Yes I know what you mean. I have fairly large hands but I recall always adjusting my grip now you say it.
I hope the skull & co grips are better as im going abroad for bit and they announced a nation wide 9pm curfew.. damm covid!
Yes I know what you mean. I have fairly large hands but I recall always adjusting my grip now you say it.
I’ve been playing the Skyward Sword “remake”. I desperately wanted to play a Zelda and I never got on with Skyward Sword at the time, so it was a bit of a punt.
My feelings about it are overwhelmingly negative. There is some core Zelda-game goodness in there which is always enjoyable (dungeons, collecting items etc) but it’s hard to even know where to begin with my criticisms.
The whole set up of the game feels excruciating and forced. Stale. Going through the motions, but bloated. The art style is generic - this must surely be the least charming Zelda game. The overworld area you fly through is so devoid of life and boring to look at compared to Windwaker. Why are there so many ‘forced fun’ fetch quests to advance. Why doesn’t Zelda take 1 minute to explain to you what’s going on when you meet. Why are the first two mini-hub areas (forest and volcano) so boring (admittedly the third mine area is good and the mine bit in particular is great). Why is Skyloft island so empty of things to do compared to Windfall island. It’s like all of the areas are physically ‘bigger’ with nothing there.
But nothing compares to the controls and how the game mechanics are based around them. Oh my ****ing god. Figuring out a specific way of swinging your sword and hitting an enemy is simply not fun. It’s just not. It makes minor enemies frustrating and a chore. The motion controls are imperfect and the mechanic of having to move your sword to a direction before you swing feels more difficult than it would be to fight the enemies in real life (and it feels even more counter intuitive using button controls). Because I can never tell whether I’m doing things properly or whether my swings aren’t registering, I lose my patience and I’m never convinced that I’ve actually ‘earned’ defeating an enemy. It’s so ungratifying.
This is by far the worst Zelda game.
In someways, I’m grateful for skyward sword, because it’s probably what ended up giving us Breath of the Wild.
Skyward Sword was on the Wii and not the GC though.You would have known this if you had looked up the GameCube reviews, I also said in this thread that it’s objectively a bad game.
As above I presume you meant the wii, but yeah I did play it on the wii at the time and never completed it. I wanted to give it a chance again. I’m still enjoying aspects of it but it’s such a staggering ‘dropping of the ball’.You would have known this if you had looked up the GameCube reviews, I also said in this thread that it’s objectively a bad game.
Twilight Princess, Skyward Sword and particularly A Link Between Worlds were all great in my opinion.
The DS games and Wind Waker were a bit crap.
Maybe in the former post you had Skyward Sword and Wind Waker mixed up?It's one of the worst Zelda games, and one of the few that I didn't complete alongside the terrible DS ones.
Skyward Sword was on the Wii and not the GC though.
Maybe in the former post you had Skyward Sword and Wind Waker mixed up?
I like Wind Waker, particularly the exploring, save that it’s too short / easy.
The button control scheme is worse than the motion controls. For example, to swing your sword from left to right, you have to move the analogue stick left and then right… You don’t just press it to the right (which is what your video game instincts will be telling you). I get that they are just mapping the motion controls out but it is horribly counter-intuitive and will go against all of your acquired button pressing logic.Wind Waker has to be my favourite, though the sailing to collect things can get a bit tedious towards the end. Still got my copy of Skyward Sword sealed, when I get round to it I'll go in with an open mind and give both control schemes a go but suspect that I'll settle on controller. I won't battle through to complete it though - if it's not for me I'll accept that it's just one of those blips in an otherwise fantastic series and hope for Wind Waker to make its way to Switch sooner rather than later.
Man.. not touched my Switch in a while apart from playing Hades on it. I feel first party games have been weak or just not something I am interested in. I am keeping my switch purely for BotW 2, Mario Kart 9, a new Mario Bros and maybe Metroid depending on how that pans out. Just taking ages.
With my Steam Deck arriving in December, I think I will end up selling my Switch in about 18 months time once I have played a few of the games mentioned above. My plan for the next Nintendo console is to buy it to play the must play games on it and sell it on right after, as there is just too much down time between big titles these days. Only so much Mario Kart one can play before getting bored. It did not help that it was the same Mario Kart game we already had on the Wii U. My favourite Mario Kart was on the Wii, had the best tracks imo.
No its Steam Deck. Its a new handheld gaming device built using Linux for Steam gaming.Are we talking about the same Stream Deck that gamers / streamers use for recording with OBS on a PC? I have a Stream Deck and not sure what it's to do with the Nintendo Switch?
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No its Steam Deck. Its a new handheld gaming device built using Linux for Steam gaming.
It was only announced a couple of weeks agoThanks. I haven't head of the Steam Deck before, so I have misread several posts then thinking it was the device that PC game streamers use. My bad!!
Aren't they all the same anyway. Tbh I'm quite partial to a good pokemon game, but the new one due out next year looks pretty awesome, my main big bears are random enemy attacks which that doesn't have.Anyone going to be getting Pokémon Diamond / Pearl?