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The real question is, will we get games making full use of this? Or will we have to wait for the consoles to play catch up before we get anything.
That is not the game performance though so it doesn't tell that much
Consoles are 8 core machines now, so hopefully more cores are going to be used in games.
Both DX12 and Mantle give a good boost to low end spec systems too which will prove popular.
Why? Draw calls only matter if the game actually requires that many. Current games (outside of Staw Swarm which isn't a game) don't even come close to that. There is no point in more cores if there is no demand for it, also will AMD 8 core CPU's outperform Intel 4 core? If not, I don't see any reason for Intel to actually change anything. At least not anytime soon.
So since DX12 is scaling very well to at least 6 cores, has anyone tested an AMD FX-8350 vs mainstream Intel CPU's (e.g. i7 4770k?).
It'd be interesting to see if DX11 was holding the FX CPU's back somewhat. I always thought AMD jumped the gun with low single-thread, high multi-thread performance, instead of Intel's more balanced approach.
Thanks matt, any word from AMD confirming DX12 Tier support in regards to what we can expect with supported/non supported DX12 features on current GCN gpu's?
So since DX12 is scaling very well to at least 6 cores, has anyone tested an AMD FX-8350 vs mainstream Intel CPU's (e.g. i7 4770k?).
It'd be interesting to see if DX11 was holding the FX CPU's back somewhat. I always thought AMD jumped the gun with low single-thread, high multi-thread performance, instead of Intel's more balanced approach.