Knew you would break xD
Seeing you and Duelsy chat on discord as well as the videos online, I at least need to try
Knew you would break xD
@Maximum Triceratops @strumpusplunket thanks both. I don't really enjoy controller gaming (mild dexterity/joint pain issue holding/using controller for long periods) so will generally always try M&KB or avoid a game if it absolutely needs a controller to be enjoyed.
I'll grab it off steam and see how I get on for a few hours and make a choice.
Anyone playing this on a superwide monitor without using the flawless wide-screen mod. I heard if you use it then you can't play online. Does playing on I guess half a screen with big black bars put you off. I really want to get it but don't know what it's going to be like with half a screen.
Might wait till I get a Xbox series x in a few months and get it on that.
All he needs to do is download Ultimate table and noclip to a safe spot. Dudes making out that his character is ruined, takes 1 minute to fix.
Looking at getting this but unsure whether to get it on PC (3080) or PS5. Has anyone played on both? And those on PC, are you using a controller?
The problem with Souls games is they aren't hard because the combat or AI is better, or more difficult. They are hard because you don't get to pause or save as you go and even the checkpoints aren't chekpoints, they are reset points. You cheese (button mash) the easy enemies and reset the area so you can cheese them again to level up, so you can eventually cheese the bigger enemies to level up some more, so you can eventually chesse the boss fights. It is no different than every other open world RPG in that regard.
What Souls does different (allegedly) is hide the story (as much as it is) in the lore of the game. I personally don't like this approach and prefer a game story to unfold as I play and feel like I am acheiving something as I go. Souls games and Elden Ring do not give you that particular reward factor, so it can feel very grindy.
You don't get a defined goal interspersed with compelling story cutscenes or character/lore building. It is also lmost totally bereft of NPC that make the world seem lived in. I beat all 3 of the Souls games and I hadn't a foggy notion what I did, or why I was doing it.
Where Elden Ring improves on the older Soulds games is that being open world rather than mostly scripted, you can avoid harder boss fights easier. Having said that, the older Souls games being linear meant you were always vaguely aware that "this was the way I need to go". Elden ring being so open world and almost devoid of in world guidance means you end up going "the wrong way".
So if you like grindy but somewhat rewarding combat that is more about perserverance than skill, with no actual story telling and unforgiving game mechanics, then give it a whirl.
Anyone playing this on a superwide monitor without using the flawless wide-screen mod. I heard if you use it then you can't play online. Does playing on I guess half a screen with big black bars put you off. I really want to get it but don't know what it's going to be like with half a screen.
Might wait till I get a Xbox series x in a few months and get it on that.
And those on PC, are you using a controller?
Ooh nearly 2gig update today, wonder what they nerfed?