Soldato
i cant say i have noticed any fuzzyness on the 360 version, i also dont notice any pop up either.
Different Forum said:PS3 version is better ( confirmed by IGN ,EGM ,GAMESRADAR,GAMEREACTOR,GAMESPY,GAMEPRO, GT)
GAMESRADAR,IGN,GT and EGM said the same DAMN thing
However Swedish gaming mag Gamereactor said that there are MAJOR DIFFERENCES between the 2 version
http://www.gamereactor.se/r...
Swedish Gamereactor mentioned in their 10/10 review that they were pretty surprised regarding the difference between the PS3 and 360-versions. The PS3-version features better colours, contrast, load times and what looks to be better resolution textures. The game also looks sharper and has a more stable fps.
IGN
http://www.n4g.com/NewsCom-...
"For those wanting to know which version looks better, the edge goes to the PS3. The textures and framerate are comparable, but the PS3 has far less pop-in. The 360 has richer colors, but the PS3 has better anti-aliasing making it look a little cleaner. Because GTA IV can preload onto the PS3 hard drive, the in-game loads are faster. Don't worry Xbox owners, the load times are rarely more than 30 seconds and don't occur very often. The slight visual edge goes to PS3, but the 360 is no slouch. Either version will do you proud".
X360 version has FR dips too . more frequent than the PS3 version
"Past GTA titles have had mild-to-serious framerate issues and technical glitches, because the games were trying to do far more than the PlayStation 2 could handle. While GTA IV is pushing the PS3 and 360 to the limit, it also runs amazingly well. Sure, there are framerate hitches here and there and (particularly on 360) there is some texture pop-in, but it actually runs better than I expected. That a game with great AI, an awesome physics engine and a detailed open world runs so well and with such short load times is a technical marvel. For that, I can forgive framerate issues and some noticeable aliasing. "
http://www.n4g.com/NewsPend...
"PS3 version looks slightly more vibrant and sharp "
GAMESRADAR
http://www.gamesradar.com/x...
"Occasional pop-up"
GAMESRADAR also confirms that PS3 version is SUPERIOR
"While the PS3 and 360 versions of the game are functionally identical, the PS3's visuals sport noticeably smoother edges, along with a warmer color palette that makes everything look slightly more realistic. If you're looking to compare Accomplishments with your Achievement-hoarding friends, though, forget it - GTA IV ignores these half-assed consolation prizes altogether. PS3 owners also have to put up with a nearly eight-minute installation the first time they start the game, which puts the normally slower Blu-ray load times on par with the Xbox 360 version. (That is, unless it's running on a 360 with no hard drive, which we're told will face much longer loads.)"
The DOF is only there to hide the low res texture on distance objects, and it doesn't use any significant resources or rendering power. There's just no way you can do areas this big with such a high draw distance and have high res textures on everything with just 512mb combined ram/vram.Instead of wasting time on "next-gen" graphics like the DOF effect, they should spend it on higher res textures and AA.
Interesting. This goes against nearly all the review sites. I'll have to wait for the enevitable GT 360 vs PS3 HD comparison video before I can make judgement.
**********
But has anyone gone to Split sides yet and listened to *************, and am very excited about going there... hope its not 1 minutes worth though
I just havent seen any popup on 360 yet, the way you mention the tree, perhaps its because im looking more at the car end than the distance end of the screen, but i have been driving about (slower obviously looking for popup) and still saw nothing.
I got used to the graphics, and after a few hours could really appreciate the detail. The depth of field (DOF) effect (which makes distance stuff blurry) is necessary to have such big areas and a big draw distance with so little ram/vram. Aliasing I noticed too but soon forgot once I started playing. There's no doubt the graphics are a little dissapointing for the first hour or two though, but then you start noticing the good stuff like the amazing animations and car physics, plus how convincing the virtual world feeling is, and getting into the story, and then you appreciate what a great game it is.
You're welcome to your opinion about it not being a 10/10, but I think you're wrong and I think you'll change your mind if you keep playing it.
You bought both?
I agree that it takes a while to get used to the GFX, I LOVE THEM NOW
I also LOVE the car damage. I did a stun jump and landed on a cop car and the back end was completely crushed to the ground.
Oh, and EUPHORIA FOR THE WIN!!!
Turn on the subtitles as once you come across Badman you really wont have a clue!weringo said:I'm on with the mission with the Jamaican guy atm, one of the first few missions. Anyone else having trouble understanding what he's saying?
Turn on the subtitles as once you come across Badman you really wont have a clue!
Must admit I've warmed to the graphics a lot more now when you consider the all of the detail contained it really is quite amazing. I'm onto the Biker mission where you must chase them down, any tips for this? I think I need body armour but I've not got enough cash unless I can "borrow" a policemans shotgun!