I have no interest in attributing blame.I honestly think a lot of these "mad reactions" such as the art directors are the result of the world crashing down on them, I mentioned similar in the Veilguard thread; we're dealing with people that live in very controlled environments that don't exist in actual reality. They spend a ton of time in what can only be described as toxic positivity, social media becomes a huge part of their lives but they heavily curate it (there's literal apps you can use to auto-ban massive lists of people with even middling to very gentle right leaning views and they're very commonly adopted) and never see the other side of the fence. They don't even attempt to understand or engage in it until they're left with no choice in the matter, and so when they're inevitably confronted with it, often from very tired plebs, they go nuclear. They're hammered with/believe in DEI initiatives within the workplace that only reinforces their opinions, so when they're forced to interact with the public at large (such as during a big game release) they can't comprehend what's going on.
I came to read about whether a new release game is good/bad, has bugs, it's playtime, it's graphics whether there are some interesting twists etc...you know...like any other game discussed in its relative thread.