https://www.techradar.com/news/amd-...ortant-but-still-thinks-nvidia-jumped-the-gun
Interview with AMD CEO Lisa Su who says many of the things said on this thread.
“technology for technology’s sake is okay”, but that “technology done together with partners, and really getting the development community fully engaged, I think is really important.”
this is underlying AMD’s previous line which is that it’s too early to be pushing with ray tracing just yet, and that Nvidia has gone ahead with it for Turing GPUs just for the sake of saying it has got the technology, as opposed to delivering any real benefits to gamers.
AMD’s argument is that it would rather focus on making its GPUs better performing across the entire gamut of games, rather than those with support for a specific feature.
If as AMD appears to be suggesting it has no immediate plans to launch a Ray Tracing product but is looking at it in the longer term then there is going to be a very small niche market for games designers in the short to medium term.
Interview with AMD CEO Lisa Su who says many of the things said on this thread.
“technology for technology’s sake is okay”, but that “technology done together with partners, and really getting the development community fully engaged, I think is really important.”
this is underlying AMD’s previous line which is that it’s too early to be pushing with ray tracing just yet, and that Nvidia has gone ahead with it for Turing GPUs just for the sake of saying it has got the technology, as opposed to delivering any real benefits to gamers.
AMD’s argument is that it would rather focus on making its GPUs better performing across the entire gamut of games, rather than those with support for a specific feature.
If as AMD appears to be suggesting it has no immediate plans to launch a Ray Tracing product but is looking at it in the longer term then there is going to be a very small niche market for games designers in the short to medium term.