I would like to see more 'ambiguous territory' crossovers, where the bugs and automatons are also in conflict, as they spread. I think that would add a very different vibe, and would require a completely different style of play and loadout, as you'd be having to account for both combat styles.
This being said, I'm looking forward to the big patch this week, I've not had much chance to play, however I do still know a number of people still playing, so I definately would like to continue to see the game grow and evolve; when it is working well it is fantastically fun and atmospheric.
At some point, it'd also be really nice if it got some further engine optimisation so the game runs better on a wider range of system; my system is no slouch but the game brings my system to its relative knees at times with fairly heavy GPU AND CPU load, and I've given up trying to run it on the steamdeck, as even with tweaks it just did not feel great at an acceptable resolution.