Oculus Rift

Mine's scheduled in for may. :mad:

Tempted to get the gearVR as a stop gap.

How much you reckon they will be selling for on fleabay once people receive theirs in march?.

Im thinking £700?

I can see a few orders dropping when the Vive goes on sale, so I would like to think your May date will move up.
 
Hey everyone, I'm so excited for VR technology and I've been raving on about Oculus Rift to my friends & family for past year or so but I just have a couple of questions about VR, Oculus, and other headsets etc but can anybody please answer these five questions.

1) It seems that my PC meets all the minimum specs as I have an I5 CPU, 8GB of RAM and an AMD R9 GPU but it says that 8GB or more is recommended. Would you guys recommend me going up to 12GB or 16GB of ram and do you really think it will make a difference?

2) Also have you guys heard of STAR VR AND Virtuix OSVR headsets? I found these by chance and the OSVR headset says its only £265 but it is just a development kit. I think they're both well behind the likes of Oculus, HTC and Sony, but have you guys heard of them? It's exciting that theres at least 5 companies working on VR headsets as its good for the consumer when theres competition and choice. This should eventually drive down prices.

3) I read that Microsoft are making a hologram headset called "Microsoft Hololens" which looks amazing but does anybody know if they're making an official VR headset?

4) Did you guys hear that Apple are making a VR headset too?

5) I heard something a while ago about how Facebook bought Oculus Rift for 2 billion dollars but I also heard that Microsoft was partners with Facebook or something along those lines? Is this why you get an Xbox One joypad with Oculus? Is it like a joint venture between Facebook, Microsoft and Oculus so Oculus could be classed as the Microsoft VR headset? Or have I got this wrong?

Thanks in advance for answering all these questions.
 
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Hey everyone, I'm so excited for VR technology and I've been raving on about Oculus Rift to my friends & family for past year or so but I just have a couple of questions about VR, Oculus, and other headsets etc but can anybody please answer these five questions.

1) It seems that my PC meets all the minimum specs as I have an I5 CPU, 8GB of RAM and an AMD R9 GPU but it says that 8GB or more is recommended. Would you guys recommend me going up to 12GB or 16GB of ram and do you really think it will make a difference?

Yes I would, doubt it though to be honest. Maybe games in 2016/17 will require more than 8GB

2) Also have you guys heard of STAR VR AND Virtuix OSVR headsets? I found these by chance and the OSVR headset says its only £265 but it is just a development kit. I think they're both well behind the likes of Oculus, HTC and Sony, but have you guys heard of them? It's exciting that theres at least 5 companies working on VR headsets as its good for the consumer when theres competition and choice. This should eventually drive down prices.

I have heard of OSVR, as per the name though, its open source so is a development headset. Good if you like to code and try things out, not so good if you just want a headset to play some games

3) I read that Microsoft are making a hologram headset called "Microsoft Hololens" which looks amazing but does anybody know if they're making an official VR headset?

not heard of that myself

4) Did you guys hear that Apple are making a VR headset too?

nope

5) I heard something a while ago about how Facebook bought Oculus Rift for 2 billion dollars but I also heard that Microsoft was partners with Facebook or something along those lines? Is this why you get an Xbox One joypad with Oculus? Is it like a joint venture between Facebook, Microsoft and Oculus so Oculus could be classed as the Microsoft VR headset? Or have I got this wrong?

I heard the same. Could be but I doubt Facebook would spend 2 billion then call it a Microsoft VR headset! 'Facebook VR' just sounds terrible

Thanks in advance for answering all these questions.
 
I heard the same. Could be but I doubt Facebook would spend 2 billion then call it a Microsoft VR headset! 'Facebook VR' just sounds terrible

Thanks for answering my questions and yeah Facebook VR sounds weird. Maybe Oculus said part of the deal is that they keep their name or maybe
Facebook realized Oculus Rift just sounds better. It does sound like a cool name to me.

EDIT: Also one more thing, when you turn on the Oculus Rift, what happens? Do you just see your desktop or do you get some sort of 3D interface which lets you choose movies/games/desktop etc? I've always wondered this and not seen anything about this in the youtube videos I've watched.
 
I really hope they eventually make all VR headsets completly wireless. I dont know why they didnt do that with the first addition because obviously when your moving about with wires coming off your head its not really ideal.

You might think it would be too difficult to do with todays battery technology but Microsofts Hololens is completely wireless so if they had do it with such a powerful device then you would assume every other company could do that too.
 
This is the only thing that's holding me back 100% keeping my order. £520 then I have to go buy a USB3 expansion slot because mine won't work correctly :confused:

Can't even fit one in my PC as the graphics card covers the slot (stupid asus) so unless someone defo confirms the asmedia ports work fine then Ill either cancel or test it and send it back for a refund.

Sounds like there is a list of known controllers they don't support and as media is one. Sucks as its a risk for many. I have bought the card, and fitted it. I have a nice big mono. Sucks that a top range mobo uses parts that apparently don't implement the full 3.0 spec.
 
They didn't do wireless as the do not as yet have the technology, or have perfected the technology to be able to stream the display to and from the host pc wirelessly without lag, which would kill the experience and likely lead to horrendous amounts of motion sickness.
 
They didn't do wireless as the do not as yet have the technology, or have perfected the technology to be able to stream the display to and from the host pc wirelessly without lag, which would kill the experience and likely lead to horrendous amounts of motion sickness.

This, any wireless protocol would add latency, which is something they worked hard to minimise. They may be able to go wireless in a revision or two once some other areas of latency have reduced etc, but for now wired is the best compromise.

The Hololens is different as it renders everything locally as far as I know, it's essentially a mini-pc on your head, and/or similar to Google Glass in some respects.

One thing to note with Hololens is that it's AR, not VR, Hololens whilst quite impressive in theory is not a competitor to the Rift/Vive and the like. It's also currently not anywhere near as impressive as the promotional videos imply (far small field of view), and aren't the initial dev kits in the region of $5000? It's going to be quite a few years before that, or something like it, is a consumer product.
 
Sounds like there is a list of known controllers they don't support and as media is one. Sucks as its a risk for many. I have bought the card, and fitted it. I have a nice big mono. Sucks that a top range mobo uses parts that apparently don't implement the full 3.0 spec.

Yeh I would probably just buy the PCI-E card but on the asus crosshair v the slot is right under the graphics card so the cooler blocks it.

Found one which would fit the PCI slot but unsure if its compatible and a bit pricey for just "buy it and see"

Edit- Although saying that I might be able to use the PCI-E port if I just use a riser for it...
 
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This, any wireless protocol would add latency, which is something they worked hard to minimise. They may be able to go wireless in a revision or two once some other areas of latency have reduced etc, but for now wired is the best compromise.

The Hololens is different as it renders everything locally as far as I know, it's essentially a mini-pc on your head, and/or similar to Google Glass in some respects.

One thing to note with Hololens is that it's AR, not VR, Hololens whilst quite impressive in theory is not a competitor to the Rift/Vive and the like. It's also currently not anywhere near as impressive as the promotional videos imply (far small field of view), and aren't the initial dev kits in the region of $5000? It's going to be quite a few years before that, or something like it, is a consumer product.

Yeah agree, AR is a long way off. I think long term AR is going to have far more uses than VR by actually being able to act with our world, i can just see it now walking down the high-street in 30 years time with glasses on and shop fascias digitally showing their offers.

I think hololens is so deceptive, the minecraft demo they showed while great. is long way off from being consumer ready. I reckon we'll have 4-5 years of VR being the only consumer ready and "proper" product and then the learnings from that will feed into AR.

Eventually Oculus and all of them want a headset to essentially be a pair of glasses, everything internal from a hardware perspective. Both providing either a VR or AR experience.
 
I think long term AR is going to have far more uses than VR by actually being able to act with our world, i can just see it now walking down the high-street in 30 years time with glasses on and shop fascias digitally showing their offers.

I would have thought by the time AR is capable of doing that there won't be much of a high-street left to visit...

More like you put on your VR headest and go to a completely virtual high-street, with only shops related to your particular interests (unless you specify something different... and of course any preferences Facebook/Amazon datamine out of your previous trips :rolleyes:). Try on clothes or test virtual versions of products before buying them... and by the time your trip is over and you take off the headset a delivery drone is already waiting at your door with whatever you ordered...

When I started writing the above I was planning to say what a horrible image of the future it was, but actually now that I remembered I find trudging round a busy town centre shopping to be one of the worst experiences life has to offer it doesn't seem so bad :p
 
I've got my pre-order in, expecting late April/early May for delivery. Problem is I need upgrade the whole PC. I could probably get away with my CPU clocked at 3.6 (luckily I do have the required USB3 ports), but I hate the thought of dropping £500 on a 980TI now, and then before the end of 2016 see pascal released with potentially much better bang/buck for VR (I would like a £500 gfx card to last for 2-3 years :P). My 770 would probably limp along at lower settings in some games, but I want to make the most of the first consumer release of VR. Expensive decisions - I know the smart move is to wait, but man VR has gotten my impulsive 'I want it yesterday' side all fired up.
 
Seriously wonder why people are trying to get their computer Oculus ready at the moment.

Wait until your Rift arrives, or at least until you get your dispatched notification, then order via Overclockers with free next day delivery - sorted.

Ok, you might be ONE day late to the party but you've likely saved yourself a packet on the diminishing costs of the hardware AND the possibility of people that got theirs delivered first letting you know if your USB3 chipset works.

Hell, you might be massively better off by managing to get in on some (yet to be announced) Nvidia / Oculus certified graphics card.

Also, lets not forget that plenty of Rift experiences will likely have requirements well under the recommended specs. Live for Speed, I Expect You To Die, Virtual Desktop, any 360 video at the minimum will be capable of being run on current high spec computers.

If you get your Rift early and it doesn't work, sell it for a profit.

If you get your lift late, then you'll benefit from lower spend on upgrades.

Win win really.
 
SkScotchegg said:
EDIT: Also one more thing, when you turn on the Oculus Rift, what happens? Do you just see your desktop or do you get some sort of 3D interface which lets you choose movies/games/desktop etc? I've always wondered this and not seen anything about this in the youtube videos I've watched.

When I borrowed a DK2 for a few days there were various apps you could get that would mirror the desktop but they were pants.
Mostly it would stay blank until you launched a game. Then it would stay blank.
Then you would spend ages tinkering with various settings and you would get an image. Then you would spend ages tinkering with more settings and the vr/gyro would also work.
Then you would play a game where you can walk around and you will feel nauseous because of the disconnect.
Then you spend £30 on Elite Dangerous and simply sat in the cockpit moving your head to look closer to your virtual right hand on the thrust control :eek: and all the other displays - and then remember to look outside. And then everything makes sence.

It reminds me of many years ago when I went to a friends house one day. He had a MS force feedback joystick, and weed (mmkay). I was *there man*. Not that I've touched those nasty narcs for years but I almost dread what the immersion would be playing something like Elite after something illegal. Youch.

ps not condoning drugs!!
 
EDIT: Also one more thing, when you turn on the Oculus Rift, what happens? Do you just see your desktop or do you get some sort of 3D interface which lets you choose movies/games/desktop etc? I've always wondered this and not seen anything about this in the youtube videos I've watched.

Its blank until you start up a prog. However there is an excellent app called Virtual Desktop which emulates your desktop floating in space etc, quite cool. But it really shines watching movies. You can choose different desktop backgrounds - one is a cinema so you can start a video, put it to full screen and move your mouse off to the side. The cinema lights then go down and you can watch the movie in your virtual cinema - brilliant for iplayer and youtube too! MOTD is mental in the theatre.

Resolution is a bit of a hit at the moment, its not easy to read the smaller text and for instance starting a movie in the theater you had better memorise where the fullscreen option is in VLC!

Otherwise in a normal desktop its easier to keep a folder and store all the oculus stuff in there - would recommend the appollo experience if you get a chance, flying DCS (or fsx with Flyinside) is really immersive and great fun taking off. Theres lots at Oculus Share for various experiences.
 
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