Game takes ages to install, a good 30 minutes, but at at least that gave me time to download the latest patch.
I'm very happy their aren't any performance issues though, which is what put me off the original ArmA when it first came out.
I put all the individual settings (in the advanced menu) to very high, resolution at 1680x1050, 3D rendering resolution to 100% (is this the fillrate setting?) and viewing distance at default (3600). According to fraps, I'm getting 50fps average, but more importantly, their aren't any huge fps drops apart from when I enter new areas; fps stays between 40 and 60 fps. Very playable, considering it has motion blur and fps is relatively stable (no stuttering or frameskipping). This is only on the first three tutorials, so it may not represent the rest of the game. This is on an
[email protected], HD4890 (Cat 9.6), 4GB RAM and XP32bit.
Graphics are obviously brilliant, almost like Crysis in parts, but more importantly the animations are so much better and the environments seem a lot more dense, more detailed structures and random stuff littered everywhere (a bit like Stalker). I felt the original ArmA was just like OFP, but on a new engine ... this however feels a lot more like a new game.
Finally I have two questions:
1) Wheres the AA? It just says disabled on mine.
2) Is there anyway I can make walking the default movement type? I'm usually accustomed to pressing shift to run in most other games. I know that if you press shift twice, it changes the default type of movement to walking, but it resets everytime I start a new mission or load a saved game.