Forza Motorsport (10/10/23)

Are the graphics really this bad or am I doing something wrong? I've cranked everything up as high as they will go, full ray tracing on, 100% render resolution, no DLSS etc. and it looks like a racing game from 10 years ago?! Real shame if this is the reality of this game as I've been looking forward to it for months. It doesn't even look half as good as FH5 which makes no sense as I assume they will have heavily based it on that...
Yeah it's certainly not like the quality of the game footage they first showed off, the RT effects are lower quality just look at the DF video that was published recently showing the RT reflections on the cars.

PC version is a half arsed port that could have been so much better looking.
 
Are the graphics really this bad or am I doing something wrong? I've cranked everything up as high as they will go, full ray tracing on, 100% render resolution, no DLSS etc. and it looks like a racing game from 10 years ago?! Real shame if this is the reality of this game as I've been looking forward to it for months. It doesn't even look half as good as FH5 which makes no sense as I assume they will have heavily based it on that...
I read somewhere if you turn o ff raytracing it looks better, but I couldn't be bothered to test it
 
I just tried without Raytracing and I find it still looks great and maybe seems to be sharper display, I think the interior dials etc are easier to read with it off. Also get a nice performance boost as well.
 
I just tried without Raytracing and I find it still looks great and maybe seems to be sharper display, I think the interior dials etc are easier to read with it off. Also get a nice performance boost as well.
from what I gather ray tracing barely adds anything to the game
I looked at a few videos on the settings and literally barely anything seems to change between any of the setting

I bet the performance was dire so they scrapped half the settings but left the options in lol.......
placebo effect graphics


btw if you pause the game on a really wet track and look at the mist from the tyres is it some really crappy looking effect or is my game bugged? also the wheels with ray tracing turned on seem to be a massive downgrade.

The actual driving ain't bad.
Shame the AI is terrible and plays bumper cars
The graphics are a massive disappointment, looking dated on the day of release for a AAA game that tried to big up the graphics in it's trailers...
Sound could be worse but not really much improved either

only 20 tracks is pretty crap and at least 2 of them are ovals so don't really count/

Could have been a good game if they didn't rush it out for the shareholders...

shoulda called it Forzafall or forza field
 
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Massively underwhelmed too, and that’s before even reading any reviews .
Assetto corsa (original) is way better.

I honestly thought it was playing in 720p or something even though it was 1440p. Graphics are very shabby compared to GT7 and AC. Weather effects are good, but that’s about it

Way too arcadey, adds nothing new to the table that the previous release Motorsport 7 had.

At one point it was running at half the FPS it usually does. Glad I did not buy this game and instead just trying it on game pass
 
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Bought a monthly gamepass to try this out, was initially going to buy it, so glad i never.
i'm sure it's a lot of fun online from what i have seen so far, but my word, the state of release, especially with how much the internet can make or break is just mind boggling.
They did a great job of selling gamepass though, at least that work's as intended.
 
Better without RT, like a lot of games, RT makes games look not so good and washed out, i usually turn off RT in all my games.
Most games don't do RT properly though and just include a crappy implementation as a buzzword.

Cyberpunk seems to the the only game with proper RT, but then a lot of people don't like that either because the lighting etc looks wrong compared to what they are used to.


they should just have downplayed everything or silently released the game without any talk/trailers and people might have been okay with that.

It has the one more racve feeling but then every other race the graphics start to eat themselves or go wrong.

I guess the 20 whatever GBs of vram on my 4090 just isn't enough for this game...

the track textures start to disappear, then whole stands around the track start to... you end up seeing thousands of spectators just sitting in the air.

there's no way they can't have known about that bug.... I'm not the only one it happens to either.

MSFT not giving a crap about pc gamers since 20 years, in that time they promised to save pc gaming atleast 2-3x
 
Are the graphics really this bad or am I doing something wrong? I've cranked everything up as high as they will go, full ray tracing on, 100% render resolution, no DLSS etc. and it looks like a racing game from 10 years ago?! Real shame if this is the reality of this game as I've been looking forward to it for months. It doesn't even look half as good as FH5 which makes no sense as I assume they will have heavily based it on that...

They really are that bad.

I find the LOD for other cars to be really poor as well. They start looking terrible when you can still see them fairly clearly.

Everything about the game is just so painfully average.
 

How is it even possible to do this? The FM5 screen above looks loads better.

Everything about the game seems like such a bizarre downgrade for the previous ones.

There are loads of those FM5 comparisons on the Reddit sub.
 
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Most games don't do RT properly though and just include a crappy implementation as a buzzword.

Cyberpunk seems to the the only game with proper RT, but then a lot of people don't like that either because the lighting etc looks wrong compared to what they are used to.


they should just have downplayed everything or silently released the game without any talk/trailers and people might have been okay with that.

It has the one more racve feeling but then every other race the graphics start to eat themselves or go wrong.

I guess the 20 whatever GBs of vram on my 4090 just isn't enough for this game...

the track textures start to disappear, then whole stands around the track start to... you end up seeing thousands of spectators just sitting in the air.

there's no way they can't have known about that bug.... I'm not the only one it happens to either.

MSFT not giving a crap about pc gamers since 20 years, in that time they promised to save pc gaming atleast 2-3x

Personally I always play with RT on if it’s available as I think it generally makes game look better. Cyberpunk is a good example of RT done well (again, imo). The supposed RT in this game is totally naff. Comparing apples to apples, GT7 on PS5 looks way more impressive to me. 18 months later and being able to play this on much more capable hardware, I expected things to improve and not… whatever this is. Baffled by an IGN comparison video on YouTube which concludes they look equally good. Hence why I came here to find out if I’m doing something wrong. I was hoping it was a known bug in the graphics settings or something haha.

Interesting that you mention VRAM, even though my 3090 has 24gb and I have everything cranked up to the absolute max, I noticed it was only using less than 6gb. To me that says MS have not optimised this game for PC at all and any hardware advantage on PC isn’t being exploited. Interesting if you’re experiencing high VRAM usage…
 
Personally I always play with RT on if it’s available as I think it generally makes game look better. Cyberpunk is a good example of RT done well (again, imo). The supposed RT in this game is totally naff. Comparing apples to apples, GT7 on PS5 looks way more impressive to me. 18 months later and being able to play this on much more capable hardware, I expected things to improve and not… whatever this is. Baffled by an IGN comparison video on YouTube which concludes they look equally good. Hence why I came here to find out if I’m doing something wrong. I was hoping it was a known bug in the graphics settings or something haha.

Interesting that you mention VRAM, even though my 3090 has 24gb and I have everything cranked up to the absolute max, I noticed it was only using less than 6gb. To me that says MS have not optimised this game for PC at all and any hardware advantage on PC isn’t being exploited. Interesting if you’re experiencing high VRAM usage…

I don't care what IGN says.

I've played countless modern racing games on PC and Forza 8 looks rubbish (well, rubbish compared to expectations. Honestly, it looks like it could easily be a last gen/Xbox one game).
 
Interesting that you mention VRAM, even though my 3090 has 24gb and I have everything cranked up to the absolute max, I noticed it was only using less than 6gb.
yea it doesn't use much I was just being sarcastic.
25% of the time or there abouts the game seems to start disappearing the track texture and then the stands. I'd imagine that indicates something going wrong with he cached textures during the races.

I'm using the latest Nvidia drivers that came out after this game was released so I doubt it's a driver problem.

is anyone getting it with AMD cards?


I noticed in one of the games files GraphicsDefaultConfigs one of the things it bases the default settings on the graphics card, Vram and system ram

for the highest preset it wants 16gb vram minimum but as you say the game only uses around 6gb even on max settings
<Default hardware="VRAM" rangeMin="16.0">
<Option defaultValueId="4" comparator="MIN"/>
</Default>
<Default hardware="VRAM" rangeMin="8.0" rangeMax="16.0">
<Option defaultValueId="3" comparator="MIN"/>
</Default>
<Default hardware="VRAM" rangeMin="6.0" rangeMax="8.0">
<Option defaultValueId="2" comparator="MIN"/>
</Default>
<Default hardware="VRAM" rangeMin="4.0" rangeMax="6.0">
<Option defaultValueId="1" comparator="MIN"/>
</Default>
<Default hardware="VRAM" rangeMax="4.0">
<Option defaultValueId="-1" comparator="MIN"/>

\Forza Motorsport\Content\media\base\gametunablesettings\UserConfigoptions.xml seems to list all the different graphics options and to anyone with any minor knowledge of tweaking games they can work out what the real differences between most of the settings are.

I'm not sure if changing any of the values actually changes the setting or not. ( if someone wants to test just reverse the values for motion blur and see if off becomes on)

I couldn't fine nay user config file like most games have, it could be usertunablesettings.ini but the files totally encrypted.

the highests level of ray tracing has some option thats set to 0 but I couldn't find out what it is from googling,
<Value name="IDS_RaytracingFullReflectionsAndRTAO" id="3">
<Property id="DXREnabled" value ="1"/>
<Property id="DXRTrackCastEnabled" value="1"/>
<Property id="DXRTrackReceiveEnabled" value="1"/>
<Property id="DXRAOEnabled" value="1"/>
<Property id="GTAOEnabled" value="0"/>
<Property id="DXRReflectionsEnabled" value="1"/>


googling GTAO just brings up GTA online results... :rolleyes: maybe its something that needs to be turned off though, its not a setting listed in the lower level RT settings
someone should test if edited that file actually does anything, I'm too lazy right now.

It'd be nice if the settings aren't locked down and could be improved like I see
<Value name="IDS_Ultra" id="3">
<Property id="PlayerCarLiveryResolution" value="4096"/>
<Property id="OpponentCarLiveryResolution" value="1024"/>

Ultra only has 1024 resolution car liveries on the opponent cars...

Surely latest gen cards could handle all 24 cars at 4096 resolution liveries?
 
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Well like many others in this thread tried this on gamepass quickly and to say I'm disappointed is an understatement. The graphics are poor with lifeless physics and they've managed to somehow make the GT7 career path appealing - long gone are the days of Forza 4 where the series peaked. When I see releases like this really puts me off investing in a high level gaming PC as the ports are shambolic. I've just been watching a streamer playing this with a 4090 and just about getting 80FPS which is an utter disgrace. The only thing I feel that could save this is with future development and patches ala Cyberpunk 2077.
 
Well like many others in this thread tried this on gamepass quickly and to say I'm disappointed is an understatement. The graphics are poor with lifeless physics and they've managed to somehow make the GT7 career path appealing - long gone are the days of Forza 4 where the series peaked. When I see releases like this really puts me off investing in a high level gaming PC as the ports are shambolic. I've just been watching a streamer playing this with a 4090 and just about getting 80FPS which is an utter disgrace. The only thing I feel that could save this is with future development and patches ala Cyberpunk 2077.
He's probably at 4k though, but for how the graphics look yea...

I get around 95-110fps at 3440x1440 and it doesn't seem like the game us using frame generation just DLSS3

Maybe it would give too many artifacts in a game like this though
 
Given this game another chance this evening in case I was having a bad day yesterday and... I feel bad for those that have paid for this game (I'd have Game Pass regardless of this game, before anyone trys to be smart ;)), upto £89.99 for the premium edition! For your money it will at least give you nostalgia, from playing racing games on your last gen console. There's a few elements that visually look ok in the game, but not many. Some of the detail around the tracks is terrible in places, and all the cars themselves are actually shocking.... some of them look like 3D CAD models. Just had a quick look through a thread on the forza forums about performance issues on PC and it looks like MS are refusing to refund people...
 
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Why are these sorts of games going down this route with career modes. I thought the "Motorsport" version of Forza would have single player that was actually kind of like real Motorsport.....

Instead it's just a weird load of events, with no teams, and drivers that just have stupid gamertag like names. When you get beaten by 'Yeehawlove!69x" it kind of spoils the immersion.

None of it is remotely like Motorsport.

I expect and appreciate that in Horizon, because that is what Horizon is trying to be. But then why have the same thing in what is supposed to be the more realistic Motorsport version of the franchise? Forza Motorsport is deviating so much with every iteration, that they are going to end up with two Horizons!
 
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I thought at first I liked the car XP system but it’s become a bit of a pain and chore really, I think if they kept it they should allow street\sport upgrades from the start and then leave the car XP to unlock the race upgrades.
 
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