****Official Doom 4 Thread****

Dumbed down shooter it seems multiplayer wise. Can't get a true idea of how it runs given the lack of options. It's nothing bad, but seems a long way off feeling right mainly due to movement speed.
 
I was hopeful after playing the alpha that they'd just make it faster and job done, perfect 2016 quake 3 successor. Sadly ID learned nothing from RAGE and instead went down a quasi call of duty style route with a game thats definitely aimed at console users over all others. The enforced mouse acceleration, 60fps lock and 2 weapon max rubbish from halo games are insulting. The game feels damn slow also in terms of movement, even with rocket jumping! The demon rune is the dumbest thing I've seen implemented into a skill based FPS as well as it just ruins anything it gets near until its low health. Why didn't they just make it a more mobile player with a BFG style weapon from quake 3, instead of a flying boss style enemy with a silly amount of health whilst still being dangerous.

This game honestly removes any sort of skill required to play the game. The people that say it reminds them of quake 3 from the beta onwards are talking rubbish.

smells like console port to meeeeeeeeeee hmmmmmmm :(:(:(:(:(:(:(:(
 
Can't get it to work at all.

Nice to see Bethesda's moronic coding has started to infect the id franchises.

[Edit] If it's just a MP thing again i'll probably skip it anyway
 
If you are having start up problems don't use the startup command to skip intros (until its actually working) and don't press any keys just keep restarting when it crashes or if you have to force kill it - eventually it will make it all the way to the main menu and start up fine from then on.

Its MP only with 2 maps and 2 game modes.
 
feels a lot like a halo gameplay wise imo, Wish it was more violent since its a doom game, Im enjoying it but cant see the multiplayer holding my interest for long

What is with the pink skin? It is very fruity. Plus the blood looks like paint guns splashing all over the screen and place...



Also the narrator seriously needs to be changed its awful

agreed.

Should have kept the normal one really..


It made me think of Half Life?
 
Kinda dissapointed tbh wanted it basically to play like wolfenstein the new order since that game was way faster than what this feels like (really is slow) but tbh I dont blame ID, look at unreal tournament 4, pure arena fps and is fast as hell has amazing graphics and yet the playerbase for that game is so small, I just think that true arena shooters are dead and they only ones that will do well are class based ones (overwatch etc)
 
Seemed to have AFR2 forced on in NV control panel - resulted in ~25 fps in game and less on the title screen :D

Disabled and 60fps lock but I noticed a bit of input lag. Decently fun though if a bit slow paced. Also the FOV seems a bit narrow for my liking. :)
 
Guys I just have to ask, am I the only one experiencing this Doom beta as a flickering mess? The game is quite literally flickering and stuttering both in the menu's and in game, and 10 minutes playing has left me with a terrible headache, eyestrain and I quite literally feel like I am going to throw up :confused:

It wouldnt even run at my native resoltuion of 1440p so I had to play it at 1080p. The game just looked terrible, nothing like what I am seeing on the Xbone lets play videos - is it just me?

I think I might just go throw up now for real! :(
 
Guys I just have to ask, am I the only one experiencing this Doom beta as a flickering mess? The game is quite literally flickering and stuttering both in the menu's and in game, and 10 minutes playing has left me with a terrible headache, eyestrain and I quite literally feel like I am going to throw up :confused:

It wouldnt even run at my native resoltuion of 1440p so I had to play it at 1080p. The game just looked terrible, nothing like what I am seeing on the Xbone lets play videos - is it just me?

I think I might just go throw up now for real! :(

I had some issues like that if I had DSR enabled at first - often it doesn't seem to go into native res unless you alt+return to go into window mode then alt+return again then it should go into native res fullscreen.
 
My pre order is back on.
max FPS up to 144fps!

http://www.dsogaming.com/news/doom-...ealed-includes-colorblind-sharpening-max-fps/

Graphics API
•Max Frames Per-Second
•Lights Quality
•Shading Quality
•Shadows Quality
•Post Process Quality
•Particles Quality
•Effects Quality
•Directional Occlusion Quality
•Reflections Quality
•Texture Filtering
•Motion Blur Amount
•Sharpening Amount
•Chromatic Aberration Amount
•Lens Flare
•Virtual Texturing Page Size
•Virtual Texturing Cache Size
•Virtual Texturing Compression
•Virtual Texturing Max PFF
•COLORBLIND MODE
•RENDERING MODE

Also I have seen a FOV slider should be enabled.
Hopefully some raw mouse input and 21:9 will be available to.
 
Thank god for that. 60hz (once youve tried 120hz) is eye wateringly bad and was a deal breaker for me.

Ive noticed the customised weapons dont show in game either, spent ages messing around with the super shotgun only for the standard model to be used in game.
 
Thank god for that. 60hz (once youve tried 120hz) is eye wateringly bad and was a deal breaker for me.

Ive noticed the customised weapons dont show in game either, spent ages messing around with the super shotgun only for the standard model to be used in game.

Game wasn't locked at 60hz just 60fps my game used 144hz my Monitor software confirmed that. 144hz @60fps
 
I really want to like this game, at times it could be quite enjoyable but I just keep coming back to the fact that it just doesn't have the movement of Quake 3 and atleast in the beta aiming is really clunky.
 
I really want to like this game, at times it could be quite enjoyable but I just keep coming back to the fact that it just doesn't have the movement of Quake 3 and atleast in the beta aiming is really clunky.

That because it's not Quake 3? It's Doom :p

On a more serious note I think the game is 'ok', it has the scope to improve a lot, that's if the devs put the time/effort into it and more importantly let the community mod it etc.
 
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