• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Fidelity Super Resolution 2.0

I have uploaded to dropbox try this link https://www.dropbox.com/s/3jbjlajpuonffz1/game.zip?dl=0

Will have a mess later with some settings. It might very well just be this area that is bugging out.

BsC9Reu.png

Is it like the artefact on his ear in the yellow circle I'm looking for?

If it is-it does it every time panning the camera when he is standing directly in front of any of the alcoves(red box)-be it FSR/DLS Native.
 
BsC9Reu.png

Is it like the artefact on his ear in the yellow circle I'm looking for?

If it is-it does it every time panning the camera when he is standing directly in front of any of the alcoves(red box)-be it FSR/DLS Native.

No
Its all around him when panning etc

61428771e5202814270860531ab532aa8121aa8c755d0552cbc1aaeae5c96d608d0df5e6.jpg
 
MSRP of 6800xt is £600 and 3080 is £650, depending on what you value and if you consider the extra £50 premium to be the "buy in cost" for dlss, I think most would agree that the extra £50 is very much worth it.....

That's nonsense, you don't need a 6800 XT to use FSR2.0, it works on older hardware from both manufacturers. Why this mention of buying in when that's clearly not the case?
 
That's nonsense, you don't need a 6800 XT to use FSR2.0, it works on older hardware from both manufacturers. Why this mention of buying in when that's clearly not the case?
I never said FSR is a buy in....

Read the full post and the back and forth on this topic rather than just taking one snippet and focussing on that as you're missing the overall views on "dlss being the one considered to be a buy in tech".

And either way, the snippet you are quoting is me just simply saying even if people still do consider dlss to be a buy in tech "now", I think most would be pretty happy with the premium of £50 (ignoring everything else that nvidia offer or do better than amd....), given how much better dlss still is and how many more games it is in as of right now and has been for the past 2+ years....

No
Its all around him when panning etc

61428771e5202814270860531ab532aa8121aa8c755d0552cbc1aaeae5c96d608d0df5e6.jpg
That's just the way FSR 2 works. That exact behaviour is in every FSR 2 game, even in deathloop, DF showed the same behaviour. Remember reading somewhere on reddit (think I linked the post here) that amd have this issue because they are wanting to avoid any potential ghosting/trailing although seems they need to fine tune their solution a bit more as shown in DF, ghosting is still present in GOW. The sharpening they add won't help that either.

Deathloop example:

oNJIQbq.png
 
Sorry be a pain can you do it again but follow my camera movements? You want to be going sideways and focus on the floor and chain mechanism in the middle.

Thanks for the comparison though
I'll see what I can do, but both FSR 2 and DLSS exhibit shimmer around Kratos.

FSR is worse, but DLSS uses higher blurring in motion and sharpens when you come to a full stop-theres usually a delay before it sharpens back into focus in most DLSS titles if not all.
 
I'll see what I can do, but both FSR 2 and DLSS exhibit shimmer around Kratos.

FSR is worse, but DLSS uses higher blurring in motion and sharpens when you come to a full stop-theres usually a delay before it sharpens back into focus in most DLSS titles if not all.

Can't be true otherwise Alex would have noticed that. :)
"While DLSS is perfect, FSR is bad and it works better on nvidia cards anyway...and if sometimes it's working better on AMD cards, that is weird". Don't need to watch a video to know what he says.
 
DLSS does not "sharpen" when you stop in motion, this is just the way it works, DF/Alex even commented on this before, something to do with the processing/ai behaviour being able to render the image fully i.e. compile all the previous frames to produce the best IQ when standing still. DLSS has a sharpness slider (although very few games add it), however, it should not be used as it just harms IQ and increases the artefacts as can be seen when using FSR.

Personally I can't say I noticed any severe issues in GOW when using dlss except for at launch with what appeared to be over-sharpening, iirc, a patch later resolved this though.

HU also had the same issues in their deathloop footage but they failed to mention it:

kM4xeYm.png
 


 
That's nonsense, you don't need a 6800 XT to use FSR2.0, it works on older hardware from both manufacturers. Why this mention of buying in when that's clearly not the case?
Course it is, obviously don't know why he hasn't said its free, considering he's complained about FSR at AMD a few times that it's not good enough despite not paying for it's use on Nvidia hardware.

I've asked few times now about FSR's cost and best we've got is a 6800xt/80Fe comparison makes DLSS etc worth £60.

@Nexus18

FSR isn't only about a high end DLSS/FSR shootout!

My 1060 Strix laptop doesn't have DLSS support(I know-I didn't pay for RT/DLSS :p), it can run considerably higher FSR 1/2 IQ settings on FC6/GOW/Hitman 3 etc on a 15" screen, native can't touch the IQ of FSR and I didn't get that support from Nvidia, it's all AMD.

How much do Nvidia users pay AMD access for FSR support?
 
Report button gets used because posts add nothing of any substance or value to the threads at hand, which then takes the thread of topic with all the petty useless bickering/jabs, hence why so many threads get locked in the end and it's always down to the usual suspects. Not rocket science.

Course it is, obviously don't know why he hasn't said its free, considering he's complained about FSR at AMD a few times that it's not good enough despite not paying for it's use on Nvidia hardware.

I've asked few times now about FSR's cost and best we've got is a 6800xt/80Fe comparison makes DLSS etc worth £60.

@Nexus18

FSR isn't only about a high end DLSS/FSR shootout!

My 1060 Strix laptop doesn't have DLSS support(I know-I didn't pay for RT/DLSS :p), it can run considerably higher FSR 1/2 IQ settings on FC6/GOW/Hitman 3 etc on a 15" screen, native can't touch the IQ of FSR and I didn't get that support from Nvidia, it's all AMD.

How much do Nvidia users pay AMD access for FSR support?
Going around in circles as per usual, read previous posts of mine, it's really not hard to understand. Again, do you think people are buying nvidia "solely" for dlss and nothing else?

Just because something is free does not mean one does not have a right to complain, how do you think things would improve if everyone just acted like this or any feature for that matter was the second coming with no criticism? How are AMD going to win back people that might have jumped over solely for DLSS (after all nvidia gamers have had it for the past 2+ years....) if they can't provide a solution as good nor in anywhere as many games? It's not like we can say AMD are the much cheaper option like the old days, they charge in the same bracket so expect the features to be compared regardless of if they are free or not.
 
Yes, I bought Turing for solely for RTX, it was not very good-didn't moan over multiple threads did I?

The other features- either not interested or their not up to the task, Amd's better at some, Nvidia others-don't complain about them do I?

Never going to re read your posts as once is generally enough.

You aren't answering the question, how much did I pay for FSR support on my 1060?
 
Well given that dlss has been shown to still achieve what could be classed as superior results, so far only deathloop has shown what I would class as being comparable (and even then there are still a lot of things where dlss is doing better). The jury is still out on what exactly is allowing dlss to achieve better results.... it might very well just be optimisation and having had experience of it for the past 3+ years or it could be the hardware allowing nvidia to achieve better results or a combination of both.

Yes, I bought Turing for solely for RTX, it was not very good-didn't moan over multiple threads did I?

The other features- either not interested or their not up to the task, Amd's better at some, Nvidia others-don't complain about them do I?

Never going to re read your posts as once is generally enough.

You aren't answering the question, how much did I pay for FSR support on my 1060?
And isn't that pretty much the point I stated where that is the only way I would view dlss as being a "buy in"? But that comes down entirely to the individual i.e. such as yourself where you stated it was the only reason you got turing.

In the "current" market, are you saying the only reason people buy nvidia gpus is purely for dlss and nothing else? As that is the only way it would classify as a "buy in cost" in todays market.... The only way I would agree with that was back when turing launched and dlss was the main selling point for turing where people did buy "solely" for the dlss feature and nothing else. "Now", things like DLSS, nvenc encoder, reflex, NIS etc. are all just bonuses when buying a nvidia card.

I made it pretty clear that back with turing, dlss was the main selling point and very much a case of being a buy in, what makes it different "nowadays" is that every nvidia card since turing has access to dlss now thus I view it as simply being an extra bonus on top i.e. you aren't getting a choice of a nvidia card with dlss support and another one with no dlss support.... Same way I would view SAM, RIS etc. as being part of amds "bonuses/feature set" i.e. people don't buy AMD hardware just to get access to "SAM" and it's not something you get a say in if you want to buy a gpu without the support for it.... It's like saying people "buy into" dx 12, vulkan, VR etc. support.

As for the question at hand, you didn't pay anything "directly" to amd, same way you haven't necessarily paid anything "directly" to nvidia "purely" for dlss i.e. you are buying into the brand and its feature set. Had we had the exact same gpus where one supported dlss and the other didn't then that is what you call a true buy in.
 
Last edited:
Well given that dlss has been shown to still achieve what could be classed as superior results, so far only deathloop has shown what I would class as being comparable (and even then there are still a lot of things where dlss is doing better). The jury is still out on what exactly is allowing dlss to achieve better results.... it might very well just be optimisation and having had experience of it for the past 3+ years or it could be the hardware allowing nvidia to achieve better results or a combination of both.


And isn't that pretty much the point I stated where that is the only way I would view dlss as being a "buy in"? But that comes down entirely to the individual i.e. such as yourself where you stated it was the only reason you got turing.





As for the question at hand, you didn't pay anything "directly" to amd, same way you haven't necessarily paid anything "directly" to nvidia "purely" for dlss i.e. you are buying into the brand and its feature set. Had we had the exact same gpus where one supported dlss and the other didn't then that is what you call a true buy in.
The benefits of DLSS over FSR or not and vice versa is not in question.

Since launch, Iv'e paid Nv over £1500 to use DLSS on 3 RTX Nvidia gpus.

What monies did I pay AMD to use FSR On my Nvidia gpu that doesn't support DLSS?
 
Since launch, Iv'e paid Nv over £1500 to use DLSS on 3 Nvidia gpus for the use of DLSS.

What monies did I pay AMD to use FSR On my 4 Nvidia gpus?
So essentially you are confirming what I have been saying then, you have "only" bought nvidia gpus for dlss and no other reason then? If so, are you saying that this is the exact same for everyone else too? i.e. there is literally no other reason people are buying nvidia gpus except for dlss? Personally for myself, dlss was originally the cherry on top but it has proved to be invaluable over the past 1-2 years.

Might be worthwhile starting a thread with a poll to see what made people buy nvidia over amd, based on your posts, results should show at least 90% of people buying nvidia for dlss and no other reason.

EDIT:

My first statement was in response to gpuerilla "No need for a mammoth rendering superfarm to achieve it either!", maybe if amds fsr 2 did, they would be getting on par with dlss......
 
Back
Top Bottom