Caporegime
- Joined
- 8 Jul 2003
- Posts
- 30,063
- Location
- In a house
I will say it again, DLSS is clearly not on the level of native 4K as it's showing clear detail loss, and that's in a closed loop environment to boot, not actual gameplay. Expect to see visual gap widen as other forms of AA are used rather than the soft mess of TAA. It is much more comparable to lowering render scale by 10-20% (an option which is ubiquitous and not card dependent). The advantage of DLSS will have to be its 2x implementation.
DLSS would have been a big boon for budget gamers perhaps but it's noticeably missing there. Obviously for enthusiasts compromising on visual quality is against the ethos.
When AMD were lowering IQ in their drivers, there was absolute hell on!
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