Soldato
I've got a 6800XT and absolutely no interest in ray tracing, can I expect decent performance? Is HDR support decent?
Is the game worth a buy?
TIA
Is the game worth a buy?
TIA
Yes.I've got a 6800XT and absolutely no interest in ray tracing, can I expect decent performance?
Yeah the game plays well on a 6800xt. I’m playing at 1440p with fsr set to quality. I’ve got everything on ultra except volumetrics which I’ve dropped to high and i’m getting comfortably above 60 fps, most of the time it’s closer to 100 fpsI've got a 6800XT and absolutely no interest in ray tracing, can I expect decent performance? Is HDR support decent?
Is the game worth a buy?
TIA
Prior to the patch I had the shader stuff regularly, not had it once since the patch thoughDoes it do the shader stuff every time for anyone else?
Also, cannot find mouse sensitivity anywhere?
Have you already dropped all the settings to the lowest?Can any kind folk tell me how to get this running smoothly on an old 290x lightning? If possible? Not played pc for a while.
This has certainly helped. Thank you. Not perfect but a good improvement.well, this 'fix' was a game changer for me, 60fps even with RT on in Hogsmeade (3080 10GB). Prior to this fps would drop to 30-40 big time.
Reddit - Dive into anything
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Navigate to "AppData\Local\Hogwarts Legacy\Saved\Config\WindowsNoEditor" and backup "Engine.ini". Add the following to the bottom of the file and save it:
[SystemSettings]
r.bForceCPUAccessToGPUSkinVerts=True
r.GTSyncType=1
r.OneFrameThreadLag=1
r.FinishCurrentFrame=0
r.TextureStreaming=1
r.Streaming.PoolSize=3072
r.Streaming.LimitPoolSizeToVRAM=1
[ConsoleVariables]
AllowAsyncRenderThreadUpdates=1
AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
AllowAsyncRenderThreadUpdatesEditor=1
Following on from this, new HX1000i PSU installed and played for a bit and I am pleased to announce that there were no restarts. So the 750 watt PSU was just not powerful enough to cope with the demand this game puts on the entire system.Had a play earlier and have saved and quit after sorting hat scenes.
The combat feels so natural, watching youtube videos I didn't think I would like it but would tolerate it but having now played it, it feels like it will be super cool once more spells are unlocked and I've got more abilities to use. Really like that. Reflex+Boost makes mouse movement feel instant, even with an MX Master 3. The graphics are very nice and I didn't see any real stuttering either, although the first load there is shader comp which took about 1 minute or less, every other load of the game results in shader comp too but those times only takes about 10 seconds. The game itself loads the save within about 3 seconds.
Playing 3440x1440 144Hz on Ultra preset with Ray tracing all on, DLSS Quality, can lock RTSS to 60fps and it stays there. There are some frame dips to 50s or 45 during one cutscene so far but it does not result in frametime spikes and if the overlay was off, I'd never know. it's that scripted scene before the Hogwarts logo appears and we are then taken to the school. Everywhere else when you're actually in control it stays at the 60fps lock (so far).
There is no RTGI, but SSGI appears to be really good in this, which is nice to see, just like Dead Space's non-RTGI. Shadows from your wand light are really impressive.
I did notice that the game used up to 17GB of system RAM, whilst VRAM stayed under 9GB. 17GB of system RAM!!!!! What on earth?!
I do however have one issue. The game caused my PC to hard-reboot a bunch of times. I am confident my PSU is just not powerful enough with this kind of resource use with this spec. It's a 750 watt Phanteks AMP and I know it's a power related hardware issue because a split second before it restarts, I can hear the PSU's internal resister click, the same noise when you hold the power button on the case for several seconds to hard-power off the PC. A software based issue would not have this noise and the PC would just soft-reboot.
Windows reliability monitor screen also says "Windows was not properly shut down" with no other log, again indicating the power issue.
So with that in mind, I have a Corsair HX1000i coming tomorrow and will put the Phanteks up on MM or something. The resources this game uses are quite insane. I don't think it looks visually more impressive than other games to warrant 17GB of RAM use, even Witcher 3 next gen running in a DX12 wrapper uses a mere 5GB of system RAM!
Plus you can see from the RTSS overlay above, the GPU utilisation was at 88% and I don't recall seeing it ever hit 99% so there are definitely things the devs need to do to optimise the game quite a bit.
With RT off the game is not really demanding on the GPU. A 3060ti on 3440x1440 DLSS Q handles everything ultra at 80 to 100 fps even inside hogwarts castle.I've got a 6800XT and absolutely no interest in ray tracing, can I expect decent performance? Is HDR support decent?
Is the game worth a buy?
TIA
Does it do the shader stuff every time for anyone else?
Also, cannot find mouse sensitivity anywhere?
I've been playing it on a 1 year old 850W and it's fine. How old was your 750 because PSUs do degrade over time?Following on from this, new HX1000i PSU installed and played for a bit and I am pleased to announce that there were no restarts. So the 750 watt PSU was just not powerful enough to cope with the demand this game puts on the entire system.
So yeah, if you have a750~ watt PSU and are getting reboots in this or any game and hear the PSU clicking as the system reboots, then you need a beefier PSU.
Also, updated the Engine.ini file with the extra lines (IMPORTANT!!! then changed the pool size to half my VRAM as recommended) and adjusted the Shader cache size to 10GB in the NVCPL (global value).
Game does not move from the locked 60fps at all, even doing Revelio or anything else. now I am satisfied
A year old, so definitely not a degrade thing. It also has a long warranty, so I would not expect a PSU to degrade this way anyway inside of the warranty period as all Japanese caps and everything.I've been playing it on a 1 year old 850W and it's fine. How old was your 750 because PSUs do degrade over time?
Was getting out of memory crashes on a system with 32 gig ram and a 4090. By chance I had hardware monitor open and it highlighted 97% virtual memory use (4gb). Changed to 16gb and all OK now.
I wonder how much of an impact denuvo is having on this game.
Went through did all the tweaks people have been talking about in the last 1-2 days - makes basically no difference on my setup.