Maps to small
loading twice once in lobby once in game
Run around chasing monster for 5 mins
Battle
End
Did i miss anything?
Aren't most of those... well... the game?
If the maps were too big you'd never find the Monster or you'd need more mechanics to help with it which might just over complicate things.
The game system could do with streamlining somewhat. It was a little glitchy earlier also but then alpha.
Chasing the monster is kinda the point of the game

I've mostly played the Monster and if you get caught early on and have a particularly bad fight even if you get away the impact on your hp can sway the later battles once you're evolved. I won one game literally by the skin of my teeth, down to possibly 1% hp and killed the last Hunter.
Anyway, onto my experience of the game. I've played maybe 10-15 games so far, only one as Hunter (Medic) and for some reason the game had horrific FPS lag that time. Its occasionally had problems as the Monster but the Medic was very badly stuttering. Might have to lower the graphics just in case.
Really good fun. Got to grips with some basic tactics for evasion early on (though its hard to say how effective I'm being without experience of the Hunters tracking mechanics). Had some truly horrific rounds where I got caught badly Stage 1, even though I got away the damage really messes you up even if you make it to Stage 3.
Unlocked the Kraken and had a couple of games on that. Freakin' OP! Least its felt that way so far. You can fly quite far which makes tracking difficult (I believe anyway) and your combat abilities are lethal.