“As said before, thats all well and good but i have yet to see a "high physics" game which looks as good as the current titles who dont use them,”
Are we talking about graphics or physics? If its physics then the PPU games do have better looking physics then the current none physic titles. It sounds to me like you don’t like the graphics in PPU games so are saying the physics are not worth while from the PPU. But the graphics have nothing to do with the PPU.
“THAT is the issue, even the link you posted looks pretty poor for the reasons previously highlighted”
I don’t agree with the reasons highlighted as they are wrong. The physics are far better then what the CPU does. You say the debris looked just like games today. Then show me that much debris that doesn’t fade away and has as much interaction all done on the CPU. It’s the amount of physics that’s impressive.
Unless you prove otherwise what you say is wrong. I don’t believe the CPU can do those physics without massive slowdown.
“Everything maxed so my game was crawling, so if your theory was correct the CPU should be getting hammered, however”
Why would you CPU get hammered from physics in a low physics screen? Apply the high physics ini tweak, set off a nuke then show me the CPU not getting hammered.
“So at presant physics cards are not worth buying because any games using them do not look particularly impressive”
So UT3 doesn’t look particularly impressive? The speed increase form the PPU isn’t worth while?
Are we talking about graphics or physics? If its physics then the PPU games do have better looking physics then the current none physic titles. It sounds to me like you don’t like the graphics in PPU games so are saying the physics are not worth while from the PPU. But the graphics have nothing to do with the PPU.
“THAT is the issue, even the link you posted looks pretty poor for the reasons previously highlighted”
I don’t agree with the reasons highlighted as they are wrong. The physics are far better then what the CPU does. You say the debris looked just like games today. Then show me that much debris that doesn’t fade away and has as much interaction all done on the CPU. It’s the amount of physics that’s impressive.
Unless you prove otherwise what you say is wrong. I don’t believe the CPU can do those physics without massive slowdown.
“Everything maxed so my game was crawling, so if your theory was correct the CPU should be getting hammered, however”
Why would you CPU get hammered from physics in a low physics screen? Apply the high physics ini tweak, set off a nuke then show me the CPU not getting hammered.
“So at presant physics cards are not worth buying because any games using them do not look particularly impressive”
So UT3 doesn’t look particularly impressive? The speed increase form the PPU isn’t worth while?