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Geforce GTX1180/2080 Speculation thread

honestly i wouldnt be surprised if it just beats the 1080 much like the 2080 was just beating the 1080ti, will be another head scratcher when it comes to the price as well i bet.

It's Nvidia. Of course it'll be stupidly overpriced. 2080Ti is a testament to that. I'm afraid to see what the 300 series will be priced? over £2000 no doubt. I don't care, I'll be going PS5 and ditching PC. Too rich for my blood
 
It's Nvidia. Of course it'll be stupidly overpriced. 2080Ti is a testament to that. I'm afraid to see what the 300 series will be priced? over £2000 no doubt. I don't care, I'll be going PS5 and ditching PC. Too rich for my blood

unless amd surprise us which to be blunt i aint expecting any time soon as all we know is a 7nm refresh of low to mid (maybe) tiered cards which wont add anything new to the mix if you want a powerfull card. hell i wouldnt be surprised if amd if they go get something on par with a 1080ti/2080 end up pricing it at a higher than expected price because why not. if nvidia can charge it why cant they.
 
unless amd surprise us which to be blunt i aint expecting any time soon as all we know is a 7nm refresh of low to mid (maybe) tiered cards which wont add anything new to the mix if you want a powerfull card. hell i wouldnt be surprised if amd if they go get something on par with a 1080ti/2080 end up pricing it at a higher than expected price because why not. if nvidia can charge it why cant they.

With Nvidia's current pricing, AMD could take the wee and still undercut them, making some healthy profits but they need to respond soon, before its too late.
 
So 4K DLSS is similar in quality and performance to running a game at 1800p. Interesting...


Interesting indeed. Favours the 2080 more perhaps, which while poor value is not as bad value as the 2080Ti. Depends what res you're at and what games you play though. We just won't know how good or bad DLSS is for some time yet, but it would appear it will vary on a game by game basis though.

Doesn't change the fact that if you own a 1080Ti already, just keep it lol!
 
So 4K DLSS is similar in quality and performance to running a game at 1800p. Interesting...


Oh Crap. I honestly DLSS was going to be pretty good. The video was a really good analysis and it doesn't look like DLSS is going to be anything close to what Nvidia claim. I guess this also explains why there were no DLSS games available for launch reviews. I am a bit disappointed to be honest.
 
Oh Crap. I honestly DLSS was going to be pretty good. The video was a really good analysis and it doesn't look like DLSS is going to be anything close to what Nvidia claim. I guess this also explains why there were no DLSS games available for launch reviews. I am a bit disappointed to be honest.

Well that doesn't explain why there are no games yet... they just didn't fold in developers to this tech until recently. Had they done so 6 months ago, we would most likely be seeing many games with it on release. Nvidia's logic is rather skewed... Dice only had a couple of days to put together that BF5 RTX demo apparently. This whole release is just a shambles really, but I guess this is what happens when you have no competition. You get lazy, you don't care, and you know enough people will buy your product anyway. Coupled with the insane prices, it's all somewhat of a sad situation really.
 
so 4k Dlss is equivalent to 1800p TAA? and 4k DLSS is not as good as native 4K TAA?

Raytracing at 1080P and barely @60fps?

£1300 for 2080Ti

quick nvidia take my money, I only have one brain cell take advantage of me.:p
 
I would prefer to run at native 1800p or 4k than use that dlss garbage.

You'd prefer to take a 30% hit on FPS performance in native 4K vs 4K DLSS which is VERY VERY close in visual performance and where the difference is only obvious when you break down the gameplay and analyse individual areas side by side?? That makes no sense.

On a 4K monitor, with a 2080, 4K DLSS will make perfect sense in games that execute it well, and that's where you will see a big boost over a 1080Ti.
 
Well that doesn't explain why there are no games yet... they just didn't fold in developers to this tech until recently. Had they done so 6 months ago, we would most likely be seeing many games with it on release.

Sure it does. Didn't you read all the info? It's easy for developers to implement, Nvidia do most of the work on their Super computers. They released slides showing DLSS performance in games, Shadow of the Tomb Raider, Ark Survival Evolved, and PUBG were three of the games used. Those games are out now and SOTR was released on the 14th. Where did they get the DLSS figures for their slides if the games weren't ready? Did they just make up numbers? Then there are the Demos used in the video, why lockdown all the settings from reviewers. Why not let them use other AA methods? Talk about best case scenarios or what!! Are they so lacking in faith in their new technology? That they couldn't allow a little experimentation or couldn't have one of the three games used in their slides made available to reviewers?

Ray Tracing couldn't be available at launch because of Microsoft. And the developers were only talking about Ray Tracing when talking about development time and that was only because the RT cores were new. The tensor cores have been around since the Titan V launch so developers would have had more time to work and since the bulk of the work is done by Nvidia there is really no excuse why they couldn't have had a game available for review at launch.

Well, there is one reason, and that's because they know DLSS is not going to be the big upgrade that everyone is thinking it's going to be. A review of a game would might have been the final nail in the 2080 coffin. People already think the 2080 is a meh buy, if DLSS isn't that good, most people would have cancelled their pre-orders.
 
Sure it does. Didn't you read all the info? It's easy for developers to implement, Nvidia do most of the work on their Super computers. They released slides showing DLSS performance in games, Shadow of the Tomb Raider, Ark Survival Evolved, and PUBG were three of the games used. Those games are out now and SOTR was released on the 14th. Where did they get the DLSS figures for their slides if the games weren't ready? Did they just make up numbers? Then there are the Demos used in the video, why lockdown all the settings from reviewers. Why not let them use other AA methods? Talk about best case scenarios or what!! Are they so lacking in faith in their new technology? That they couldn't allow a little experimentation or couldn't have one of the three games used in their slides made available to reviewers?

Ray Tracing couldn't be available at launch because of Microsoft. And the developers were only talking about Ray Tracing when talking about development time and that was only because the RT cores were new. The tensor cores have been around since the Titan V launch so developers would have had more time to work and since the bulk of the work is done by Nvidia there is really no excuse why they couldn't have had a game available for review at launch.

Well, there is one reason, and that's because they know DLSS is not going to be the big upgrade that everyone is thinking it's going to be. A review of a game would might have been the final nail in the 2080 coffin. People already think the 2080 is a meh buy, if DLSS isn't that good, most people would have cancelled their pre-orders.


A lot of speculation there though... the scant evidence we have does show DLSS improves performance. 30% is nothing to be sniffed at. I don't think Nvidia had much reason to care or really bother. They've got the discrete GPU market and its hard core consumer base by the balls. It would only have created less hype and pre-orders wouldn't have been so high if they'd been more open and honest, but now that we know, the cards are still selling. It's not changed anything. The 2080 will be the go to card when Pascal goes EOA and you can't find a new 1080Ti anymore, which probably isn't far off.

Nvidia just charged ahead and did their own thing. It's evident from Dice only having a couple of days to work on that RTX BF5 demo that Nvidia didn't give two hoots. Why not get devs on board months earlier? Maybe it wasn't ready then... it all points to a rushed launch, but it doesn't mean DLSS won't work or be something that benefits gamers. Jury may be out on this, but what HAS been seen shows an improvement with DLSS in 4K vs not... in relation to FPS anyway, even if there is a very small visual hit.
 
You'd prefer to take a 30% hit on FPS performance in native 4K vs 4K DLSS which is VERY VERY close in visual performance and where the difference is only obvious when you break down the gameplay and analyse individual areas side by side?? That makes no sense.

On a 4K monitor, with a 2080, 4K DLSS will make perfect sense in games that execute it well, and that's where you will see a big boost over a 1080Ti.

But, you can already do that with a 1080ti. You can turn down the settings on 4k a little and see no visual difference unless you break down the gameplay and do a slide by slide analysis.
 
But, you can already do that with a 1080ti. You can turn down the settings on 4k a little and see no visual difference unless you break down the gameplay and do a slide by slide analysis.

Well that's a comparison that will be interesting to see in time... a 1080Ti with details turned down vs a 2080 with no details turned down and DLSS on. But regardless, the 1080Ti's days are numbered. It's not going to be around forever. This entire pricing strategy is all very deliberate in order to clear out all the excess stock we know they had. If they hadn't done that, every 1080Ti would have to be sold at a massive loss, which was never going to happen.
 
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