DCS: A-10C Warthog (first screens!)

because look at FSX and all the **** addons and dlc that has spawned, I'll accept that there are a few good examples, but the majority of software coming from 3rd parties is an extra 3d model with a couple of liveries and a £20 price tag, while there are better user made freeware examples of the same thing.

I'd never expect an addon to be able to match the polish of the original product in most cases, but that is what makes DCS games better than most, I guess I just don't want to see it ruined.
 
I get where you are coming from , it could be bad if sub standard stuff get released

We can only hope that the dollar signs in ED's eye do not blind them to low quality offerings
 
because look at FSX and all the **** addons and dlc that has spawned, I'll accept that there are a few good examples, but the majority of software coming from 3rd parties is an extra 3d model with a couple of liveries and a £20 price tag

Fred Bloggs releasing "**** DLC Deluxe" does not make the game "poor".

It is upto the users to buy it.
 
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I don't really understand how this makes A-10C any worse? Even if DCS did sellout totally it still leaves you with A-10C to play just like normal.

I'm not planning to buy the P-51 since it has little attraction for me, even if it is up to the usual DCS standard. I'll deffo be pre-ordering combined arms though.

The screenshots look great, as good if not better than arma2 i think.
 
Another Developer to develop for DCS...

Virtual European Air Operations is pleased to announce our development strategy for DCS.
First, a little about VEAO (yes I know, you want me to cut to the chase).

We have been around since 2005 developing models for FC1.12a and FC2, specifically the BAE Hawk and Eurofighter Typhoon.

The Hawk has been used by the Virtual Red Arrows aerobatic display team since then and has had a few updated versions through FC1 and Flaming Cliffs 2 into the incarnation that we currently use today and more recently featured on our latest video showing the 3d cockpit.

The Typhoon was developed specifically for the RAF Recruitment team for use at the Waddington International Airshow back in 2009 and 2010.
3sqn_pilots.jpg

Two pilots from 3 squadron in front of the head-to-head challenge at Waddington

Since then we have been developing further for FC2, including a 3d cockpit with MFD and HUD integration. Due to a few snags and limited hard coded functionality we decided to continue with development in anticipation of the release of DCS and stop further FC2 development.

As you can imagine, the Typhoon is going to be a big challenge. Therefore we have decided to develop and release the BAE Hawk first.
Os others have said before us, we need to take baby steps. Learning how we can fully integrate into the DCS World and give you the experience you want, and deserve.

We have an excellent team that have a lot of experience making mods for FC1 and FC2 and a lot of this knowledge has already been easily transferred into DCS. But there is still much to learn, much to remodel, much to re-skin, much to get the flight model right, etc etc.

So our development plan is simple yet robust and will give the fidelity that you want and deserve.

Our first development is the BAE Hawk T.1A trainer.Why the Hawk? Well first, simply its the jet we have modelled, skinned and fully working in FC2 and has the simplest of features to get working in DCS as the cockpit is mostly analogue. It allows us to get into the inner workings of DCS and allows us to produce a high quality product without having to get too technical with MFCD functionality, advanced radar dynamics, etc.

Secondly, it's the fast jet trainer that the RAF (and other air forces) use for pilots getting into the Fast Jet Programme. This also fits in with our ACTS concept which I'll talk about a little later.

We have also discussed producing the Hawk Mk. 128 T2 variant.
The Mk. 128 includes modern LCD displays instead of conventional instrumentation, and allows preparation for flying modern fighter aircraft, particularly the all "glass" Typhoon.

And so, on to my favourite jet, the Eurofighter Typhoon. Ever since our first developments back in 2008 for the RAF Recruitment team we have loved working on this aircraft. She is complex as hell, flies like a bat out of hell and quite frankly is a match for any other aircraft in the world, even putting the Raptor to hard work in recent exercises.

This baby is going to be a beast to build into DCS and one hell of a challenge, but it's going to be great fun!!

We will start with an early tranche, most likely the Block 1 moving onto Tranche 2 and Tranche 3 with complex Air-to-Ground systems and full DCS integration.

And onto ACTS as I mentioned earlier. The Air Combat Training School was something we came up with for a proposal to the RAF back in 2010. Due to budget cuts and other factors it never took off (excuse the intended pun). The ACTS fits in line with the current RAF Fast Jet training programme utilising the Hawk and then moving onto the Typhoon. We feel that this is important in the development and learning of the two aircraft systems and capabilities and elements of ACTS will be built into the core VEAO modules.

As other development teams have mentioned, DCS is a big learning curve for all of us. However, the VEAO ethos is to always share what we have learnt to allow others to create and I have spoken briefly to other teams about knowledge sharing to allow development paths to be aligned rather than going out and all finding the same things by ourselves.

We will post regular updates and eye candy and we will listen to your comments, suggestions and wishes.

]Please also visit our forums at www.veao.eu[/COLOR] and keep an eye on Facebook updates.

I hope you are as excited at these times as we are, with all of the development work going on to give us all great products to fly in awesome simulator.

Best wishes
Chris Ellis
VEAO Founder

Nate
 
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looks lovely

I'm guessing final won't use the Su-25 flight model?

I really hope DCS does not go down the route of FSX - I love DCS products as the aircraft are simulated so realistically
 
I hope not, the Su-25 is a far far heavier aircraft. Note this has just been announced a few hours ago and is in the earliest of early stages, but apparently, they are working on their own flight model according to this Dev Diary entry.....

7th June 2012
Work began on DCS World with icons and background images.
Controller input profiles checked and verified.
External flight surface, brake and gear animations all checked and verified.
Work on the cockpit continued with guage animations and flight control animations.
RAF Red Arrows skin added to the mod pack with testing.
Work on the Flight Model continues.

Nate
 
IRIS starting also to develop the T-38A Talon (Top Gun Mig-28s :) ) for DCS: World. Good stuff.

So, we've been listening to what you want on the forums and after long discussions within the team and with the publishers, we're happy to confirm development of the IRIS T-38A Talon for DCS: World!

This decision has been based largely on the feedback we've received from you guys on what you'd like to see, and based of course on the production assets available to us.

The T-38A Talon will be aimed at release prior to the F-15E, essentially allowing us to step up our skills in project development. Whilst we have yet to firmly set out project content, we are anticipating to include a training syllabus similar in structure and content to that which the US Air Force uses.

We will of course, be calling on the community to involve themselves where possible, and we will be providing regular updates on development to keep you all in the loop.

We look forward to the bright future this new platform brings and I hope you all will enjoy and take part in this next step in our development process.

Regards

David.

http://forums.eagle.ru/showthread.php?t=90030

Nate
 
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