- Joined
- 18 Oct 2002
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but even when there's no smoke around like in the scene I posted above the frames plummet.
That's just crazy!!
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but even when there's no smoke around like in the scene I posted above the frames plummet.
When you fire your pistol or go near a camp fire the smoke looks really good but even when there's no smoke around like in the scene I posted above the frames plummet.
Nah. nVidia stuff never hurts performance for no visual benefit. That doesn't sound right at all!![]()
Not sure studios have much choice if the powers that be decide the game must have Gameworks regardless, as is likely the case with all Ubisoft games.
Nope, no game studio needs gameworks at all. It's just lazy developers who feel it would be much easier to license gameworks effects and use them in game rather the develop their own effects them selfs.
I mean i don't think its a bad idea, and would love gameworks to progress to something much bigger and to have hardly no performance impact while adding great eye candy effects. This would be great for gamers and game developers but the fact is from what most gamers experience this is not the case. Gamewors adds either some minor graphical effects or some decent effect but at some great performance costs. Also a lot of the time the games are usually unoptimised and buggy. This is why you see people hate on gameworks regardless of the powers that decide lol.
So what your saying is that every studio should rewrite the wheel for every game?
When you fire your pistol or go near a camp fire the smoke looks really good but even when there's no smoke around like in the scene I posted above the frames plummet.
Thats nuts.
I won't put money on this game with GW in it. What were they thinking?
Thats nuts.
Why not ? If it can be turned off in the options menu like CDPR did with The Witcher 3 there isn't a problem for AMD owners or people on slightly older rigs
Don't forget, Money talks and as Nvidia have the majority share of the GPU market this is a business move.
The only voice I have is where my money goes.
But if the Gameworks features can be turned off successfully and give back a lot of performance where is the harm ?
It never works out just like that.![]()
That's Ubisoft for you, Poor implementation of Pysx smoke, It was literally tacked on 6 months after launch
Why not ? If it can be turned off in the options menu like CDPR did with The Witcher 3 there isn't a problem for AMD owners or people on slightly older rigs
Don't forget, Money talks and as Nvidia have the majority share of the GPU market this is a business move.
So what your saying is that every studio should rewrite the wheel for every game?
Using the same logic, I want to set up an email server. I could go and grab something that's already developed and tested in the community and get it up and running would be relatively quick. But nope, what I'm going to do is go and TRY and develop my own email protocols and then write from scratch my own bespoke mail server. :/