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DirectX 12

Enable Mantle and it all falls apart.

Its the min fps thats the main culprit.

Nearly all users have reported an increase overall in fps, but mainly seeing a change in higher minimums. So quite the opposite and needs more feedback with that setup/card. Have you sent feedback using Matt's sig link?
 
pretty much the exact same thing for me, as iv been saying mantle just makes everything worse.

its twa**** on the 7000 cards lol

I went round my GF's Dad's the other day, all excited about the newer drivers, and the frame pacing "fix" in the console.

All done, put settings to preset of high.

Played a Map on MP, was playing flawlessly with the 7850 in Mantle (Some minor hiccups, some frame drops etc, but only when you died really)

Change to a more stressful map, and it just crapped itself, go to DX? No problem.

Mantle is still a ways off being viable yet.

Again, my own experience of Mantle is perfecto on my R9 290, but that means diddly.
 
I have the msi r9 270x 4gb with mantle and it runs on ultra no msaa though averages 60-100 fps .. This is at 1080p, so I'm happy with mantle , although I haven't tried using the dx api -_-
 
How hasn't someone used DX API for Battlefield :p?

Either way, that 4GB VRAM is probably the difference between why the 7XXX 2GB cards crap themselves :p
 
The results are spectacular. Not just in theory but in practice (full disclosure: I am involved with the Star Swarm demo which makes use of this kind of technology.) While each generation of video card struggles to gain substantial performance over the previous generation, here, the same hardware will suddenly see a doubling of performance.

There is a downside for all this power. DirectX 12 games will be the first games to fully utilize the powerful graphics cards gamers have been buying for the past few years. DirectX 12 won't require a new video card for GPUs that already support DirectX 11. As a result, that GPU will be getting pushed twice as hard as it previously was which means more heat on cards that might have only barely been cool enough when they were only being commanded by a single CPU core. We expect to see many marginal video cards setup to experience over heating issues as DirectX 12 suddenly pushes these cards beyond what the IHV had anticipated.

Better get those Radeons under water in preparation guys :p

http://www.neowin.net/news/directx-12-a-game-changer-for-xbox-one
 
You know I was never bothered by that bad driver that nuked Nvidia cards as it only effect certain cards, that was in past and the heat issues AMD have are this current series.

No excuse for either side in that.

So what AMD/Nvidia cards run DX12 now 100% of the time and how much hotter do they get or are you again making things up again?

You seem to have some insight into it so please enlighten me.

I can understand what they are claiming, that a GPU running DX11 going to DX12 will be under more stress so run hotter and no doubt the stable clocks may end up lower.
 
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Don't you mean Better get those Nvidia sorted or they will end up killing more cards? :D

They are talking Hyperbole anyway, Lots of cards run at 100% all the time in lots of games, they don't heat up to much.

The fact that your card runs at 99% as shown by a software, doesn't mean that it's actually used at 99% or 100% of what's capable. It's just a relative measurement. Best example would be games that heat up the card differently although 99% is shown, games that use DX9 instead of DX11, better FPS under Mantle than under DX although 99% is reported back and so on. :D
 
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Could be interesting for people running multiple reference Hawaii cards then :D

Water cool them or pack up and get a new hobby :D

We will have to wait and see, right now its all just noise and PR.

Telling people their GPU might overheat? Yeah wicked-great PR. Think you're mistaking hype for something else lol.
 
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How many people running Mantle have reported overheating vs DX11? None, not a single one mentioned despite increased performance..... so rubbish then?

I find it amazing that if a website says it people instantly believe and talk about something as if the information is unquestionable.

GPU's will be pushed harder under Mantle and DX12, but considering we've had 5+ years of thermal control, power control, it's irrelevant and won't make any difference at all.

Mantle giving more performance, higher minimums lower frame latency, more consistent frame rates... yet no problems. I would imagine that multiple peoples 290's are actually throttling a bit more and a bit more often under Mantle, but they are still running quiet and at thermal point they were designed for. Working smarter = faster even with the same power/heat limits in place.
 
Yawn.

That's incredibly pot-kettle coming from you DM. Honestly, sometimes I forget you're not 12. I know they're clamping down on arguing on this sub section but you go out of your way to tangent about absolutely nothing.

"yet no problems"

Beyond help is what you are :)

Few key points here.

You wrote off G-Sync because AMD displayed a couple of Toshiba notebooks at an expo

You wrote off Denver because it didn't appear on a presentation slide.

I find it amazing that if a website says it people instantly believe and talk about something as if the information is unquestionable.


I'm off out, but reflect.
 
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Is dx12 going to be available for both amd and nvidia then or is it nvidias version of mantle ??

no it's not nvidia's its microsoft's

Nvidia are choosing to develop their cards with the ability to run directx

AMD are trying to change things with mantle because mantle is not directx and therefore cant be run on nearly all programs
 
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