Yep.Paradiso said:Is that a 21" CRT your using?
Yep.Paradiso said:Is that a 21" CRT your using?
As Linwig says, it's worth tweaking. I've got FSX running beautifully with following:twoodster said:My photo scenery thing seems to be plagued with blurries now - completely put me off playing it. Can't seem to sort it despite numerous attempts! Very annoying. Apparently its only a problem since Service Pack 1
A graphics card driver issue perhaps? Not sure on this one. No problems I ever recall like this.twoodster said:Another problem I'm having lately - the menus don't seem to appear. For example if I'm mid flight and I select the options screen - nothing appears until I alt-tab out and back in again. It never used to happen but seems to be happening a lot lately!
Seems impossible doesn't it. It sounds like you're at the point where you need to learn about the ILS frequency, runway headings, VOR, localizer and glideslope. These instruments and settings will assist your craft by locating the true runway heading and also it's position. With the flight director to aid you, you'll be in a position to align the aircraft to the runway and effectively land without looking. You'll need these skills to land the 747 in the mission at Singapore. The standard ingame help only gives you the basics so it's best to learn what each element of navigation does and how it informs you of position. I won't pretend it's easy but keep trying and you'll soon get the hang of it.twoodster said:Oh, and one other thing - how are you meant to identify runways? If the ATC tell me to land at 6L or something - I don't have a clue which one it is until I'm dangerously low! Usually too late to correct my course too, so I end up landing on a completely different one
Yep.Supertaff said:I'd say your best bet is to Bay the normal one and then bay for a Deluxe one.
Since SP1 there has been better multicore support but it's not completely supportive as natively the core of the code was written with a single, powerful core in mind. As the DX10 patch is released it should shoulder even more responsibility on the VGA which allows these monster cards being released to work harder than they currently do. Even now with SP1 I find my Core2Duo CPU is maxed and the VGA is relatively cool meaning it's not working as hard as it could.Kirth Gersen said:Just like to point you to this discussion on Avsim:
http://forums.avsim.net/dcboard.php?az=show_mesg&forum=197&topic_id=27671&mesg_id=27671&page=1
There seems to be consensus that the E6850 is the better bet over the Q6600, which figures as FSX is a CPU limited application, which doesn't take into account 4 cores, so in theory a faster chip is better.
Thoughts? Not totally sold yet. Doesn't feel right to go for 2 cores when you can get 4 for the same money . Anyone know if here are medium term plans for FSX to be patched to take 4 cores into account?