I'm trying to work out the deal with how the game scales the FPS and power consumption.
Using my settings posted here:
https://forums.overclockers.co.uk/threads/hogwarts-legacy-rpg.18949355/page-31#post-36210441
I noted that with Reflex disabled, and FPS capped at 60, my power consumption is typically fairly low. The card isn't really being stretched to maintain the 60 FPS most of the time.
I have FPS limit set in RTSS to 60 as well but as far as I can tell RTSS limit doesn't matter and the game limit is more important, assuming RTSS limit is above or at the same FPS as the game.
If I leave RTSS at 60 but uncap Harry Potter the power consumption doubles, but I am still getting the same FPS. In one area of the game I can go from 130W to 260W simply by uncapping the FPS, even if RTSS locks me back down to 60.
I think Reflex is essentially rendering more frames, so it explains why enabling that also increases power back up, it's having to render more.
To reduce power consumption a bit it seems to be best to lock FPS to 60 in Harry Potter and RTSS, and disable Reflex.
Anyone else able to confirm this drops power consumption a lot for them?
If you have stuff set to Ultra it will by necessity use more, but at High and with DLSS Quality set, this does make a big difference to mine.