I completed 3 of the long races today in A class cars,(Goliath, Colossus and whatever the dirt race is), the rubberbanding AI is terrible. (15 min, 18min & 23min races)
At the start of the race at least the top 3 cars get a power increase, this slightly decreases at around 30% then again at 65% and they drop to normal power or less at 70%, then 2nd place gets a power increase at 90-95% for that close finish. It was similar on Expert & Pro, maybe slightly different percentages.
If you create a blueprint you can set quite a few rules when conditions are met, unfortunately not AI speed..
At the start of the race at least the top 3 cars get a power increase, this slightly decreases at around 30% then again at 65% and they drop to normal power or less at 70%, then 2nd place gets a power increase at 90-95% for that close finish. It was similar on Expert & Pro, maybe slightly different percentages.
If you create a blueprint you can set quite a few rules when conditions are met, unfortunately not AI speed..
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