Games you're playing, and games...

i only tried sorcerer, druid and necro, the druid certainly felt a lot weaker and clunkier to use but that will probably all change once you get to end game and unlock everything. Took a lot longer to level as well.
 
I only played necro which seems like easy mode even on a higher tier. I died once in 11 levels but that’s more my fault than anything else because I wasn’t really paying attention on a boss.
 
i only tried sorcerer, druid and necro, the druid certainly felt a lot weaker and clunkier to use but that will probably all change once you get to end game and unlock everything. Took a lot longer to level as well.
Yes, I'm sure the end game will be different. But the early game/campaign playthrough is what matters most to the majority of ( casual ) players. And right now, the Druid and Barbarian pale in comparison to the Necromancer and Sorceror classes. Rogue is arguably the most balanced class right now.
 
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One thing I did feel when playing D4 this afternooon is that the graphics were ropey in some areas. I had various instances of blurring and texture pop and slow loading assets more broadly, particularly in cut scenes.

Overall it didn’t feel as crisp as I would like in terms of fidelity. But it is a beta and I hope the final product will look better and not suffer the same symptoms.

I’m playing it on PS5.
 
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Playing through Ghost of Tsushima at the moment. It's a technical marvel and I am enjoying it but I'm not sure I really like open-world games anymore. I prefer an amazing 8-10 hour slightly more linear story (most due to adulting time constraints).

I'll probably finish it this week, not sure what to play next.
 
Playing through Ghost of Tsushima at the moment. It's a technical marvel and I am enjoying it but I'm not sure I really like open-world games anymore. I prefer an amazing 8-10 hour slightly more linear story (most due to adulting time constraints).

I'll probably finish it this week, not sure what to play next.
One of the very few games that kept me hooked until the very end. I rarely complete games nowadays.
 
Playing through Ghost of Tsushima at the moment. It's a technical marvel and I am enjoying it but I'm not sure I really like open-world games anymore. I prefer an amazing 8-10 hour slightly more linear story (most due to adulting time constraints).

I'll probably finish it this week, not sure what to play next.

The game is killing me, TBH, I had to take a break in the middle of chapter 2.
It's beautiful visually but creatively bankrupt.

It's just open world dire one after another and the biggest disappointment is the combat which isn't that challenging even on hard and I feel like I'm constantly doing the same thing. I was like, yeah, the combat is pretty good when I started but now after 20+h nothing's really changed. The same five or so animations and change style to win or parry (lenient window). There are games that can sustain this sort of repetition and feel somewhat fresh but this isn't one of them.

I've followed like 20-30 same foxes to the same Inari shrines, liberated the same outposts to death, fought in the same duels and I'm a bit sick of it. Side missions are occasionally good but mostly follow the same rehashed formula.
Even the main story has taken a massive nosedive.

Had the combat been more engaging and the open world more fleshed out, it'd be way more bearable but as it is now, it's just AC that masquerades as something more than that because of the setting and graphics. There's just nothing surprising to it at this point anymore.

I'd even say AC Origins is a way better game that this when it comes to the open world aspect and what you can find in it.
 
Playing through Ghost of Tsushima at the moment. It's a technical marvel and I am enjoying it but I'm not sure I really like open-world games anymore. I prefer an amazing 8-10 hour slightly more linear story (most due to adulting time constraints).

I'll probably finish it this week, not sure what to play next.

The game is killing me, TBH, I had to take a break in the middle of chapter 2.
It's beautiful visually but creatively bankrupt.

It's just open world dire one after another and the biggest disappointment is the combat which isn't that challenging even on hard and I feel like I'm constantly doing the same thing. I was like, yeah, the combat is pretty good when I started but now after 20+h nothing's really changed. The same five or so animations and change style to win or parry (lenient window). There are games that can sustain this sort of repetition and feel somewhat fresh but this isn't one of them.

I've followed like 20-30 same foxes to the same Inari shrines, liberated the same outposts to death, fought in the same duels and I'm a bit sick of it. Side missions are occasionally good but mostly follow the same rehashed formula.
Even the main story has taken a massive nosedive.

Had the combat been more engaging and the open world more fleshed out, it'd be way more bearable but as it is now, it's just AC that masquerades as something more than that because of the setting and graphi There's just nothing surprising to it at this point anymore.

I'd even say AC Origins is a way better game that this when it comes to the open world aspect and what you can find in it.

I agree with you about most open world games, this really isn't any different. Case in point, actually.
 
The game is killing me, TBH, I had to take a break in the middle of chapter 2.
It's beautiful visually but creatively bankrupt.

It's just open world dire one after another and the biggest disappointment is the combat which isn't that challenging even on hard and I feel like I'm constantly doing the same thing. I was like, yeah, the combat is pretty good when I started but now after 20+h nothing's really changed. The same five or so animations and change style to win or parry (lenient window). There are games that can sustain this sort of repetition and feel somewhat fresh but this isn't one of them.

I've followed like 20-30 same foxes to the same Inari shrines, liberated the same outposts to death, fought in the same duels and I'm a bit sick of it. Side missions are occasionally good but mostly follow the same rehashed formula.
Even the main story has taken a massive nosedive.

Had the combat been more engaging and the open world more fleshed out, it'd be way more bearable but as it is now, it's just AC that masquerades as something more than that because of the setting and graphi There's just nothing surprising to it at this point anymore.

I'd even say AC Origins is a way better game that this when it comes to the open world aspect and what you can find in it.

I agree with you about most open world games, this really isn't any different. Case in point, actually.

I'm pretty much just following the main story because I know I would absolutely burn out if I was playing all the side content as well.
 
The game is killing me, TBH, I had to take a break in the middle of chapter 2.
It's beautiful visually but creatively bankrupt.

It's just open world dire one after another and the biggest disappointment is the combat which isn't that challenging even on hard and I feel like I'm constantly doing the same thing. I was like, yeah, the combat is pretty good when I started but now after 20+h nothing's really changed. The same five or so animations and change style to win or parry (lenient window). There are games that can sustain this sort of repetition and feel somewhat fresh but this isn't one of them.

I've followed like 20-30 same foxes to the same Inari shrines, liberated the same outposts to death, fought in the same duels and I'm a bit sick of it. Side missions are occasionally good but mostly follow the same rehashed formula.
Even the main story has taken a massive nosedive.

Had the combat been more engaging and the open world more fleshed out, it'd be way more bearable but as it is now, it's just AC that masquerades as something more than that because of the setting and graphi There's just nothing surprising to it at this point anymore.

I'd even say AC Origins is a way better game that this when it comes to the open world aspect and what you can find in it.

I agree with you about most open world games, this really isn't any different. Case in point, actually.
Honestly - nail on the head. These are the reasons I never finished the game, and probably won't ever go back to it sadly - reckon I was about 80% done.
 
Honestly - nail on the head. These are the reasons I never finished the game, and probably won't ever go back to it sadly - reckon I was about 80% done.
I think I'm at the same % and have no inclination to go back to it. It was extremely dull, I think you either have to be very new to the samurai genre or have some romanticism with it to deal with it's shortcomings in comparison to other similar open world action games.

I still remember review videos on it where they gushed on every single detail the game had, like the wind navigation. They were just minor details that did something slightly different to games before it, and had nno real impact on the quality of the gameplay overall.
 
Im the same, ive not played GOT yet but i have many other open world games that im about half way through. Something like the witcher and rdr2 ive played for 100 hours or more over the years but as there is so much to do i just lose interest, i keep saying ill go back and just finish the main story but it never happens.
 
I preferred the construct of the FF7R. A massive story but fairly linear gameplay which focuses you down a particular route.

That's not to say there wasn't any (lots) of filler but because there was no open-world component there was much less distraction.
 
Honestly, my favourite ones are those with smaller but dense settings like Yakuza or Resident Evil/metroidvania style with just enough exploration to make it meaningful but not to the point that it hurts the overall focus of the game.
Bloodborne and other soulsborne also spring to mind here as striking a perfect balance of that.

I just can't bear open world activities anymore, especially as poorly done as in GoT. What's even worse, many of those games have stories of so little depth they could've been told in 8-10h but no, they have to drag on for 40-50h.
 
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I only ever managed half of Ghost of Tsushima before it became a drag. One of the most overrated games in my opinion.

Sacrilege :p

This is probably the longest stint in me not gaming for a while, nothing takes my fancy.

Will probably drop into FH5 rally DLC when it drops and then Burning Shores DLC is my next big game. Mostly just waiting for Starfield on XSX and Universim on PC.
 
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