*** Nintendo Switch ***

Did you play Breath of the Wild on the WiiU? If not, it's a must buy!


Yes I did, one of the Wii U games truly worth waiting for, only reason I didn't buy on Switch was already having it. Hoping the Wii U version will go up in price as it's a curio a bit like the Wii Zelda game that was also one of the last GC games ever as well.

Really enjoyed Breath of Wild (not a fan of broken weapons but that's about it) but also really enjoying the more simple style of Link's Awakening, really loving that game as held off on playing the GB version all these years.
 
This video demonstrates the poor 50hz conversions we used to get, was the same on Megadrive too, lazy slow and squished conversions for the Euro PAL market.

Weirdly though, the squished PAL screens did accidentally predate the trend towards a more widescreen format for games.

 
It was but rather than do proper conversions you'd get 50HZ letterboxed games as the simplest conversion was to reduce the number of lines from 60 to 50 and that made the viewing area smaller, so UK SNES games were not only at 50hz, so slower than USA or Japan, but they had black borders making the screen smaller. Rare one of the first companies to do proper 60hz conversions to 50hz for the UK mostly as they were a UK dev who knew the problem first hand.

I also had a black GC which looked sweet, but it was the purple GC that got the most ad time from Nintendo, hence it getting a bit more of a kid's console reputation unfairly.

I think you’re getting vertical resolution confused with the refresh rate there.
 
I think you’re getting vertical resolution confused with the refresh rate there.

I'm not claiming the exact technical terms, but it was another symptom of the poor 60Hz to 60Hz conversions, slower refresh rate due to 10 less HZ and a squished screen due to number of line differences between PAL and NTSC screens that make up the image. PAL 625, NTSC 525, hence the squished look on PAL for lazy conversions.
 
This video demonstrates the poor 50hz conversions we used to get, was the same on Megadrive too, lazy slow and squished conversions for the Euro PAL market.

Weirdly though, the squished PAL screens did accidentally predate the trend towards a more widescreen format for games.


So I had a Jap Mega Drive when i lived in HK, brought it with me. I had Sonic and the speed was amazing, and one day, much later I saw a friend having it. If you are used to the 60hz one, you will find the 50hz one almost like slow motion.
 
I'm going to go out on a limb here and say the Switch is a bit pap. The console shell itself is solidly made, but the software is like Android from fifteen years ago - slow and amateurish. There are also little irritations like having to close a game in order to switch cartridges. This is 2021, not 1980. And why do i need to press the same button three times when I turn it on? Everything about the device seems cumbersome and unintuitive, such that my 8 and 6-year-old children don't want to play on their Switches. Their iPads on the other hand, they can pick up and understand immediately.

Then there are the twee little Nintendo originals that are well designed but haven't moved on since the Gamecube. Add in the sluggish-as-hell store full of 99p Indie crap that stops you finding anything quality and my overall feelings about the Switch are that it's massively overhyped. Heaven knows, I've tried to get into it (to try and get value because my children aren't interested) and I've owned numerous Nintendo consoles in the past.

There, I've said it. I've said it and I meant it.
 
Closing a game before removing a cart makes sense. The game needs to be removed from RAM etc and I bet the cart it's self will be in use too.

Pressing the button 3 times after standby is really annoying though.

The store is horrible to navigate as well as to see. I have quite bad eyesight and the font size and overall colour scheme is really hard to see.
 
Closing a game before removing a cart makes sense. The game needs to be removed from RAM etc and I bet the cart it's self will be in use too.

Why does it even make sense? USB connections can be pulled out without the rigmarole of having to 'safely remove hardware' and that's been the case for ages. Anything USB just yank out the cable. Plug it back in and it starts working again. Nintendo have simply not bothered to develop a more convenient system because 'it's the Nintendo way' and for some reason people keep accepting it.
 
Didn't even know that was a problem to be honest, I buy most games digitally so I don't have to deal with swapping out cartridges all the time. Would be nice if Nintendo improved the general UI of the switch's homescreen though, its very barebones and its been like this since it launched 4 years ago. Even the 3DS had way more features this far into its lifespan.
 
I'm going to go out on a limb here and say the Switch is a bit pap. The console shell itself is solidly made, but the software is like Android from fifteen years ago - slow and amateurish. There are also little irritations like having to close a game in order to switch cartridges. This is 2021, not 1980. And why do i need to press the same button three times when I turn it on? Everything about the device seems cumbersome and unintuitive, such that my 8 and 6-year-old children don't want to play on their Switches. Their iPads on the other hand, they can pick up and understand immediately.

Then there are the twee little Nintendo originals that are well designed but haven't moved on since the Gamecube. Add in the sluggish-as-hell store full of 99p Indie crap that stops you finding anything quality and my overall feelings about the Switch are that it's massively overhyped. Heaven knows, I've tried to get into it (to try and get value because my children aren't interested) and I've owned numerous Nintendo consoles in the past.

There, I've said it. I've said it and I meant it.
Sounds like a lot of whining over some incredibly minor stuff tbh. Take the cart out and it closes automatically, I don't believe any system leaves the game running when you take the cart/disc out :confused:

As for people wanting "features", can you really tell me with a straight face that you want to browse the web or watch Netflix on a Switch :D
 
Sounds like a lot of whining over some incredibly minor stuff tbh. Take the cart out and it closes automatically, I don't believe any system leaves the game running when you take the cart/disc out :confused:

As for people wanting "features", can you really tell me with a straight face that you want to browse the web or watch Netflix on a Switch :D
I'd agree with you that they're minor things but I think they're also valid complaints. Personally I don't use the shop much if at all so it doesn't bother me, but it certainly looks clunky the little I have browsed. On the flip side I have most of my games on cartridges and actually going and swapping them out is definitely less convenient than just booting the digital stuff up.

It'd be nice if you could 'save to console' or something so that you only need to put the cartridge in once a month or similar to renew the license? Even better if not at all but then there's the issue of people selling cartridges and keeping the game going. I think a feature like that would improve my enjoyment as I'd more readily swap between titles that I'm currently playing, but could carry on being a physical collector for nostalgic reasons.

On the pressing three buttons to unlock, surely that could be a toggle in the settings. I understand that it's to stop accidental unlocks but would be nice to be user choice as to whether you need it or not.
 
Removing the cart isn’t a problem, it just means the game closes if it’s still open and you lose any saved progress which is understandable.

What do you think would happen if you disconnected your SSD with a game running off it? Yes, that’s what I thought.
 
I'd agree with you that they're minor things but I think they're also valid complaints. Personally I don't use the shop much if at all so it doesn't bother me, but it certainly looks clunky the little I have browsed. On the flip side I have most of my games on cartridges and actually going and swapping them out is definitely less convenient than just booting the digital stuff up.

It'd be nice if you could 'save to console' or something so that you only need to put the cartridge in once a month or similar to renew the license? Even better if not at all but then there's the issue of people selling cartridges and keeping the game going. I think a feature like that would improve my enjoyment as I'd more readily swap between titles that I'm currently playing, but could carry on being a physical collector for nostalgic reasons.

On the pressing three buttons to unlock, surely that could be a toggle in the settings. I understand that it's to stop accidental unlocks but would be nice to be user choice as to whether you need it or not.

There's absolutely zero chance of Nintendo letting you run a game without the cartridge unless you're happy with always being online, something that isn't exactly convenient with a handheld console. What's to stop you 'verifying' the cartridge for a month and giving it to your friend and then getting it back to 'verify' again a month later? Nintendo will go bust before allowing that to happen.
 
There's absolutely zero chance of Nintendo letting you run a game without the cartridge unless you're happy with always being online, something that isn't exactly convenient with a handheld console. What's to stop you 'verifying' the cartridge for a month and giving it to your friend and then getting it back to 'verify' again a month later? Nintendo will go bust before allowing that to happen.
Yeah I didn't think it was something that was practically possible, more just a hypothetical thing that would improve the way it currently works for me. I'm happy with the way things are though.
 
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