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DirectX 12

The survey is monthly and asks 1/12th of its userbase per month (thats just over 400,000 users) so in theory everyone should get asked once a year.

Cards that aren't shown are usually pooled into the 'other' section of dx11 gpu's, enthusiasts and the latest cards are very uncommon through out steams user base, especially with the rise in popularity of indie type games that don't require much grunt at all.

I think it would be far more accurate if they simply had "always allow surveys" as on by default in settings.

Clearly the current system isn't working, it depends on users catching that survey request, it can't be up there for long as i sign in almost every day and have not had a request for more than a year.

The fact that an entire range of GPU's that has been out for 6 months is missing from it shows how laughably infective the current system it.
 
As with all surveys in general then lol. They don't need to be 100% accurate, just accurate enough (for whatever they use the data for)

No point polling 100% of users each month.

What if you used a 8800gt years ago and have used 3 amd cards since but never been polled or vice versa a 3870 and since then 3 Nvidia cards. I don't think the survey is to far off in percentages but cards being used may vary wildly from the truth.
 
What if you used a 8800gt years ago and have used 3 amd cards since but never been polled or vice versa a 3870 and since then 3 Nvidia cards. I don't think the survey is to far off in percentages but cards being used may vary wildly from the truth.

lol, yeah. apparently no one has any of the new R series GPU's. :D
 
What if you used a 8800gt years ago and have used 3 amd cards since but never been polled or vice versa a 3870 and since then 3 Nvidia cards. I don't think the survey is to far off in percentages but cards being used may vary wildly from the truth.

That's how surveys work though :confused:
They take a random selection of the market and fill in the blanks from there, giving a decent representation of the market. That being many people change hardware, many people dont etc.
 
That's how surveys work though :confused:
They take a random selection of the market and fill in the blanks from there, giving a decent representation of the market. That being many people change hardware, many people dont etc.

Its a long way from anything that could be regarded as remotely accurate.
 
Steam stats are pretty useless - first of all it doesn't track any actual ww gpu sales, especially in those blooming developing Bric countries (Brazil/Russia/India/China), with their utterly prevalent piracy markets; what about gazillion unregistered Asian mmo players and their countless cafe shops, ect ect.

I think the best way to look at it is through the extrapolation of the relevant financial data:
AMD discrete desktop gpu revenue 2013 ~ 1.357 Bil $

QRo4JHx.png

Nvidia discrete desktop gpu revenue 2013 ~ 1.312 Bil $

41quXx6.png

Looks equal to me :)
 
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Guys a survey is supposed to be representative. Not a flaming national / worldwide census on what GPU you own.

Of course it's not going to be 100% accurate. No survey is. It's useful for the same reason that it's useful to monitor your heart rate over 15 seconds and then multiply the count by 4. You get a rough idea and extrapolate. I can't believe some of the things I'm reading. :p
 
He was joking :)

People need to chillax a little and not worry so much :)

Ohhh and currently, there are 5,212,237 Steam users. So quite a few use Steam and that makes the survey pretty valid IMO.

It was more so the fact that it seemed a few other users were basing their arguments on the same logic, I was just pointing out its flaws more so for that reason.
 
That's how surveys work though :confused:
They take a random selection of the market and fill in the blanks from there, giving a decent representation of the market. That being many people change hardware, many people dont etc.

That was not my point though. In order for a survey to be accurate all people need to be polled once a month and then the results are taken. With steam it would seem it's whenever you can be bothered and they put the results together. There's no accuracy in taking results from 2005 and adding them to 2014 as the guys from 2005 would most likely be using something completely different. Do a poll 2 x a year and see what people are using each year.

I could be wrong in what i think the steam survey is doing but that's my take on it.
 
That was not my point though. In order for a survey to be accurate all people need to be polled once a month and then the results are taken. With steam it would seem it's whenever you can be bothered and they put the results together. There's no accuracy in taking results from 2005 and adding them to 2014 as the guys from 2005 would most likely be using something completely different. Do a poll 2 x a year and see what people are using each year.

I could be wrong in what i think the steam survey is doing but that's my take on it.

You're starting to sound like Humbug mate ;)
 
http://www.fudzilla.com/home/item/34279-nvidia-talks-directx-12-support
Nvidia really likes DirectX 12 and its own Henry Moreton was happy to tell the world that Nvidia worked on DirectX 12 with Microsoft for four years, helping to shapre the new API and reduce the resource overhead. This is probably the reason why Nvidia didn’t develop a proprietary API of its own and waited for Microsoft to introduce a new API that will ship in 18 months, with games coming in late 2015.

So nVidia have been working with Microsoft for 4 years :cool:

Nvidia mentioned that Fermi, Kepler and Maxwell cards support DirectX 12 and that the new API will have much faster impact on the market than any other DirectX in the past, simply as the install base is already huge.

Nvidia claims that 70 percent of PC games are DirectX 11 based and with Nvidia's 50 percent of graphics market share in and 65 percent market share in discrete graphics, the DirectX 12 base will be quite big at launch. Please keep in mind that DirectX 12 is shipping in 18 months and by that time Maxwell 20nm should dominate Nvidia's lineup and make up much of the install base, making the DirectX 12 rollout even easier. The downside is that this happens with DirectX 12 titles 18 months from now, in time for the holiday season of 2015.

Expected titles at launch...Great news that :cool:

Henry Moreton claims that the historical approach where drives and OS software managed memory, state and synchronization on behalf of developers was resulting with inefficiencies result from the imperfect understanding of an application’s needs.

"DirectX 12 gives the application the ability to directly manage resources and state, and perform necessary synchronization. As a result, developers of advanced applications can efficiently control the GPU, taking advantage of their intimate knowledge of the game’s behaviour."

It all looks great, and we are sure that we will see this Forza demo at next week’s GPU technology conference in San Jose and will be able to get a bit more details about DirectX 12 and its future.

More details coming in San Jose GPU tech conference :cool:
 
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