Mount & Blade 2: Bannerlord

Can you not separate your companions, give them their own parties and then combine them as armies when needed? I thought that was possible.

It's only possible after you've started a kingdom, and to start it, you need to own a castle.

You can apparently leave another kingdom, and choose to keep your properties. Or you can do what I did, which is to find a castle that's recently been won, and attack that one, since it'll only have 100 or so militia defending it, and you can take it fairly easily. Once done you can then find the kingdom you annoyed, and pay for peace, I think I paid about 50k. That gives you time to setup your own companions with armies, and your partner (my wife now heads up her own army, rather than governing). Once my kids come of age, they'll each get their own too.

I try and make sure my companions armies are A) Bigger than most bandits and B) Contain plenty of cavalry, so they can likely outrun most opposition.

Also something to note, your companions/lords etc don't seem to bother carrying much food, so if you are making an army for a siege, make sure you have enough food for everyone.
 
It's only possible after you've started a kingdom, and to start it, you need to own a castle.

You can apparently leave another kingdom, and choose to keep your properties. Or you can do what I did, which is to find a castle that's recently been won, and attack that one, since it'll only have 100 or so militia defending it, and you can take it fairly easily. Once done you can then find the kingdom you annoyed, and pay for peace, I think I paid about 50k. That gives you time to setup your own companions with armies, and your partner (my wife now heads up her own army, rather than governing). Once my kids come of age, they'll each get their own too.

I try and make sure my companions armies are A) Bigger than most bandits and B) Contain plenty of cavalry, so they can likely outrun most opposition.

Also something to note, your companions/lords etc don't seem to bother carrying much food, so if you are making an army for a siege, make sure you have enough food for everyone.
Hmm ok I didn't get the impression from previous posts that you could only give your companion parties when you had your own kingdom. That's new to me.

I do think it's a bit OP / broken to be able to take a castle and then pay for peace immediately. IMO there should be a certain timeframe where it is not possible to simply pay for peace to reflect how much political damage taking a castle from someone costs.
 
Hmm ok I didn't get the impression from previous posts that you could only give your companion parties when you had your own kingdom. That's new to me.

I do think it's a bit OP / broken to be able to take a castle and then pay for peace immediately. IMO there should be a certain timeframe where it is not possible to simply pay for peace to reflect how much political damage taking a castle from someone costs.

You can make them into parties before a kingdom, but you can only call together an army once you have a kingdom, it's a bit weird.
 
You can make them into parties before a kingdom, but you can only call together an army once you have a kingdom, it's a bit weird.
Ahh, drat... that's annoying as it basically formed my plan of approach for my current campaign. :( However, on reflection maybe it would be OP if you could call them to create an army at any time without needing to use any influence.
 
what difficulty do you all play on?

I tried a game on realistic damage etc but got killed too quick in battles like stupid fast :D 2 hits dead

decided to restart and try 2/3 dmg instead
 
Highest. Full damage, hardest combat AI. Early game is really tough as you need to be careful as anything. I generally run around without an army, trading, and buy my way out of trouble.

Now I've stolen my wifes amazing armour etc, I'm a bit more confident, but you still can't get over confident.
 
Realistic all but my damage which is 2/3.
Does make the game a little easy at times but sometimes I want to feel useful rather than receiving a single arrow to the chest and dieing.
 
I should point out, I'm really not a master of the game or anything. I just remember playing the original with damage reduction, and once you're in high level gear, you're almost a god amongst men in many cases, where enemies struggle to hurt you with almost any weapon. Wanted to avoid that feeling.

Armour I have now, I don't think I could get 1 shot by many weapons, but equally cannot recklessly charge in against anything solo.
 
Can you not separate your companions, give them their own parties and then combine them as armies when needed? I thought that was possible.

Only if you’re in a kingdom, if not they just go off and do their own thing you can’t control them. At least not as far as I can tell. When in a kingdom you can create armies using influence though.

I got my castle anyway, my empire took one and when it came to the vote I had 0% and still got given it :p
 
My first character I played on realistic and found it too frustrating to the point I went into game files and nerfed throwing stones. :) My latest (5th) attempt I'm on easiest settings for damage to me and my party, rest on realistic. The game is changing too much with patches to invest serious time into single play through.
 
My first character I played on realistic and found it too frustrating to the point I went into game files and nerfed throwing stones. :) My latest (5th) attempt I'm on easiest settings for damage to me and my party, rest on realistic. The game is changing too much with patches to invest serious time into single play through.

Stones are less accurate (at least in the beta).

Siege pathing needs to be resolved for me to start expanding much more, hopefully in the next couple of patches.
 
Stones are less accurate (at least in the beta).

Siege pathing needs to be resolved for me to start expanding much more, hopefully in the next couple of patches.

I'm staying out of beta branch. I lowered damage, accuracy and stack size for stones.

Not been involved in siege battle yet. Joined one siege but I got injured in previous battle so was only able to send my troops to help. Maybe tonight, really want to get a fief. Was a disappointed that I wasn't given a village like you used to get in Warband.
 
Just had a very nice battle. Outnumbered I think close to 2:1, but I had cav and was facing battanians. It was the mountain pass map. Set my archers up on the high ground, infantry filling the valley pass, cav behind the archers (archers were on loose formation to allow cav to ride through).

Enemy were obviously confident so just came charging in. Did a lot of damage with archers, Cav smashed through and infantry hit them next. Got disorganised and saw myself losing troops, so pulled everyone back and did a bit of scouting. They'd pulled back around the corner of the valley, sniped a few with arrows, then got my archers in a high position where they could shoot down, without being shot back at. Once the enemy tried to pull back again, I charged in the cav who'd managed to setup much closer in a gully.

Very satisfying battle. Not only did I help personally, but felt like my tactics helped a lot too.
 
Wow, one of the reviewers from The Angry Joe Show decided to review this game in its current state (or the state of the day he played it in) and absolutely slaughtered it:

While he has a few fair points, a lot of what he says is plain wrong and if you listen to him he just seems to have constant crashes and game-breaking bugs which I have not at all experienced. His comment son the combat etc just had me scratching my head.

Watch it and judge for yourselves...

The reviewer is Delrith, I've always considered him to be clueless whenever he pops up and I still don't understand why he has involvement with AJS. Wouldn't pay him much heed, he doesn't bother (or rarely bothers) putting any effort into researching games before he reviews them and makes the most bizarre of comparisons sometimes.
 
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