IL-2 Sturmovik: Cliffs of Dover Anounnced with 128 player multiplayer

No idea on specs yet, though Luthier did state a while back that he was running on mid range machine for screenshots.

I suppose, like all flight sims i've ever played, it will be down to CPU rather than GPU...

Really frustrating, TBH, played LOMAC the other day and it really doesnt run any better on my Triple Core 3.7GHz with a 1Gb 4850, than it did on the PC i first played it on (P4 3Ghz with a 256mb Radeon X850XT) back in 2005/6..

The min/max frames are just about identical, with only 1 core being used....
 
I suppose, like all flight sims i've ever played, it will be down to CPU rather than GPU...

Really frustrating, TBH, played LOMAC the other day and it really doesnt run any better on my Triple Core 3.7GHz with a 1Gb 4850, than it did on the PC i first played it on (P4 3Ghz with a 256mb Radeon X850XT) back in 2005/6..

The min/max frames are just about identical, with only 1 core being used....

I'd imagine so, but if Oleg's team haven't taken advantage of multicore technology then I'd be frankly amazed.
 
I suppose, like all flight sims i've ever played, it will be down to CPU rather than GPU...

Really frustrating, TBH, played LOMAC the other day and it really doesnt run any better on my Triple Core 3.7GHz with a 1Gb 4850, than it did on the PC i first played it on (P4 3Ghz with a 256mb Radeon X850XT) back in 2005/6..

The min/max frames are just about identical, with only 1 core being used....


Try flaming cliffs 2 , which uses most of the black shark engine . it has been optimized for windows 7 and 64 bit also the sound engine is in a second thread, you will get a 30-60% increase in framerate ...
 
Oh good god is that a night shot? I would absolutely love to do the night raids in a JU88. Would buy it for that alone. *very hopeful*
 
Thank you for your recent (23/06/2006 :eek:) ####.### order for IL2: Storm Of War - Battle Of Britain

We have recently been informed by the manufacturer of this product that the release date has been changed to 25-Feb-2011. We have updated this information on site and will endeavour to process your order in readiness to arrive with you on the release date.

Coupled with what Oleg said I can see release in the not too distant future :)
 
Can't wait to get my grubby mitts on one of those Italian crates for a flight :)

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Oleg Maddox said:
Some early video. Crew animation visible outside of aircraft. Glitches are present! This was recorded some couple of months ago for the test how it looks on the video (not all frames smoothly grabbed by a programm).
Here is two merged scenes. One gunner is moving from bottom to top and then side gunner moved in bottom turret.


Oleg Maddox said:
No more today.

And when you will ask again please remember, that said yesterday I will look is it possible or not.
I decided - not possible. Sound is one of the main reason. Second reason I see much better on computer and can't record it now...

I always see some comments even when I say some notice that is is not the things that you will see...

So the next videos we will post only when I will say I want it post.

Hope understand-able.
 
Looks Lovely.
The long wait has given me plenty of time to save up money for a mega pc to run this baby!
Of cause the in house joke in the world of IL2 1946 is that it will be out in 2 weeks =P

Mini
 
Oleg Maddox said:
Pilots are sitting at the moment a bit lower moved a bit back in cockpit, than should be. But its what is in correction plan. Anyway you may see some details that heads of pilots are moving... not like in IL-2.

Also you may see some nice details on the airfields that makes it looking lifelike. Some of details with the future development of the series we plan to use as active (say training targets for the training novice mode or for the user made story like scenarios...)

Differneces of the sides ratio due to different resolution or aspect ratio of monitors.

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Oleg Maddox said:
Some nice details of the _flight sim_ that help to feel the flight at some altitude like you see real picture (repeat, from altitude).
Would like to point for your attention that smoke and water steam from the tube of steam looks isn't correct (will be more dark and present more black at the acceleration of the steam. It is working, but smoke dencity isn't right yet. We put such things and other similar "bugs" to tune in final).
I think such details would show already now how the series maybe branched(or united) in future.

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Yummy :)
 
So beautiful, I feel really bad for not playing DCS more, I'd gotten to the point where I had the starting sequence memorised and could fly around. Never actually got around to learning the computer systems or the weapons systems. Might have to reinstall it and give it another go just to fill the flight sim time before this comes out.
 
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