Fast-paced combat against multiple enemies at once - Doom 3 this ain't.
Set outside a massive UAC research facility on Mars as it's being invaded by the forces of Hell.
Hellknights, cyberdemons, revenants, mancubii, and other classic monsters were spotted throughout the demo.
Classic Doom weapons, including the fan-favorite double-barrell shotgun return. Plasma rifle, rocket launcher, and the good old chainsaw were also shown off.
Go fast. "Doom is not about about taking cover" said executive producer Marty Stratton.
Doom is powered by IdTech 6, and will be for PC, PS4, and Xbox One. They are "committed" to 1080P at 60 frames-per-second.
Wonderfully gory close range executions, including special ones for dropping down on enemies from above.
Revenants now have jetpacks and can hover about while firing rockets at you.
At least one weapon, the combat shotgun, has an alternate fire mode, which allows you to charge up and release multiple shells in rapid succession.
Sprinting, double-jumping and mantling are all possible, making for very fluid motion during combat.
Enemies can teleport in for old-school style ambushes
Dying results in a crazy fatality scene depending on what killed you a la Dead Space. Revenants rip your arms off and punch straight through your combat helment.
Old school mechanics. No reloading your clip, hold as many weapons as you want, health and ammo pick-ups etc. NO REGENERATING HEALTH.