Basically your whole peripheral vision isn't covered so you see the inside of the rift in your periphery, hence the mask/porthole effect. My eyes are as close to the lenses as possible. Anyone else experience this or do i have marty feldman's eyes lol?
No, the FoV is rubbish, it's a fact. If you use your neck/head to look around rather than your eyeballs you can get around it somewhat, as you don't see the borders so much. It is unnatural and makes me feel ill, it's like tunnel vision. Think we're a long way away from having the screen wrap right around your periphery though
Do you guys use direct HMD or Extend desktop to HMD? Can't seem to get titans of space to run, it comes up as a side by side image on my desktop with nothing in the rift.
I can't stand up at the moment as my desk has a bunkbed type thing above! Need a new desk!
Going to have to sell it now. gutted.
Whoa just got my DK2 and loaded up the Tuscany demo. Nausea within 30 seconds! I am very prone to this though, get travel sick easily. Waaahh so disappointed, gonna have to sell this then![]()
Oculus Rift is a fad, along with all other "VR" headsets. At best, it will find a stable niche in the market, at worst, it will fail miserably like other "revolutionary" gadgets did.
I recall the "predictions" in 2008, after the Wii came out, and they were strinkingly similar to what we hear today: "A revolution in gaming", "An experience like no other" etc. Just like now (Facebook), a huge company (Microsoft) jumped on the bangwagon and invested a tone of resources into the "next big thing". Roll on 2014 and the Kinect is removed from the Xbox One because it's getting outsold 3 to 1. Nobody writes code for it (except the soon to be dearly departed Crytek, lol), nobody buys it, nobody gives a damn, that's how much of a revolution it was.
History will once again repeat itself with Oculus Rift.
Oculus Rift is a fad, along with all other "VR" headsets. At best, it will find a stable niche in the market, at worst, it will fail miserably like other "revolutionary" gadgets did.
I recall the "predictions" in 2008, after the Wii came out, and they were strinkingly similar to what we hear today: "A revolution in gaming", "An experience like no other" etc. Just like now (Facebook), a huge company (Microsoft) jumped on the bangwagon and invested a tone of resources into the "next big thing". Roll on 2014 and the Kinect is removed from the Xbox One because it's getting outsold 3 to 1. Nobody writes code for it (except the soon to be dearly departed Crytek, lol), nobody buys it, nobody gives a damn, that's how much of a revolution it was.
History will once again repeat itself with Oculus Rift.
Ideally something simple, focussed on walking around and discovering things, a few puzzles etc. The strength of VR is in putting you in the game and once there I was amazed by just walking around and looking at things. Imagine a fantasy setting - you see a steampunk looking airship in the distance similar to in the Heaven tool - you walk over, it takes off, you look at the view, walk around the ship, it lands in a new country, you walk off to explore. That would be enough and it would be epic!