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DirectX 12

They should and probably did work with MS but after AMD saying DX12 was not coming and thinking mantle was going to replace it I doubt they got same share of help/input as Nvidia this time around and they possibly did not want to help as they were putting all there eggs in one basket with mantle adoption.

As you say, the Xbone has AMD hardware in it so its in AMD interest to make sure DX12 is fine for it and PC GPU's for their cutomers instead of being petty with MS.

MS were never going to let mantle run on XBone as DX is their baby, and AFAIR reading Sony said no also.
 
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It's unsuprising that Mantle and DX12 are similar as they are attempting to solve the same problem - provide an API that is can efficiently use modern GPUs. And since they are both trying to expose how the hardware actually works, and the hardware is common between the two, why wouldn't they be similar?

Microsoft would also have been working on this in collaboration with Nvidia and AMD, but particularly AMD because of the One, and it would have been shocking if AMD hadn't used their expertise from Mantle to help with the design.

DX12 != Mantle, but that doesn't mean they aren't related.
 
@ ICDP, Why do you keep ninja adding more to that post?

AMD claimed DX12 was not going to happen and thought mantle was going to take over the gaming world, it isn't and what has that to do with AMD supporting DX12 from 7000 series on as I never mentioned AMD supporting or not supporting DX12?

I have ZERO interest in mantle and it will not be around long IMO.

The only trap anyone fell into anything was the ones who bought mantle hook line and sinker. ;)

@ Baboonanza, DX12 has nothing to do with mantle and seems AMD did not get same attention as Nvidia this time for reasons already stated above.
 
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As you say, the Xbone has AMD hardware in it so its in AMD interest to make sure DX12 is fine for it and PC GPU's for their cutomers instead of being petty with MS.

I would say its mostly in Microsofts interests, considering DirectX is pretty heavily used if it didn't work well with the AMD gear in the XBone then Microsoft would be shooting themselves in the foot in the console game.......admittedly it would be just as bad for Sony but if we get to the stage where it is Mantle or DirectX for games then at least Sony using Mantle will help them.
 
^^ Read post #504 where AMD states mantle is not for consoles.

MS would not have been happy with AMD saying DX12 was not coming and AMD trying to make DX redundant with mantle.

Again I am sure they both did/had to work it out as DX12 will effect all GPU's in Xbone and PC's
 
@ Baboonanza, DX12 has nothing to do with mantle and seems AMD did not get same attention as Nvidia this time for reasons already stated above.
It seems highly unlikely that Microsoft designed a graphics API to be used on their console without close collaboration with the company that designed the GPU in that console, whatever the marketing material says.

And if DX isn't going to be released until the end of 2015 I see no reason to call Mantle dead now. In fact this news could potentially improve Mantle adoption if the APIs are similar enough as it will allow devs to get a headstart working with the new paradigms.
 
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Still has nothing to do with mantle and post #504 shows from AMD's POV it was never going to be on a console.

What does that have to do with fact MS/AMD will have had to collaborate to run DX12 on Xbone?

It is pretty clear AMD did not think or want DX12 to see the light of day thinking mantle was the future and if Nvidia was on-board from the start and not trying to rival MS who would you prefer as the primary DX12 partner from MS POV?

I think the fact a Xbone launch title like Forza was on a Nvidia GPU running DX12 shows who.

Yesterdays news should hopefully see a lot less mantle nonsense posted.
 
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It is pretty clear AMD did not think or want DX12 to see the light of day thinking mantle was the future and if Nvidia was on-board from the start and not trying to rival MS who would you prefer as the primary DX12 partner from MS POV?

I think the fact a Xbone launch title like Forza was on a Nvidia GPU running DX12 shows who.
Or perhaps AMD just had enough of Microsoft taking so long to release DX12 and so decided to spur them on? Even now they've anounced it DX12 won't be used in games for almost 2 years for gods sake! You are speculating based on very little information and the fact that you hate Mantle for some reason.
 
Sigh, tell yourself that if it makes you feel better, only truth in it is MS did need a kick up the butt.

Plenty peeps here are sick of initial mantle hype that was all hot air and I never once entered a mantle based topic to say anything on it.

This is the DX12 thread is it not?

DX12 early access is this year and in 2 years max mantle will be gone IMO.
 
DX12 is not mantle, never has been and never will be.

DX12 will have been on the slow back burner same as Windows due to a nutter running MS while Billy Boy was of saving the 3rd world, thankfully he is now gone.

Can tell yourself it is if it makes you feel better.

You really think that? I'm not so sure. If DX12 had been in production for so long it would not be nearly two years away.

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Are you serious Matt? You asked Thracks who gave you a straight answer but you still think DX12 is Mantle.... Yer ok :o
 
Also note Mantle isn't really out, given it's still "alpha" (As we keep hearing everytime there's a bug)

Also, DX11 via Windows 7 previews was out well before its official debut (Albeit useless)

We'll very likely get some Windows 9 beta's (Assuming they're doing W9) Q1 2015 which will probably contain DX12.

And apparently Forza has been "ported" DX12, and it took 4 months........ So they'd have been using it before Mantle debuted in BF4...
 
Also note Mantle isn't really out, given it's still "alpha" (As we keep hearing everytime there's a bug)

Also, DX11 via Windows 7 previews was out well before its official debut (Albeit useless)

We'll very likely get some Windows 9 beta's (Assuming they're doing W9) Q1 2015 which will probably contain DX12.

And apparently Forza has been "ported" DX12, and it took 4 months........ So they'd have been using it before Mantle debuted in BF4...

I think the same with W9 - That will be the early access (my guess anyway)
 
@ ICDP, Why do you keep ninja adding more to that post?

Because I can. It the same reason you keep posting the same FUD and thinking it proves your pointless point.

AMD claimed DX12 was not going to happen and thought mantle was going to take over the gaming world, it isn't and what has that to do with AMD supporting DX12 from 7000 series on as I never mentioned AMD supporting or not supporting DX12?

Hyperbole much?

I have ZERO interest in mantle and it will not be around long IMO.

Do you have tonight's Euromillions number please? You clearly have a gift.

On the other hand, the fact that developers are still announcing they are adopting Mantle would say differently.

The only trap anyone fell into anything was the ones who bought mantle hook line and sinker. ;)

Yeah, foolish people who fell for AMD lies that they were developing a new and improved API. Oh wait, they did actually do this. Every single review for Mantle says it is a definite improvement for a load of people. But jh30uk says it's crap and nothing but AMD lies and hype. :rolleyes:

Or maybe we were foolish for falling for the line from AMD that Mantle was being adopted by plenty of developers. Hmmm, nope this was not BS, it is actually happening.

I guess I'm going to go with my own experience and the many accurate reviews rather than your uninformed "feelings".
 
According to additional press releases rolled out today, currently all DX12 systems at the Game Developer's Conference are running with TITAN Black cards, pointing towards a close relationship between Microsoft and NVIDIA. However, from what we hear, AMD has also been front and center during the DirectX 12's evolution, providing key input and several integral features from Mantle will be integrated directly into Microsoft's new API. It should be noted however that DX12 and by extension Direct3D 12 is NOT Mantle. Rather, while their goals are the same, the way each interface managed by developers is quite different. We'll have a more thorough analysis at a later date.
The Nvidia folks need not worry, AMD users are paving the way for future gaming on PC with Mantle DX.;):p:D

Such a shame DX12 is still 2 years away.

Meanwhile i'm looking forward to more Mantle Games :)
 
Because I can. It the same reason you keep posting the same FUD and thinking it proves your pointless point.



Hyperbole much?



Do you have tonight's Euromillions number please? You clearly have a gift.

On the other hand, the fact that developers are still announcing they are adopting Mantle would say differently.



Yeah, foolish people who fell for AMD lies that they were developing a new and improved API. Oh wait, they did actually do this. Every single review for Mantle says it is a definite improvement for a load of people. But jh30uk says it's crap and nothing but AMD lies and hype. :rolleyes:

Or maybe we were foolish for falling for the line from AMD that Mantle was being adopted by plenty of developers. Hmmm, nope this was not BS, it is actually happening.

I guess I'm going to go with my own experience and the many accurate reviews rather than your uninformed "feelings".

You're wasting your time with him. Let the haters hate. (and keep using DX11/11.1 for the foreseeable future)

Humbug sums it up pretty well below i think.

Such a shame DX12 is still 2 years away.

Meanwhile i'm looking forward to more Mantle Games :)

Roughly: DX12 = DX11 + MANTLE
 
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