Soldato
Knock at least £50 off all of those cards and thats about where they should be.I think the:
7700 XT at £380
4070 at £470
7800 XT at 470
7900 XT at £660
Are fine..
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Knock at least £50 off all of those cards and thats about where they should be.I think the:
7700 XT at £380
4070 at £470
7800 XT at 470
7900 XT at £660
Are fine..
I should try out Doom Eternal again, last time I played it was 144Hz on ultrawide, 240Hz and a better mouse will surely deliver a new experience.
It does not seem to go into detail as to which board partners are responsible or indeed whether FE models are also affected....interesting.
forgive if already posted only just read it.
Nvidia's third-party RTX 40-series GPUs are losing performance over time thanks to rubbish factory-installed thermal paste
It's not just about bad hotspots, the whole chip ends up getting hotter, causing it to hit thermal limits quicker.www.pcgamer.com
FE uses a thermal sticker, so probably not affectedIt does not seem to go into detail as to which board partners are responsible or indeed whether FE models are also affected....
Does it use Honeywell PTM7950 ?FE uses a thermal sticker, so probably not affected
Does it use Honeywell PTM7950 ?
Gave it a go and yep a new lease of fast-paced gaming lifeWas also thinking the same when I see the previous videos! Definetly a game for showcasing HDR and motion on the 240hz oled! I played it a while back on my 4k 55" oled and perf was very good on the 3080 maxed out even without DLSS but would need to use dlss perf to get close to 240hz.
Of course with DLSS 3.7 and the e preset, the perf. preset will look very good compared to the <3.7 and e preset days
Your 4090 will probably do just fine without dlss no doubt but then dlss in this game looks better than native and the AA options so may as well use it.
Also, those videos were when I had the 5600x cpu and not the 5800x3d so this might help keep the fps up to get closer to 240hz! Might record another video to compare to the above just out of interest.
Was also thinking the same when I see the previous videos! Definetly a game for showcasing HDR and motion on the 240hz oled! I played it a while back on my 4k 55" oled and perf was very good on the 3080 maxed out even without DLSS but would need to use dlss perf to get close to 240hz.
Of course with DLSS 3.7 and the e preset, the perf. preset will look very good compared to the <3.7 and e preset days
Your 4090 will probably do just fine without dlss no doubt but then dlss in this game looks better than native and the AA options so may as well use it.
Also, those videos were when I had the 5600x cpu and not the 5800x3d so this might help keep the fps up to get closer to 240hz! Might record another video to compare to the above just out of interest.
4K DLSS Quality = 1440P render, and your 3080 performance is a chunk lower than mine... i'd say about 20%
Sorry.... not sorry
Gave it a go and yep a new lease of fast-paced gaming life
Without DLSS, at 4K Ultra Nightmare it's ~150fps average in busy action areas and 200fps in lower action
I've not seen any difference in sharpness or detail using DLSS though, seems Eternal is purely using DLSS to boost fps which is fine, with DLSS Quality enabled the game hits the 235fps cap at all times lol.
I do notice some specular light reflection shimmering with DLSS enabled though which I expected anyway given the age of the engine.
Here's a recording I did last night using NV App at 120fps, then slowed down in Davinci to 25% speed per clip. Games like this work so well for high framerate recording
Remind me again how old the 3080 is and what it cost all that time ago for that level of performance......
Also, in the heavier RT scenes where you're in a metal and glass base, Nvidia pulls ahead because of all the RT reflections. Those clips of mine are in areas where there isn't much RT reflections happening.
And of course you then have the better iq of dlss over native too.
Sorry but not sorry
Oh it was a good GPU, i liked the 3080 but at £700 it was a bit out of my price range, not that i'm saying it was overpriced, it wasn't, at the time the next GPU up was the 3090 and that was it, the best you could get, yeah good GPU... Still is.
I'll see when i get to the Metal and glass scenes, i'm uploading a 4K video now...
Gave it a go and yep a new lease of fast-paced gaming life
Without DLSS, at 4K Ultra Nightmare it's ~150fps average in busy action areas and 200fps in lower action
I've not seen any difference in sharpness or detail using DLSS though, seems Eternal is purely using DLSS to boost fps which is fine, with DLSS Quality enabled the game hits the 235fps cap at all times lol.
I do notice some specular light reflection shimmering with DLSS enabled though which I expected anyway given the age of the engine.
Here's a recording I did last night using NV App at 120fps, then slowed down in Davinci to 25% speed per clip. Games like this work so well for high framerate recording
i can possibly see potential lawsuits if anyone was named with out concrete evidence, plus only a small sample. maybe more to come down the lineIt does not seem to go into detail as to which board partners are responsible or indeed whether FE models are also affected....
Seems illogical to use such poor paste it degrades in only a few months? Won't that just result in more support and RMA requests and bad experiences, leading to switching brand for their next purchase? I can't imagine they want to encourage users to routinely disassemble their cards to replace it either. That said... bean counters and logic aren't the closest of friends.interesting.
forgive if already posted only just read it.
Nvidia's third-party RTX 40-series GPUs are losing performance over time thanks to rubbish factory-installed thermal paste
It's not just about bad hotspots, the whole chip ends up getting hotter, causing it to hit thermal limits quicker.www.pcgamer.com