ohh jeeze you really do go on. I'm not on about the Xbox one... The scorpio bro keep up.
That's two separate threads of the conversion there and you're twisting them to infer something i never said.
you wrote that i said: "
they cant do 4k30 and
cant do native 4k games.". They = not singular. I was not talking about the xbox one when i said that (though you can include it just fine). I was talking about the ps4 pro and the scorpio (it's all in my post)
Secondly I mentioned the ONE because the scorpio forza demo code was lifted and ported straight from the ONE. So i asked (you haven't answered) if it's reasonable to assume the optimisations from the one (dynamical scaling and so on) were still in place. I think that's very reasonable, no? Also YOU mentioned the ONE when talking about detail levels being comparable (even though all that fancy stuff is switched off on the pc)
r7slayer said:
it [detail level] is comparable because even now games targeted at high settings for ps4 and xbox one
Turn 10 said themselves they just turned up the resolution to 4k native and had it run at 60FPS with no frame drops and the GPU utilisation was sitting around 60% with it going upto 70% the odd time and it wasn't ported this was run with the game as is within the engine running with max amount of cars to stress things.
Indeed and they didnt say they switched any of the ONEs optimisations off.
You actually said scorpio has half the gpu throughput of one 1080i ti grunt to default to 4k60? 4k30 even? at anything like comparable levels of detail to the pc? educate yourself.
It does, roughly. I wont sit here and claim 4k 60 is the same as 4k60 when it's being internally rendered at a lower resolution, when texture detail is being scaled down, when fps gets halved to 30 etc. It is not the same.
Your making out scorpio can't do 4k60 or even 4k30 for that matter.
I never said nor implied either console couldnt output or play games at those resolutions. I've said at comparable settings right from the beginning. I didnt backtrack, i havent changed my argument.
Forza 6 PC Vs Xbox one do not look a whole load different so yes it has comparable levels of detail. Yes i watched the video also i think your referring to Forza Horizons about the other thing.
So can it even 4k60 fps? Yes it can Forza can...
No i'm talking about forza 6. Though you watched the video so you already know it's happening, right?
check out the 'comparable level of detail' on the road surface and the shadow from the spoiler at 2:09 onwards

. That sort of thing can add or remove fps in the double digits on the pc.
About what? That there's a complete lack of 4k60 native games on the ps4 pro despite people telling me its more than up to the job (where's that list of games i keep asking you for?) or about the forza demo on the scorpio probably still running all those bandwidth saving optimisations from the ONE or that the scorpio has half the gpu throughput of a 1080ti or that barebones programming and fancy tricks alone isnt enough to make up that delta?
I dont understand why you are so desperately trying to defend these consoles? It's not like i'm writing scorpio off, i'm looking forward to it! 4k native or not.