*** HP Reverb G2 Owners Thread ***

Why have they released this if the FOV isn't great but can be improved with DIY modding? Is it worth holding off getting one to see if they improve it out of the box?

It’s dependant on your face shape, so not the same for everyone. Some people will have good FoV and sweet spot out of the box.

They apparently currently have no intention of even releasing a new optional interface let alone revising the product itself, so you’d be waiting a long time. Best hope if you are affected is third party or 3D printed, or just do the above mods.
 
HP are offering £50 cashback for pre-orders.

SystemActive said:
We apologise for all the delays, missed delivery dates and general confusion caused during the HP Reverb G2 Pre-order launch.

As a good will gesture HP is offering you £50 cashback which will be paid into the account of your choice. To receive the cashback, you must visit this page - https://systemactivereverb.com/ and complete the simple claim form.

You will need to provide a copy of your Invoice as proof of purchase. You can download a copy of your invoice from your account on our website https://systemactive.co.uk/online/

If you did not create an account when you pre-ordered your headset please email [email protected] with your name and order number.

The Reverb is provided with a standard 1-year HP warranty. The warranty covers collection, repair and or replacement. For peace of mind and to prevent a long disruption should your headset fail you may like to use the £50 as part payment for the HP 3-year next business day forward exchange service for the Headset. A replacement headset will be sent to arrive with you the day after your call to HP. It sells for £72 so for £22, minus your £50 cashback, it is great value.

Here is a link to our page where you can buy or find out more about this service. https://systemactive.co.uk/online/product/hp-3-year-next-business-day-exchange-vr-headset-only-service-for-hp-reverb-g2-uc5x3e/

Our office staff is working remotely due to the pandemic so we are unable to efficiently answer your enquiries over the phone. If you have questions or wish to contact us please email [email protected] and you will be answered far more accurately and quickly.


We hope you stay safe and enjoy your Xmas and that we all experience a much better New Year in 2021
 
Cost me £510 assuming my refund comes through. Those who get it for £475 got a stonking deal.
Even adding in the £32 on batteries and £33 on jury rigged vr cover for Odyssey + and velcro it's great.

This £50 has now removed the final hesitation on keeping the device along side my quest 2
 
I have a question which is related indirectly to the G2.

Forgetting Brexit for a second all stuff bought in the EU has a 2 year warranty ... However according to my account my G2 only has a 12 month warranty which expires on 15th of December 2021.
Is that just a bluff on HPs part and if anyone pushed back they will ultimately have to honour the 2 year period?

According to Google EU law stipulates that you must give the consumer a minimum 2-year guarantee (legal guarantee) as a protection against faulty goods, or goods that don't look or work as advertised. In some countries national law may require you to provide longer guarantees.

At point of sale we were in the EU.
 
The greater question is will the Index still be available after the 31st, asked the question before and never had an answer in more official circles. Cleary it was sold within the unionised countries, those with mere trading agreements with the union were excluded from sale like norway as an example.
 
Small point of order - we weren't... we left the EU on the 31st Jan 2020. We have since been in the transition period (during which I believe your consumer rights should be unaffected), but we officially left back then.
Ok accepted. I was being lazy typing however at point of sale we still have the benefits of the EU
 
Well got my 3070FE today and despite the modest paper gains of 30-40% at 4k it’s really helped with running the G2 over the 2070S.

I did have to disable PCIe 4.0 otherwise I got all sorts of weird buggery going on, with that done though it’s been well behaved... even more so when I went back to some of the earlier drivers and turned off windows game mode.

I can now leave the global steam slider at 100% though, and adjust from there per game. I’m still using reprojection in all the sims (AMS2, ACC, IL2 etc) but I’ve been able to run at or close to 100% steam res in most of them which has made a big difference to clarity - I actually swore when I first go into IL2 at 100% res, just beautiful! Reprojection works extremely well in that game too for some reason with very little artefacting.

Alyx I can run at a fixed 100% and high fidelity settings, works very well.

I think the base spec for the G2 should have been 3070/2080Ti!
 
I just handed over a VR sim build I worked on over the weekend for a friend. I set everything up using my G1 headset @150% SS as the build uses a 3080. I was able to turn up a few settings over my the 1080Ti I run in my build, but when we hooked up his new G2 to the 3080 rig (and lowered SS to 100%) that had been running so well with my G1, it couldn't hold 90FPS anymore.

This is the first I heard of disabling PCIE 4.0. I didn't need to mess with that to get my G1 running well. Still, it's something that's worth a try.

Oh, and the G2 refused to work at all until I installed a USB 3.0 expansion card in the rig and plugged it into that. The G1 worked on either of the USB 3.0 or 3.1 ports on the Gigabyte x570 Aorus IO plate at the back of the rig.....G2? No joy.
 
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This is the first I heard of disabling PCIE 4.0. I didn't need to mess with that to get my G1 running well.

Same here. I've been messing about on and off for weeks trying to get things playable on the G2. AC is still the only game I'm happy with, that's at 90fps and it plays just lovely. In AMS2 and ACC I can get it holding 45fps but I'm not happy with the compromises required - AMS2 in particular suffers from artefacting with smoothing enabled, and if it ever drops below 45, its horrible. I'd much rather drop all the fancy stuff and undersample to get a solid 90 at the minute, but that kind of defeats the object of all the recent investment (G2, 3080FE, 5900x)

@Twinz what game(s) were you testing in? I had my son's 1080ti in this machine for a few days and I must admit I'm not seeing the obvious improvements expected compared to the new 3080
@Zeeflyboy - what kind of weird buggery was resolved by disabling PCIe 4.0? Could be an option for me, I've only got one Nvme at the min and it's PCIe 3.0.
 
@Zeeflyboy - what kind of weird buggery was resolved by disabling PCIe 4.0? Could be an option for me, I've only got one Nvme at the min and it's PCIe 3.0.

Crashing, stuttering, world spinning, USB disconnecting... totally unusable. Set everything back to pcie 3.0 and all resolved.

Make sure HAGS is turned off (this can be a big one), as well as windows game mode. Both seem to potentially be causing incompatibilities with later drivers and/or steam versions. In Nvidia control panel try setting render frames ahead to 1 rather than application decides, and while you are there try turning on low latency mode too.

Also worth trying removing Nvidia driver and using 457.30 just to see if it helps... it seemed to get rid of some spikes for me on the 3070.

Put steam into manual resolution rather than auto as it seems to try to go over 100% on the 3080 and G2 from what I’ve seen which is clearly going to be ridiculously hard to run... it’s already trying to do over 3k x 3k per eye at 100% as it is. I see relatively little benefit in clarity from going over 100% in steam while the performance impact is disproportionately large.

Regarding motion smoothing, it is critical for best performance that you are leaving 25% headroom or so on the GPU. There are still some artefacts but I find it usable, works pretty well in AMS2 and exceptionally well in IL2... worth trying in different games as they aren’t all the same.

I can get AMS2 running at a locked 45fps and pretty good visuals ~75% GPU utilisation on the 3070 at 90% steam resolution. If you go on the basis that the 3080 is around 40% faster it should be just about achievable at 90fps with similar settings.

ACC is a bit of a chore (although being able to adjust most things in real time and instantly see the effect is helpful) and at 90fps you may hit CPU limitation issues due to the chokka main thread, especially with a lot of AI cars... may be better to either set 60fps on the headset and aim for that or accept some artefacting with reprojection. Both ideally need you to aim for a solid 60fps so it is easy to switch between the two and see which you prefer.

I would highly recommend playing with lowering the game render resolution setting down to between 90% and 75% and upping the VR pixel density instead, ideally up to 140-150% if you can but anything above 120% will be good. Make sure antialiasing is high or epic and put sharpening to between 250-300% (turn off advanced sharpening filter).


Oh, and the G2 refused to work at all until I installed a USB 3.0 expansion card in the rig and plugged it into that. The G1 worked on either of the USB 3.0 or 3.1 ports on the Gigabyte x570 Aorus IO plate at the back of the rig.....G2? No joy.

Which board? On my Aorus Master it only works using the USB-C on the back I/O plate. There are some major USB incompatibilities on X570 boards in particular, probably due the extra long cable pushing things to the edge where less than perfect usb implementations are struggling.
 
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Same here. I've been messing about on and off for weeks trying to get things playable on the G2. AC is still the only game I'm happy with, that's at 90fps and it plays just lovely. In AMS2 and ACC I can get it holding 45fps but I'm not happy with the compromises required - AMS2 in particular suffers from artefacting with smoothing enabled, and if it ever drops below 45, its horrible. I'd much rather drop all the fancy stuff and undersample to get a solid 90 at the minute, but that kind of defeats the object of all the recent investment (G2, 3080FE, 5900x)

@Twinz what game(s) were you testing in? I had my son's 1080ti in this machine for a few days and I must admit I'm not seeing the obvious improvements expected compared to the new 3080
@Zeeflyboy - what kind of weird buggery was resolved by disabling PCIe 4.0? Could be an option for me, I've only got one Nvme at the min and it's PCIe 3.0.

PC2, AMS2, rFactor 2, AC, ACC, iRacing setup using 3080 and G1

PC2 and iRacing are the only ones we tried once we got the G2 recognized.
 
*Lots of info*

Thanks for the info, I've tried most but there's definitely some things in there I haven't tried yet. It's definitely only in VR I'm not seeing the improvements I hoped for, pancake stuff is flying.

I'm hopeful it's just a case of Nvidia producing a good VR driver, have tried all the ones released since the 3080 has been around.
 
Picked up the G2 + Controllers kit. Coming from PSVR, this will hopefully be a big upgrade

hopefully 5950x + rtx3090 is enough to drive it
 
Having so many issues though

headset won't power on unless using a USB type A adaptor and connecting to front panel of case USB port. Type c port completely useless.

when it does turn on, WMR refuses to load unless I change the headset to 60hz, it claims the cable doesn't support 90hz - what the...?

Ok so I change it to 60hz and WMR turns on, but the screen has a lot of flickering around the edges and I can clearly see the FOV is much smaller than the advertised 110 degrees

Once my PC froze up and 3 other times when I turned the headset off my desktop failed to appear and my main monitor stayed black and I had to do a hard restart - why does my main monitor just have a black screen?

my USB drivers are up to date, my mobo bios is up to date - prett my bad experience from such an expensive product
 
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