MechWarrior Online MWOMercs
So the NDA was lifted today meaning anyone in the MWO beta can freely talk about it and post pics (which I will do later).
It is still in closed beta so it's a bit rough round the edges and not all the features are in yet, but so far it's shaping up pretty well.
It's launching as free to play, however they are currently doing founders packs that come with premium time, in game money and none, 1 or 4 mechs that come with a lifetime 25% cbill (in game money) bonus every match.
The "grind" is a little harsh on starting non-paying players, but to be honest at <$10 a month you'd have to be crazy not to buy premium time.
You can also buy mechs and new mech bays with real money to avoid some of the grind if you choose to, but XP is only gained by playing (which again is quicker with a premium account).
Unlike many previous mechwarrior games, they are working hard to make sure each class has a role in the game, rather than just bigger is better. Which can be attested to by how many times my atlas has been cored from behind by a Jenner.
Don't get me wrong, there is still a hell of a lot of work to be done on this title before full release, but it's also very enjoyable in it's current state... they are being pretty free with beta invites recently and you can always pay $30-120 to get access to the beta if you want to get in quickly.
Imo the $60 pack is the best value as you get 2 months premium, a mech and $80 of in game money which totals about $120 of value if you were to buy the same when the game goes live. $80 of in game money is enough to buy a year of premium, or a boat load of mechs of different sizes (only maybe 4-6 of the biggest by the time you customise them).
Surprisingly the most sold pack is actually the $120 one, which includes 4 mechs all with the 25% lifetime cbill bonus, and your name in the credits.
Anyone else playing the beta?