Elden Ring

So I ended up playing both PS4 and PS5 versions taking different routes.

Beat Margit on both yesterday and now fooling around in Caelid at level 20 on the PS5 version:p

Surprisingly, Caelid was practically locked 60fps, central Limgrave seems to be the worst offender when travelling.

It's so fun trying new things and tackling fights differently even after all that playtime on PC.

I'm still finding new things, I somehow missed that you can L1+triangle to two-hand your offhand weapon to have easy access to its Ash of War in combat:p Probably because I've barely used offhand weapons on PC:D

I'll probably do Stormveil on both versions and settle on which I want to play or respec after Rennala fir completely different characters.
 
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I finally tested Mohgs spear yesterday and it is one of the best weapon I've used (tied with blasphemous blade).

The ash of war is incredible - I changed my talisman setup to have fire scorpion, shard of Alexander and the one which halves skill fp usage (so I can spam it).

The moves set is great, the charged r2 has a flame effect and to top it the horse combat moves are also really good.
 
I'm about level 16

Do you have any tips to beat him?

Aim for 20-25 with some points into vigour and your main dmg stat with a +3 weapon ideally.

Margit is just there to check whether your tickets for the Stormveil ride are valid, go explore a bit, maybe do Weeping Peninsula and get back.

He's easily doable no summons pure melee with some practice but you can just trivialise him with summons if you want (wolves are good), less satisfying but gets the job done:p

Don't attack recklessly, his openings are brief and combos pretty lengthy with delays and feints.
 
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I'm quite new to this game
And I can't beat the first boss
Margit the Fell Omen
Any help please
I would recommend exploring everywhere south of the margit area - you will level naturally, gain new weapons, talismans and spells. Along with extra heals. By the time you have completed all the dungeons/castles and ruins in this area you will be much higher level. Also make sure to upgrade your weapon of choice at least to +3 as this can make all the difference.

At the start the jellyfish summon is pretty strong as he has a big health pool and can help you get attacks in without retaliation.

Try to learn the attack patterns, concentrate on dodge rolling his attacks (make sure your armor is medium or light load otherwise your rolls will be very slow).

Time your heals wisely as its easy to waste them if you rush.

Which starting character are you using and which weapon, as I may be able to help more with these details. Good luck
 
I'm quite new to this game
And I can't beat the first boss
Margit the Fell Omen
Any help please

All of the above is sage advice. However, you can also skip Margit altogether by……..

You can explore the lands north of the castle if you find the secret pass through the mountains. You can effectively bypass Stormveil castle and Margit altogether until much later on.

Explore some new places, level up and come back for Margit later on.

You can find the pass by exploring east of the castle. You will see on the map there is a large road/bridge to the east of the castle and underneath it there is a pathway heading north to a broken bridge where you will find a finger reader.

Explore north west of there and you will locate the pass.
 
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All of the above is sage advice. However, you can also skip Margit altogether by……..

You can explore the lands north of the castle if you find the secret pass through the mountains. You can effectively bypass Stormveil castle and Margit altogether until much later on.

Explore some new places, level up and come back for Margit later on.

You can find the pass by exploring east of the castle. You will see on the map there is a large road/bridge to the east of the castle and underneath it there is a pathway heading north to a broken bridge where you will find a finger reader.

Explore north west of there and you will locate the pass.

I wanted to mention that but I think it's better to just go through Stormveil at an appropriate level, the area is too good:)
 
I wanted to mention that but I think it's better to just go through Stormveil at an appropriate level, the area is too good:)

For people inexperienced with souls type games, Margit can be a massive roadblock, even at an appropriate level.

I agree with the castle being an awesome place though. There’s one room in particular where I cacked my pants!! Ahhh, happy memories! :p
 
For people inexperienced with souls type games, Margit can be a massive roadblock, even at an appropriate level.

I agree with the castle being an awesome place though. There’s one room in particular where I cacked my pants!! Ahhh, happy memories! :p

I think I know which one:D

TBH, Margit might be From's hardest introductory boss, at least for pure melee.

It's great that the game gives people so many tools to tackle these challenges however they please if they only take their time and discover the world. Even the thing you mentioned and the fact that something so significant can just be discovered with no hand holding whatsoever is some amazing stuff. I bet many people finished the game not knowing you could do that and there's a lot more:P
 
The game can be brutal and like others, I simply do not have the dexterity and abilities to be responsive enough with timed dodges and rolls and all the rest of it. I want to enjoy the game and not be frustrated by it. I decided to go with a mage build, used a few guides to grab early accessible over-powered weapons. I have no qualms about using summons when dealing with mobs or some bosses; this is one of the game mechanics.

I'm currently around level ~60 and about to deal with Renalla. I did not even attempt Margit and Stormveil castle till I was level 30 and had completed most of Limgrave, Weeping Peninsula and visited other areas to level up my character. I confess, elements of weapon upgrades, talismans and crafting are still much of an unknown for me but the game is excellent. Truly excellent when the frustrations are kept to a minimum.
 
This is what’s putting me off. The difficulty. Hated how hard dark souls is.

The difficulty is way overblown. Late game bosses can be brutal without summons and magic but it's the most accessible soulsborne ever, it's not Sekiro (which I loved and remains my favourite From combat experience to this day).

There are plenty of Sites of Grace, practically no lengthy run-ups to bosses, a plethora of builds and ashes that can break the game if you want or just ease you into the combat. The sheer amount of builds and what you can do with them is insane.

The problem is that so many modern games are so handholdy that people just give up when something a bit more involving comes up.

I've seen many comments in the PC section how they don't get Souls or Elden Ring, how it's an ugly, unforgiving game, they don't know where to to go etc. and I'm baffled since PC gamers are first to talk about dumbed-down console gameplay, lack of challenge etc. and they lose their bearings not knowing where to go or what they should be doing when literally the first person you meet, Varre, explicitly tells you where you should be headed, only you actually have to listen instead of relying on a big arrow or marker. Likewise with items, you get both some lore and info on their purpose when you read descriptions.

These games are nothing to be afraid of, look at darkgen above, he found a way to play that suits him, he's using everything the game gives to the player. The initial hours might be daunting but you get rewarded with excellent level design, secrets, nice lore and satisfying combat.
 
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There are 2 ways to beat this game.

1 - Skill - You learn the mechanics, the routine of the bosses, the tricks, the invincibility frames. The game can be beaten with a level 1 character. There is no ceiling or wall to stop you in that sense, even Margit isn't really a wall. MissMikka beat the game with a lvl 1 character, using a Dance Pad, which means she didn't even have access to some of the buttons!

2 - Farm - You go explore and then level up and overpower the bosses. You find easy enemies and farm them for Runes (XP) and then level up. If you head into Margit as a lvl 100 Mage, you can take down Margit in about 4 hits, before he even makes his way over to you. (I've done this).

3 - There is also a 3rd way, perhaps the more fun way. The game is super flexible, there are many ways to cheese a boss, like using the map and make them fall off a cliff, or sneak up behind and poison them repeatedly (they don't react), or shoot them with arrows from afar on some when they are just standing there. I've seen a video yesterday where someone did a No Hit Run with a mage. He spent 2 hrs from a fresh game to set up his character before going to Margit, which he killed with 0.5 seconds...he basically got the Bubbles Magic and fired them to the position where Margit spawns before he actually spawns. Once the magic bubbles are moving forward, he steps forward to trigger the cut scenes of his entrance. The second the cut scene is finished, Margit is hit by those bubbles and then killed.

In reality, you need a mix of all 3 but how much weight you put into each will mean how much "work" you put in. You can either put in the time to learn the mechanics or put in the time to farm and level up or put in the time to learn how to cheese the game.
 
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The difficulty is way overblown. Late game bosses can be brutal without summons and magic but it's the most accessible soulsborne ever, it's not Sekiro (which I loved and remains my favourite From combat experience to this day).

There are plenty of Sites of Grace, practically no lengthy run-ups to bosses, a plethora of builds and ashes that can break the game if you want or just ease you into the combat. The sheer amount of builds and what you can do with them is insane.

The problem is that so many modern games are so handholdy that people just give up when something a bit more involving comes up.

I've seen many comments in the PC section how they don't get Souls or Elden Ring, how it's an ugly, unforgiving game, they don't know where to to go etc. and I'm baffled since PC gamers are first to talk about dumbed-down console gameplay, lack of challenge etc. and they lose their bearings not knowing where to go or what they should be doing when literally the first person you meet, Varre, explicitly tells you where you should be headed, only you actually have to listen instead of relying on a big arrow or marker. Likewise with items, you get both some lore and info on their purpose when you read descriptions.

These games are nothing to be afraid of, look at darkgen above, he found a way to play that suits him, he's using everything the game gives to the player. The initial hours might be daunting but you get rewarded with excellent level design, secrets, nice lore and satisfying combat.

Completely agree with this. Just started playing this again on the Steam Deck and can't put it down, again.

The fact it doesn't hold your hand coupled with the amazing world design is what makes it such a great game, each player has to create their own way through how ever they want due to the vast amount of options the game has in terms of items/weapons/builds etc. If you want it to be challenging it can be, if you prefer being overpowered there's ways to do that to. I like it somewhere in-between. But I also like the exploration so just by going through each area and trying to find every dungeon etc I found I naturally just level up that way then if I get to a point where I'm stuck on a boss or something, just open the map and go explore somewhere you haven't already and level up that way then go back. In terms of build I feel like that is really open too, I tend to play until finding a weapon/spell I like then upgrade my character to suit.
 
There are 2 ways to beat this game.

1 - Skill - You learn the mechanics, the routine of the bosses, the tricks, the invincibility frames. The game can be beaten with a level 1 character. There is no ceiling or wall to stop you in that sense, even Margit isn't really a wall. MissMikka beat the game with a lvl 1 character, using a Dance Pad, which means she didn't even have access to some of the buttons!

2 - Farm - You go explore and then level up and overpower the bosses. You find easy enemies and farm them for Runes (XP) and then level up. If you head into Margit as a lvl 100 Mage, you can take down Margit in about 4 hits, before he even makes his way over to you. (I've done this).

3 - There is also a 3rd way, perhaps the more fun way. The game is super flexible, there are many ways to cheese a boss, like using the map and make them fall off a cliff, or sneak up behind and poison them repeatedly (they don't react), or shoot them with arrows from afar on some when they are just standing there. I've seen a video yesterday where someone did a No Hit Run with a mage. He spent 2 hrs from a fresh game to set up his character before going to Margit, which he killed with 0.5 seconds...he basically got the Bubbles Magic and fired them to the position where Margit spawns before he actually spawns. Once the magic bubbles are moving forward, he steps forward to trigger the cut scenes of his entrance. The second the cut scene is finished, Margit is hit by those bubbles and then killed.

In reality, you need a mix of all 3 but how much weight you put into each will mean how much "work" you put in. You can either put in the time to learn the mechanics or put in the time to farm and level up or put in the time to learn how to cheese the game.

Pretty much this, the amount of "git gud" you apply is completely up to you and there are plenty of ways to push through.
 
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