just ordered mine thru the manufacturers own store,says expected delivery between the 6th and 13th
You might be able to do it, but I suspect you'd need to buy Lighthouses and a couple of Steam controller dongles that will need to be flashed or Vive tracker dongles to support the Vive (or perhaps even the Index) controllers. The headset would still use its inside-out tracking. There are a few reddits and YT videos I think on using WMR with Vive controllers in SteamVR.Is there a way to get this headset to work with the HTC/Valve base stations and controllers? If so is it fool proof or a major faff resulting in hit and miss results? There is no way I'd consider it if WMR controllers have to be used.
no one really knows tbh until its out
for what it's worth some through the lens video... I must say it looks pretty awesome.
If that is what 2k x 2k per eye with a 110deg for looks like I can't wait for Abrash's 4k x 4k per eye, foveated rendering and 140 degree FoV prediction to come true!
Interesting vid, particularly as that appeared to be pretty damn smooth. I've tried Xplane myself and it ran like a dog, well at least once you upped the detail, and that was with a CV1.
Well done, I tried again using a different computer/browser but it looks to me as if HP have fixed that glitch. I would have jumped at ~10% off to start with but I think I'll wait now and see some more reviews. Please report back when you get yours.I got mine for £537 from the first link with a 2.5% hp discount code.