DiRT Rally Hits Steam Early Access

Thanks guys. Gonna be hard to not play till wheel turns up now... Don't wanna get better with pad to learn again with wheel.
 
you press alt + enter when its highlighted. or delete hardware profile. that will set it back to default.

its in my documents/mygames/DiRTRALLY/hardwaresettings

I knew about the ALT+Enter but that doesnt work when it does this. Tried deleting the hardware profile but that hasnt helped either.

The last time it did this was because i had two monitors plugged in, one to the GPU & the other the motherboard. Will probably need to go into BIOS and disable the motherboard GPU thingy but will try it tomorrow as the TV i have set up doesnt appear to work in BIOS and i'm too lazy to move my spare monitor through tonight! I've had a couple of drinks so i wouldnt be any good at the game this evening so it can wait! =P
 
Thanks guys. Gonna be hard to not play till wheel turns up now... Don't wanna get better with pad to learn again with wheel.

Good buy the dfgt is a smashing bit of kit Dg proves that.:p

You'll notices the difference straight away steering, throttle and braking a lot more precise a few stages and you'll be flying.:D
 
logitech settings i just use stock profiler settings with centering 100 percent.i use 200 degrees. most say 540 is what to use.

if you get anything that throws you in game settings it will be tourque alignment. knock it down till it suits you.
 
The Dg, sure it will make sense when I get the wheel!
Finally a game to get me competing and participating in a bit of ocuk fun! :D
 
The Dg, sure it will make sense when I get the wheel!
Finally a game to get me competing and participating in a bit of ocuk fun! :D

I've always liked driving games but buying a wheel was honestly the best thing I ever did. Couldn't go back to a pad now
 
Just been trying this out for the first time and it's very good. It runs perfectly, sounds great and without really adjusting the default profile it feels fantastic with a G27.

However: Some of the pace notes are off and often called late
I dont have much feel for the brakes
The longest stages aren't as long as I had hoped.
Some Dirt 3 dna is still apparent, such as the game taking control the moment you cross the stage finish line etc

Very polished for an early access game though and brilliant fun.
 
as you progress you get the longer tracks.

some tracks for you will be about 8-10 mins once you get higher level in championship. believe me on the hardest settings and ai at top end and fast times its hard work

some people struggle early on never mind masters and elite :D

the first stages you will be in will only be short tracks of 3-4 mins if done quickly and only 4 events. as above when you reach the higher levels its 12 stages per event and most will be long stages.

you race your heart out at break neck speed for 10 minutes straight and say its not enough :p


once you get the car unlocked you can adjust many matter of things in advanced.then you can tweak your break bias/strength and so on.
 
as you progress you get the longer tracks.

some tracks for you will be about 8-10 mins once you get higher level in championship. believe me on the hardest settings and ai at top end and fast times its hard work

some people struggle early on never mind masters and elite :D

the first stages you will be in will only be short tracks of 3-4 mins if done quickly and only 4 events. as above when you reach the higher levels its 12 stages per event and most will be long stages.

sounds decent :) hadn't realised they had gone this far.

you race your heart out at break neck speed for 10 minutes straight and say its not enough :p

used to do 2 - 3 hour races online plus practice and qualifying :p (on GTR Evo). Finishing the race was always a challenge (for various reasons normally involving hitting a barrier somewhere, or otherwise dodgy internet connection) but it was always 'fun'. I suppose being online with teamspeak etc. makes quite a lot of difference as well
 
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Agree on pace notes sometimes being called late, theres a few tracks ive noticed youll get the call for a hairpin coming up far too late to actually brake, I think they're based on just distance from the corner rather than distance and speed (so that you get the call early enough for a group b at full whack to slow in time)
 
Agree on pace notes sometimes being called late, theres a few tracks ive noticed youll get the call for a hairpin coming up far too late to actually brake, I think they're based on just distance from the corner rather than distance and speed (so that you get the call early enough for a group b at full whack to slow in time)

There is a setting to change the rate at which the co-driver tell you the pace notes in the options, not sure if it will affect this though?
 
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