Yes please, bring them on!I suppose no one cares about results for the sexy, new 7700 eXpensive edition then
Instructions are in CAT's OP, plus there's a link to the original thread on AT there too.
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Yes please, bring them on!I suppose no one cares about results for the sexy, new 7700 eXpensive edition then
Thanks, that score puts you at the top of the scoreboard!13700K (5.6GHz all P-cores, 4.4GHz all E-Cores, x49 Ring), 2x8GB DDR4 4100MHz 16-16-16-34, Gear 1, CR1, 1.56V, Patriot Viper Steel 4400CL19 - PVS416G440C9K), RTX 3080, Win11
Save1 (Corvega): 11687 - 123.8 FPS Save2 (City): 7962 - 153.1 FPS AVG: 138.45 FPS
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With https://github.com/clamchowder/MsrUtil/releases I tried to measure L3 hit rate with my 5600x. It's reading 70% for Oblivion/FNV, 52% for SSE, 49% for FO4. This lines up with my understanding that larger L3/faster ram benefits perf more on newer Bethesda games vs old ones.
Well same core, so caches and thermals are about the only actual changes between the two. It is always possible RPL has a better IMC so maybe if someone were to post RPL + Extreme DDR5 clocks they might take the #1 spot.Unless there is a GPU bottleneck being reached,it seems Alderlake and Raptorlake seem to be similar in performance. It could be another instance,that the game is very L3/memory speed and latency dependent.
I noticed this post over on AT forums:
Page 6 - [Part 3] Measuring CPU Draw Call Performance in Fallout 4
Page 6 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.forums.anandtech.com
Well same core, so caches and thermals are about the only actual changes between the two. It is always possible RPL has a better IMC so maybe if someone were to post RPL + Extreme DDR5 clocks they might take the #1 spot.
Had sort of missed that post over on AT. Would certainly be an interesting data point to add these benches but not everyone wants more work!
Focusing on changes to the cache, the 13th Gen Core series has more L2 cache. For the new Raptor Cove core, Intel has added more L2 cache when compared to Alder Lake, with 1.6x more with 2 Mb per P-core. The levels of L2 cache assigned to each array of E-cores now equates to 4 Mb; up from 2 Mb. This means Intel has improved the L2 cache on both core types. For the L3 cache, Intel hasn't made any strides and has left things unchanged.
That moves your score up a few places:Another update.
13600K @5.6GHz
2x16 Kingston DDR4 @4200MHz 17-23-22-40 Gear 1
We can remove the previous OC result and keep the stock and this one if you agree, so we don't clutter the sheet more than it already is.
Ring bus speed was also improved: on Alder Lake max achievable speed with E-cores on was about 500MHz lower than with them turned off (e.g. 4.8 vs 4.3 GHz), on Raptor Lake it's the same, 4.9 GHz for me.Well same core, so caches and thermals are about the only actual changes between the two.
My OC is done. This is my daily driver OC of 5.72ghz. I can go 5.8 or maybe 5.9ghz, but I prefer to stay on safer side.
As expected, ram speed matters lot more in FO4 vs Oblivion. I only got SR ram and it can't clock ultra high without compromises.
Some of the extra stuff I posted from the other threads that are relevant to FO4.
CPU: 13600kf 5.72ghz/5.018ghz ring, 2x8GB 3813 16-15-8-13-20-1T, 3080ti
Ahh, I just meant my Oblivion benching threads. I have a little bit more I might post in those threads, specifically Oblivion stutter test now with 30 passes each (5600x vs 13600kf vs 13600kf + DXVK). + I just posted some new charts in those threads (some of which are not FO4 related).Have you got links to those other threads? I actually did some timeruns when I had my Ryzen 7 3700X and Ryzen 7 5700X with my modded game(400+ mods) but never got around to uploading them.
Ahh, I just meant my Oblivion benching threads. I have a little bit more I might post in those threads, specifically Oblivion stutter test now with 30 passes each (5600x vs 13600kf vs 13600kf + DXVK). + I just posted some new charts in those threads (some of which are not FO4 related).
I remember these Techspot charts lol. I dunno where they tested, but I remember people screaming RAM DOESN'T MATTER! And even in Overclock.net in overclocking thread for RPL, I've had people say or tell me, 'why are you OCing? CPU perf doesn't even matter for games'.BTW,if you look at the main chart,I tested a Ryzen 7 3700X with different RAM speeds,a Ryzen 7 5700X and a Core i5 10400. The Core i5 10400F with 2666MHZ DDR4 was basically matching my old Ryzen 7 3700X with 3600CL16 RAM! It makes me think,that the Core i5 10400 with the RAM set to 3200MHZ would probably match my Ryzen 7 5700X!
So I think for Fallout 4 and Oblivion,something like a Core i5 12400F with decent RAM and the TDP unlocked,would make the ideal entry level CPU for these games.