Soldato
Well, there are a gazillion more games out for PC than for PS4/PS5 combined then of course those select few heavily developed console titles that have many millions pumped into them then they are going to have more effort put into them than many PC titles. As consoles now use x86 hardware there is no 'significant' difference between developing a PS4/PS5 game and a PC game other than the level of graphical fidelity they can cram in before they run out of horsepower, which is of course limited by the fixed hardware inside a console. That means they can often put a ton of detail into characters and environments, but the penalty is generally the draw distance or number of NPC's or whatever sacrifices they need to make to balance things out and make the most of what they have.
If those games were (as some are, such as Mordor and HZD) ported to PC then on good hardware they would generally always look better as you could then remove the limited horsepower from the equation and crank up the settings. The best looking games on PC are far above the best looking games you can get on console as a result of that. I'm not sure why we are even discussing this, it's just a matter of record.
PS: TLOU2 has only been out since June last year.
He said its took consoles ten years to make games that look good. I begged to differ. I'm fully aware more powerful hardware in PCs will make multiplatform games look better if ported correctly. What are the best looking games on PC so i can give my Rtx3070 something to do?