Final Fantasy XIV - A Realm Reborn

Thaumaturgists BTW are the single best DPS class for bosses / long fights since it's impossible for them to run out of mana if played correctly. Their burst dps isn't as good as Archers but they come into their own in dungeons etc where the mobs take longer to kill.

DinAlt

Can't say I agree with that from what I've seen so far (ie, to level 15ish). Thaumaturge runs out of MP after about 15-20 seconds of casting Fire so you have to switch up to Blizzard which deals far less damage. I've not seen any boss (or mob) so far last long enough that my Archer even came close to running low on SP for his skills.

Course all this could (and probably will) change later.
 
Can't say I agree with that from what I've seen so far (ie, to level 15ish). Thaumaturge runs out of MP after about 15-20 seconds of casting Fire so you have to switch up to Blizzard which deals far less damage. I've not seen any boss (or mob) so far last long enough that my Archer even came close to running low on SP for his skills.

Course all this could (and probably will) change later.

A little trick I used when trying one was to just kill with fire to build astral fire then switch the whole buff to umbral ice by using Transpose (instantly switches the buff) so you instantly regen your mp before engaging the next mob - haven't ran out of mp while grinding this way. Didn't try a dungeon with this class but I guess this would speed up mp gains a lot.
 
A little trick I used when trying one was to just kill with fire to build astral fire then switch the whole buff to umbral ice by using Transpose (instantly switches the buff) so you instantly regen your mp before engaging the next mob - haven't ran out of mp while grinding this way. Didn't try a dungeon with this class but I guess this would speed up mp gains a lot.

I wouldn't really call that a trick over being a vital mechanic of playing the Thaumaturge :p

Its just the DPS for some reason never felt overly special while I was solo'ing, particularly while I'm essentially locked in place while casting compared to my Archer who could freely circle strafe enemies while putting out very strong dps. In all the time playing it I never felt like I was struggling with the stamina costs of the skills (though I haven't done Satasha yet because getting in was nigh impossible so dunno how that'll play out).

Guess part of it is down to the fact its my character taking the hits rather than a tank so you always end up having to heal when you can't dodge.
 
I do sort of want to try this again but being away for work and how badly burnt I was first time I'll probably end up avoiding.

Doesn't feel like the same game at all, I tried the original in beta for a few days and couldn't play it. I therefore went into this expecting to run into things that were going to annoy me but actually didn't find anything. It's very well polished and a joy to play. The only thing I really hear people complaining at is "this is like lots of other mmos" but to me that's a nonsense comment these days. Its like people expecting cars to be re-invented with every model, it's daft. If you want a solid mmo that's set in the FF universe then this will do you proud.
 
Can't say I agree with that from what I've seen so far (ie, to level 15ish). Thaumaturge runs out of MP after about 15-20 seconds of casting Fire so you have to switch up to Blizzard which deals far less damage. I've not seen any boss (or mob) so far last long enough that my Archer even came close to running low on SP for his skills.

Course all this could (and probably will) change later.

You don't swap to cast blizzard - at low levels you use transpose to switch to Umbral and recast your dots as soon as that's done you recast Tranpose and you're back to fire. At high levels you don't even transpose - you cast Blizzard 3 once which refills your mana then Fire 3 which which swaps you back to astral fire 3 (these two spells swap straight over from astral 3 to umbral 3 they don't need build up to it).

Oh and later on you can proc insta cast versions of your spells so you regain (some) mobility.

DinAlt
 
You don't swap to cast blizzard - at low levels you use transpose to switch to Umbral and recast your dots as soon as that's done you recast Tranpose and you're back to fire. At high levels you don't even transpose - you cast Blizzard 3 once which refills your mana then Fire 3 which which swaps you back to astral fire 3 (these two spells swap straight over from astral 3 to umbral 3 they don't need build up to it).

Oh and later on you can proc insta cast versions of your spells so you regain (some) mobility.

DinAlt

Fair enough. Not really looked into how it works at higher levels.
 
Had an issue with ShopTo where I couldn't get an early access code - after trying both with/without paying, the code wasn't appearing so ended up ordering from the Rainforest and got a code instantly sent.
 
erm I cancelled my preorder and had the refund (more because I don't think I would spend enough time playing the game not because I think it's a bad game)
and I just got an email
Thanks for pre-ordering FINAL FANTASY XIV: A Realm Reborn!

Here is your early access code for the Windows version of the game:
lol I wonder if they will send me a full retail key or maybe that's even the only key you get
 
I see AMD mentions improvements for FF in the new drivers, hopefully it fixes what felt like a frame drop every second or two.
 
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