How many times is it possible to have the same argument?
Wait until you get married for the definitive answer, and you're not going to like it
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How many times is it possible to have the same argument?
Physics is already at a level where it is perfectly acceptable for gameplay, tree's swaying in the wind do not affect gameplay in any manner so that point is mute.
So now its about graphical quality and immersiveness of the enviroment;
What good is swaying tree's if they looks horrible compared to the rest of the game? the answer, no good at all as it brings down the effect of the enviroment imo as proven in UT3. Amazing looking game, add a PPU and the extra effects just look poor.
The alternative is as you say, tone down the graphics and have a less pretty game like warhawk, which to be frank isnt much better than HL2 from that vid (abeit poor quality and beta so i am saying that with a pinch of salt)
I would rather have a pre-scripted/low physics tree that looks stunning than a high physics poor looking tree personally
And to clarify we are talking about Physx cards, not PPU's in general. I think a PPU is a great idea, but in practice today it is dead weight.
Ideally a ppu would be built onto a gfx card/cpu rather than as a seperate entity wasting a slot
You used the tree example, i just carried it on for sake of simplicity i didnt myself mean it would look worse just made a point using it as an exampleBefore Crysis came out people were saying physics were perfectly acceptable as they were. Then Crysis came out and people went "Wow look at the physcis in Crysis". The same happened when people saw the demo for alan wake.
If developers knew everyone had a PPU the quality of the physics could be moved on at a far faster rate than they are today.
Just because the trees move more realistically and are handled by the PPU there is no reason why they would not look as good as the rest of the game. As the trees would already be being drawn you are not putting any additional load on the GPU by make them behave realistically with the environment.
Why do you assume they would look any worse? They are modeled by the same artist, drawn by the same GPU and would use the same shaders.
Each to their own, the wall wouldn't "remain unchanged" it would explode but sections break off in less pieces,I personally prefer a game to feel more realistic than look especially stunning. Take the Warmonger video, you shoot a rocket at the wall and it breaks. This to me feels far more realistic compared to a game where the wall looks visually stunning but remains undamaged when you set off explosives next to it.
The wii targets a certain market, the ps3 and 360 target another sorry but thas a poor example. That's like comparing a ferrari and a golfBesides from physics there are lots of ways that you can make a game feel more realistic. Take the control method of the Wii as an example. The graphics on the console are nowhere near as good as the PS3 or 360 however it has outsold them pretty much on the basis of the controller and the Wii sports game. Could you imagine it selling if it was graphically stunning yet you had to use a standard control pad to play it?
Yes i would if the difference was worth it, the issue is not the existance of a PPU, because it is a good thing imo but i would not buy a (i'm getting tierd of repeating myself so i'll put it in bold) Ageia PhysX Card in its current form because it is a waste of moneySo are you saying you would happily spend the money to upgrade your graphics card or cpu if it had a PPU built in? If it was the cpu you would probably need to upgrade the mother board as well. This is likely to cost just as much if not more than a separate add in card. The current situation would also still be the same. i.e. developers would not be able to rely on everyone having one so would have to carefully choose how to use it. The same additional strain would also be put on the GPU if effects are added that produce more objects to render.
UT adds the extra physics bits afaik when the card is added, those bits make the game look worse whichis what matters. The non physics maps look better...“as it brings down the effect of the enviroment imo as proven in UT3. Amazing looking game, add a PPU and the extra effects just look poor.”
One very large problem with that statement. Adding a PPU doesn’t add extra effects. How can extra effects look poor when there are none? The game looks the same with or without a PPU. the only diffrance is speed as its slower without a PPU. How does UT prove the PPU brings down the effect of the enviroment. When no new enviroment effects are added with a PPU?
All the PPU’s does is speeds up the current effects in UT. Nothing new is added. The PPU succeeds in this as it boosts FPS.
Jesus Christ Pottsey. Seriously I'm done with you now, this just shows you're being an idiot if you're going to take a blatantly obvious figure of speech as a fact and turn it into some BS about nukes.You didn’t say nuke, you said you can knock down half the forest without slow down. The only way to do that is with a nuke.
Yes i would if the difference was worth it, the issue is not the existance of a PPU, because it is a good thing imo but i would not buy a (i'm getting tierd of repeating myself so i'll put it in bold) Ageia PhysX Card in its current form because it is a waste of money
No i am saying the ppu maps look worse, the ones designed to be used with the PPU so they are not the same as the other maps are they? they have content added to utilise the PPU regardless if you have the ability to force it without one.“UT adds the extra physics bits afaik when the card is added, those bits make the game look worse whichis what matters. The non physics maps look better...
You sure are a fan or arguing semantics“
Zero extra bits are added. I don’t see how you can say it looks worse with a PPU as its looks 100% the same. The only difference is the speed is faster with the PPU. The PPU also works on the none physics maps. I am not arguing semantics. Your saying the PPU looks worse when it looks 100% the same. Yes the non Ageia maps look better but the PPU does the same thing on the none Ageia maps as it does on the Ageai maps.
Jesus Christ. Quote me saying "in one go", and stop being an utter fool.What is wrong with you? You said you could knock down half the tress in one go without slowdown.
You used the tree example, i just carried it on for sake of simplicity i didnt myself say it would look worse just argued your point
Each to their own, the wall wouldn't "remain unchanged" it would explode but sections break off in less pieces,
Be it poor programming or the sdk just being rubbish warhawk doesnt look realistic either
The wii targets a certain market, the ps3 and 360 target another sorry but thas a poor example.
Yes i would, the issue is not the existance of a PPU, because it is a good thing imo but i would not buy a (i'm getting tierd of repeating myself so i'll put it in bold) Ageia PhysX Card in its current form because it is a waste of money
Chronictank said:Yes i would if the difference was worth it, the issue is not the existance of a PPU, because it is a good thing imo but i would not buy a (i'm getting tierd of repeating myself so i'll put it in bold) Ageia PhysX Card in its current form because it is a waste of money
Pottsey's arguements are always spot on, but people seem to miss the point of them entirely?! From just scanning through this last page, there seems to be those who ultimately can't differentiate between physics and graphics.
Box to box collision is fast, BUT isnt that the point of a PPU? To have realastic physics with mesh to mesh collision to make physics accurate.
You're tree example is flawed, you can do that on a cpu's.
CPU's are very viable to do simple physics, and lets be honest you wouldnt even notice the difference between low and high physics on a tree swaying in the wind
You dont have to calculate tens of thounds of objects every frame. Just like rendering the whole map/level and all models every frame would be stupid and very slow.
Actually you are missing the point, its the end result that matters not the component parts
Or are you seriously incinuating you would be happy spending £1000 on a gaming pc, which may be technically brilliant but can only play doom 1