It's the cinematics in MGS2 that create the awe factor for me.KNiVES said:I really can't see why people like 2 over 1. The first Metal Gear Solid is one of the darkest games in the series. For example, the scene where Snake reaches the surface at the beginning of the game and sees the Hind D take off. The way the music composes, the angles of the flight, and the graphical effects (blurring and such) really gave the game a serious, gritty and moody tone. The bad guys are also far more atmospheric and believable.
Now you guys think the cartoony orange rig with what is considered one of the poorest character changes (Raiden) in gaming history, and over the top bad guys such as fat bombermen, vampires and such constitutes as a better game? No way. Music, storyline, topics and characters covered in the second game pales considerably when compared to the original game.
Going off on a tangent here, Bungie obviously thought the same as everyone else, and followed the same formula that Kojima did: make a rubbish sequel with far less serious overtones and a ridiculous character change. Halo 2 and Metal Gear Solid 2 has a lot of remarkable similairities really.
As for unbelievable characters in MGS2, what about MGS1? Have you forgot about the ninja cyborg that can cloak. Or perhaps more importantly a huge robotic machine that can launch nuclear missiles?
I hardly think either of the games were designed for realism, and therfore shouldn't be brought up as an argument for or against either game.
I would say though that the storyline in MGS1 is so far unmatched by anything I have seen on a console.
Although not to the same standard as what you see in MGS i'll admit.


Sorry, must have missed that.
Silly me.