Guild Wars 2

I am still a little let down by the cost of the expansion :( It's the same price as the original game, is it going to be that big of an expansion?

Any idea of time to release?

Not true. GW2 was £49.99 on release direct from Anet for the basic game.

As for release date, nothing official, but everything is pointing to end of August to coincide with the 3yr anniversary of GW2's launch.
 
It's the same price as the original game, is it going to be that big of an expansion?

Any idea of time to release?

You don't have to pay a sub and you aren't gimped by F2P mechanics. Seems quite reasonable to me and pretty cheap for a MMO. In comparison EVE would cost you 90 quid per year sub and you'd be hard pressed to actively play a F2P game without handing over the same if not more.
 
Had always been dithering on if I should buy GW2 or not, but that seems like a great deal to bundle the core game with the new expansion.
Figured it was worth a shot. If it gives me even half the fun I had on the first game, I'll be more than happy.

Now just need to hope the 7850K doesn't go on fire, think it could get choppy...
 
I've been playing this again even though I said I'd wait for the expansion, the new changes in the latest patch are nice and I'm gonna try and level another char to 80 before the expansion lands.
 
Has anything actually changed with the new specialisation system? Maybe I'm not looking deeply enough (and my highest toon is only in the 40's) but it looks like all the same skills with a different UI for unlocking them :confused:
 
OK, just loaded up the game again after a while and this specialisation thing has thrown everything to ****!
I've now got no idea how unlock anything or progress my skills.
It also selected to give me the specialisation that would be my 3rd or 4th choice (in the old system I might have picked the early 'skills' from it with no intention of opening it past the first 1 or 2 tier (of the old 6). Now it's the only 1 I have.
How do I change this? I'm sure the pop up message said I could, but I don't recall it saying how. As it is it's just rendered at least 1 character completely undesirable for me to play.
If the point of these changes was to cause me to uninstall the game then they've done an awesome job.

I'm a casual player, it's why I like the no subscription bit of GW2, so I don't want to have to spend time re-learning a system that was only broken because they changed it once before from a prefectly fine system.
 
The new LA does look gorgeous, and there are some Elona influences appearing which I like (and maybe bodes well for future Elona content). The new jumping puzzle (Troll's revenge) had me at all manners of levels of frustration (I can get to the second key now without much trouble), and the karka hunt was fun. Seeing several of my staple traits bundled into the same level took the **** though (my warrior gs/rifle build took a hammering).

I pre-ordered the ultimate HoT. As a GW1 vet (started a few weeks before Factions was released) I pre-ordered GW2 and haven't been disappointed. I don't think HoT will disappoint me either.
 
The new LA does look gorgeous, and there are some Elona influences appearing which I like (and maybe bodes well for future Elona content). The new jumping puzzle (Troll's revenge) had me at all manners of levels of frustration (I can get to the second key now without much trouble), and the karka hunt was fun. Seeing several of my staple traits bundled into the same level took the **** though (my warrior gs/rifle build took a hammering).

I pre-ordered the ultimate HoT. As a GW1 vet (started a few weeks before Factions was released) I pre-ordered GW2 and haven't been disappointed. I don't think HoT will disappoint me either.

Yeah, I'm not keen on the specialisations stuff. Seems a good way to remove all the variety from the builds. People could come up with some different builds before, but now it's a lot more limited.

I know this is exactly what they were going for, less variety and more generic builds (says so in the blog post about the changes). But I thought variety was a good thing.
 
They also marketed the game with the "Play your way" mantra. Well, that has been well and truly defenestrated. If you had a lower level character that you were levelling, it's now a case of "you'll play the way that we dictate."
 
For some of the people looking to pick this game up, GW2 will use more of your CPU than GPU, its been a complaint since the game launched.

Not sure if I like the new trait system, they have completely destroyed some builds and skills to the point where they should have removed them from the game, I feel really sorry for anyone trying to level a necro up with the default heal skill dropping 10 stacks of vulnerability, low level toons are soft enough let alone with that extra vulnerability.
 
If you have never played it, then £12 is cheap, it has a lot of content for £12, but if you are going to play it and expect the same content as WoW, IE, tons of skills/raids/end game content, then you will be disappointed,

For me I played GW1 from beta to GW2 to date, so 10 years in total, and in the last 6-8 months Anet has pretty much made me stop playing this game, I think ive logged less than 1 hour in the last month, nearly all of my friends have left, guild has all but gone too.

But like I said for £12 you can always give it a try.
 
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