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Nvidia to support Freesync?

I'm sorry we started off well but now you are debating a point I never made in the first place. My point was a simple if AMD can support Adaptive Sync without such issues then so can Nvidia. You responded that you had a "suspicion" that AMD were implementing workarounds to fix monitors that are not within spec. That is quite a bold claim and not remotely the same as mere "testing". That is why I asked for your supporting evidence. My experience in the IT industry is that it costs more in man hours and money to implement physical "workarounds", or fixes than simple testing for compliance.
  1. Testing = "does it work? then putting it into a failed/passed category. This is what Nvidia have done and released a bare essential driver that gets it working a small percentage of monitors but not all monitors.
  2. Workaround = "does it work and if not, spend time fixing it at a driver level". This is what you imply AMD have done.
As stated above, option 2 would cost substantially more in money and man hours to do than point 1.

You make unsubstantiated claims against AMD that they use "workarounds" to fix out of spec monitors. I asked for your evidence and instead you move the goalposts to make a strawman about "it wouldn't cost much more than testing anyway". As showed above this is a nonsensical assumption not backed up by logic. Even if it were true, the fact AMD can get it working implies it should be possible for Nvidia.

I will not go off tangent into speculation without evidence. I prefer to believe that AMD have had years of experience working with the VESA Adpative Sync standard. As such they have a more robust and mature implementation at a driver (or possibly hardware) level. Nvidia just need to catch up a bit and I believe they will bring refinements to their implementation.

Your talk about costs is basically speculation without evidence - there is nothing to suggest the costs are so high they'd risk bankrupting AMD, etc.

It is perfectly possible the explanation is that nVidia's implementation is less mature but just because AMD can support these monitors without issue (which isn't entirely true as some of them do exhibit problems on the AMD side) doesn't mean they aren't in some way implementing workarounds whether that is relaxing tolerances or special casing. It isn't a particularly bold claim when there are well known inconsistencies when it comes to range and other features are well known as well as that AMD when talking about FreeSync 2 talked about concerns over how monitor manufacturers were implementing it and the inconsistencies for customers - then there is the nature of how some of the monitors can be made to work on the nVidia side where the nature of the fixes and the odd ways it can be done in some cases by limiting features/range, etc. doesn't tend to suggest the problem is purely on the nVidia side as such.

Sure if the problem is varied levels of adherence to the spec nVidia can get it working via similar workarounds if that is the case but that isn't actually a good thing.

As an aside I don't tend to make claims like this just for the fun of it and have been proved right a lot of times in the past over similar stuff i.e. microstutter which for some reason people seem to quickly forget.
 
When I got my 4K 32" IPS monitor Nvidia did not have a G-sync option at that spec. So I sold my 980Ti and got s Fury (non X). Ironically even with a 20%+ performance defecit the Fury and Freesync gave a much smoother game-play experience at 4K.

At 4K My 2080 with V-Sync off gives a worse experience than my Vega 64 with Freesync enabled. Even if the 2080 is driving the same game at 60 FPS compared to 40 on the Vega 64. Now obviously with 2080 and Freesync the extra FPS makes it even better. It only takes me a few seconds to see if A-sync is on or off, no need for the G-Sync Active overlay. :D

Hoping Nvidia come through with a fixed driver soon.

Man too bad on/off does not work and I am not sure if Nvidia will acknowledge that it is a drive issue or monitor.To be hopeful they put out hotfix driver 417.75
  • G-sync monitor may display random desktop flicker when an HDMI monitor is also connected to the same graphics card
I am glad they gave us support for adaptive sync on freesync monitors.


I also ditched my Dell G-SYNC 144Hz monitor for a Benq 4K HDR monitor which works great with Nvidia Freesync.

I much prefer the picture the VA panel produces overall and the extra real estate is nice to have and its also used my PS4 pro/ Xbox X.

Same here I agree 100% better overall experience on 4K IPS freesync panel over the DELL 165 Gsync.
 
I only got my 2080 a few days ago but if Nvidia haven't posted a new driver that fixes this problem for many Freesync users, I will have to refund using DSR. I will not take the risk that Nvidia fail to fix this issue because they stubbornly declare no support for non validated monitors.

Jesus christ, you're going to DSR your 2080, just because you have to turn your monitor off, then back on, after you've booted up, ive heard it all now :p
 
That post is nothing but a load of logical fallacies.

You made a bold claim without any evidence and are now claiming you have some sort of sixth sense for these things. I'm going to let the people reading this thread make a judgement on that little nugget of "information". The undisputed fact is that as of this moment, AMDs support for adaptive sync monitors is superior to Nvidia's. So let use logic to determine the most likely reason for this fact.

1. AMD have been refining Freesync drivers for years and as a result have a currently superior implementation than Nvidia, who after all have just begun supporting Freesync monitors.

or

2. AMD are somehow conducting a secret conspiracy to create workarounds for non-compliant Freesync monitors work to make Freesync look better.

Ironically you then go on to contradict your own "suspicion" when you point out that "some of them do exhibit problems on AMD". So are AMD creating workarounds for these non-compliant monitors, or aren't they. I'm genuinely lost at what point we are at within your conspiracy theory.
 
Jesus christ, you're going to DSR your 2080, just because you have to turn your monitor off, then back on, after you've booted up, ive heard it all now :p

Lol, I could level the same silly question at you. You would keep a GPU even though it means you have to turn your monitor off and on every single time you log into Windows? Are you a glutton for punishment? :D

Seriously, I would rather not have to because the GPU is excellent at 4K at the price I paid. I will more than likely keep it and hope Nvidia fix this bug.
 
Lol, I could level the same silly question at you. You would keep a GPU even though it means you have to turn your monitor off and on every single time you log into Windows? Are you a glutton for punishment? :D

Seriously, I would rather not have to because the GPU is excellent at 4K at the price I paid. I will more than likely keep it and hope Nvidia fix this bug.

Do you have to log in and out all the time like ?, i wouldn't know, as i don't have to log in, or out, i just turn my rig on, and thats it, until i turn it off again.

If i had to log in/out, about 50,000 times a day though, id be be DSR'ing Windows, as i couldn't be doing with that :D
 
Do you have to log in and out all the time like ?, i wouldn't know, as i don't have to log in, or out, i just turn my rig on, and thats it, until i turn it off again.

If i had to log in/out, about 50,000 times a day though, id be be DSR'ing Windows, as i couldn't be doing with that :D

I always power my PC off when not in use for prolonged periods. Though even I let it go into sleep mode the Adaptive Sync stops working until the monitor is powered off and on again. So at least 3-4 times an evening I will have to power cycle the monitor, just to be sure. Hardly a massive chore but still well outside acceptable operating norms.
 
That post is nothing but a load of logical fallacies.

You made a bold claim without any evidence and are now claiming you have some sort of sixth sense for these things. I'm going to let the people reading this thread make a judgement on that little nugget of "information". The undisputed fact is that as of this moment, AMDs support for adaptive sync monitors is superior to Nvidia's. So let use logic to determine the most likely reason for this fact.

1. AMD have been refining Freesync drivers for years and as a result have a currently superior implementation than Nvidia, who after all have just begun supporting Freesync monitors.

or

2. AMD are somehow conducting a secret conspiracy to create workarounds for non-compliant Freesync monitors work to make Freesync look better.

Ironically you then go on to contradict your own "suspicion" when you point out that "some of them do exhibit problems on AMD". So are AMD creating workarounds for these non-compliant monitors, or aren't they. I'm genuinely lost at what point we are at within your conspiracy theory.

Anyone is welcome to go back through my posting history and look at the many at the time unsubstantiated claims I have made over the years here - the majority of which have turned out correct - remember for instance what I said about Volta or HBM, etc.

You are overlooking that nVidia have been using the underlying mechanics for adaptive sync longer than AMD - hence their "G-Sync" implementation using eDP on laptops. Which tends to suggest that if nVidias implementation of adaptive sync isn't relatively plug and play with FreeSync monitors that they aren't just standard adaptive sync - it isn't a particularly difficult as a standard to implement as per the VESA specs from a GPU perspective.

There is no discrepancy or contradiction between AMD potentially creating workarounds and some monitors still having issues infact it is one of the aspects that could tentatively suggest such a thing is in play as workarounds don't always fix every problem completely, might take time to catch up with some instances or might not be capable of fixing certain devices if the manufacturer has done a really poor job.

It is interesting that you can't even allow that the problem could be anything other than nVidia despite that there are factors that make the explanation currently far from cut and dried and I'm certainly not disallowing the potential it could be down to nVidia. AMD shouldn't really need to have been refining FreeSync drivers for years in terms of monitor support if the monitors were just as per the VESA standard and it isn't particularly conspiracy material if AMD was making up for poor support by the monitor manufacturers none the least we've already seen some evidence of that with the refresh range support.

Anyhow it will be fascinating if/when more information comes out and remember I'm not saying AMD is at fault here.


EDIT: Besides have a browse of the monitors forum - poor quality control and a slap dash approach to features sadly isn't uncommon, even with G-Sync monitors infact some of them are amongst the worst offenders so it isn't a particularly wild claim that there could be the same approach to their adaptive sync implementations in many cases.
 
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Looks like Nvidia fixed Freesync Flicker and added Ansel to hundreds of games.OK WTF is going on at Nvidia fixing things and improving there own features.Good job Nvidia
Geforce 418.81 WHQL

Yes indeed. I can confirm these drivers fix the issues where I had to turn my 4K Samsung U32E850 off and on again after logging into Windows from cold boot, or after returning from power saving mode.

Freesync is working on this monitor as intended.
 
I also ditched my Dell G-SYNC 144Hz monitor for a Benq 4K HDR monitor which works great with Nvidia Freesync.

I much prefer the picture the VA panel produces overall and the extra real estate is nice to have and its also used my PS4 pro/ Xbox X.

which model of Benq did you get? as was looking at getting the EW3270U.
 
Looks like Nvidia fixed Freesync Flicker and added Ansel to hundreds of games.OK WTF is going on at Nvidia fixing things and improving there own features.Good job Nvidia
Geforce 418.81 WHQL


I get quite a boost from this driver in performance across many games. @ 4k in PUBG and Farcry 5 I can have everything on MAX (no blur or post processing - hate it) and I'm getting steady 60fps now. When FC5 was released I'd get 30.

Swapped my work 4k monitor B2875UHSU with freesync by illyama with my B2888UHSU iiyama and VRR works with my 1080ti. Maybe just wont swap that monitor back............see if my colleagues remember I borrowed it.
 
Awful nice of them to fix flicker seeing as they made out in jensens blabathon that was an issue with the monitors.

I would love to know the technical details as to how much that is the monitors and how much is due to nVidia's implementation. I'm fairly sure a lot of FreeSync monitors do not have 100% compatibility with the basic adaptive sync standard (which isn't much of an assumption given the half-arsed nature of feature implementation and quality control on monitors these days).
 
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