LOTRO free to play going ahead.

Are you sure you have spelled it correctly? globallff not globalff ?

(this is Laurelin server btw, as Gman says above the channel might be named differently on your server)

I don't even have Laurelin on my server list. I'm gonna take a stab in the dark here, I take it that the US version and the UK version are totally and completely seperate versions of the same game, and will never ever meet ingame.
 
Hey just wondering what sort of performance PC you need to play LOTRO, gave WOW a try on my HP Mini 311 and it worked pretty well but just wondering about this especially as its free!
 
I don't even have Laurelin on my server list. I'm gonna take a stab in the dark here, I take it that the US version and the UK version are totally and completely seperate versions of the same game, and will never ever meet ingame.

Thats correct, sounds like you have the US version rather than the EU one.
 
LOTRO is a lot more demanding, I managed WoW just fine on an 5 year old dell notebook, but lotro brought it to its knees with everything on low.

You could give it a try, but I wouldn't hold out much hope.
 
Works fine on my PC, but then again I've got an Athlon Quad 955 @3.4Ghz, with 4GB Ram and a Radeon HD 5770 so probably a tad better than an off the shelf HP item.

There are two versions, one with lower rez graphics for the PC horse power deficent, and a high rez version for those whose PC's have a bit more ooommmfff.
 
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Thats correct, sounds like you have the US version rather than the EU one.

Yeah it probably is the US version, as I picked up some free turbine points when I was at PAX a couple months ago. Oh well, I guess I'll have to find a kin on the US server, complete with wrong time zones and all..

And I'd just gotten to lvl 20, and attained the Undying Deed to.
 
Just fired up Monster Play for the first time.. utterly bewildered as to what to do!

Picked up a load of quests and now I'm just running around a big empty place by the looks of things..

Check OOC in Ettens as usually its a hint where the action is. In addition when you find the Keeps and captuared locations they will be perma visible to you so should it change colour you'll know where the fight is.!
 
I'm downloading this now, do OcUK have a clan/guild/group/whatever on there?

Laurelin, it's an RP server but RP is not compulsory. Just means you won't be able to use "yhack" as a character name.

Is the kinship getting a bit more populated now, by chance? I've been on a couple of times since F2P hit, but there's been nobody about.

    • If you plan to craft (and you should), pick one carefully and keep it around your level. It might seem like a chore -but trust me - it is no fun having to go back and gather the craft resources you ignored as you were levelling in the area the first time around.


  • If you're getting on wellwith the loremaster class, Historian's a good vocation to take. You won't really be able to level the weaponsmith profession that comes in the bundle because you can't mine any of the metal you'll need, but scholar is its own resource gatherer and farmer helps with a few of the trickier resources. Scholar makes a few useful loremaster specific items as well as a whole bunch of potions, and you need some weed (:D) as a reagent for some of your skills, I believe, so you can farm for them. At tier 6 scholars also craft legendary items for the loremaster and minstrel class, so you'll be able to craft your own books, which will be nice.

    If you'd rather go tailor and make your own armour, I'd recommend going with yeoman rather than explorer. Explorer gets to mine for no apparent reason, and they also get to chop wood & tan hides with the forester profession, so you'll have lots of stuff to sell or give to your kin. You need Forester to tan hides into leather, and you need leather for tailor (both for light & medium armour), so explorer seems like a good option to pick, but you can also pick yeoman and get farming for your spell reagents, cooking to make hearty food with the stuff you grow (food gives some very nice morale/power restore buffs) and tailor to make stuff out of leather you can't harvest, but you can make a lv1 alt explorer for the sole purpose of turning your hide drops into leather and posting them back. The gathering professions (prospector & forester) level on their own, whereas the crafting professions need quests to tier up, so you can't max out a crafting profession at lv1, but you'll be fine levelling up forester with the hides your main gets so you shouldn't have any problem making leather out of higher-level hides. The down-side is that you'll only be able to make legendary rune-keeper bags & burglar's tools if you join the tailoring guild, which will probably sell for a fair bit if they get good legacies on them but aren't much use to you directly. If you join the cook's guild instead, you'll have to put up with hobbits.

    Ok, that turned out to be a bit of an essay. Crafting's a bit of a thing for me :). Short version: Choose Historian or Yeoman as your vocation, if the latter make a lv1 alt explorer to tan hides.

    Having said all that, I'm not sure if woodworkers can craft legendary staffs or not. Might be worth looking in to.
 
meh i really hate crafting but it seems a lot easier than in EQ2 :D
hmm i went for jeweler at the mo but havent spent any money on it so i might as well go with the other one :cool:

cheers guys
 
I would avoid tailoring unless someone has recommendations for it.

Gathering the hides is a right pain, as you don't always appear on loot. And useless you go killing elites, you only get one hide per animal (if any). So compared to gathering timber and ore/gems from nodes it's a right bottleneck.
 
I found tailoring one of the easier ones to level actually. Hides just build up without even having to try, since half the stuff you kill drops them, whereas with the other professions you have to go out harvesting nodes.

If you wear med or light armour, you can craft better than quest rewards before you hit level 10, and it remains consistently better than other available armours right through the game.

Plus you get cloaks, captain armaments and banners and cosmetic stuff, which can be a real money maker if you manage to pick up a rare cosmetic recipe.
 
I would avoid tailoring unless someone has recommendations for it.

Gathering the hides is a right pain, as you don't always appear on loot. And useless you go killing elites, you only get one hide per animal (if any). So compared to gathering timber and ore/gems from nodes it's a right bottleneck.

Not really, you get so many more beasts that drop hides than you get nodes for wood or ore that you're bound to end up with more, plus getting one hide per kill isn't too bad a thing when you're at the upper edge of the tier - you can just farm the lower-level mobs that drop that tier of hides for a fast haul. Tailoring also gives you some nice kit from guild drops, and the one-shot recipes are better than quest drops for quite some time, but that's true of pretty much all crafting - it's great that they make crafting really worth doing.
 
As a WoW player since Vanilla I'm finding LOTRO hard to get into.
I keep trying it, but it just doesn't feel as slick as I'm used to.

I don't know the LOTR Lore very well, but there doesn't see to be a Mage/Warlock type class either :(
 
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As a WoW player since Vanilla I'm finding LOTRO hard to get into.
I keep trying it, but it just doesn't feel as slick as I'm used to.

I don't know the LOTR Lore very well, but there doesn't see to be a Mage/Warlock type class either :(

Mage = Runekeeper
Warlock = Lore Master
 
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