No idea, but in PvP, I dont want the fact that I am positioned behind a rock or tree to be spoilt because the enemy can see the words above my head sticking out from the terrain, so I would just have mine turned off all the time anyway
I think I quite like the no-floating-names things. It was very weird at first, but I think it add to the immersion now. Same with the minimal UI, less to remind you that you're playing a game. It pops up when I need it.
It's all about expectations - this is an mmo, where's my minimap and floating damage numbers and buff bar and nameplates and all those other things that in reality you'd only really get with a google app wired directly into your eyeballs. I find I don't miss them at all.

Your not really pulling the real life card are you![]()
.I think I quite like the no-floating-names things. It was very weird at first, but I think it add to the immersion now. Same with the minimal UI, less to remind you that you're playing a game. It pops up when I need it.
It's all about expectations - this is an mmo, where's my minimap and floating damage numbers and buff bar and nameplates and all those other things that in reality you'd only really get with a google app wired directly into your eyeballs. I find I don't miss them at all.
It does lack some important feedback though, having to go into another screen to see what conditions are affecting you is a bit of an oversight.
The colour palette could do with some expansion too, I am getting a little tired of greys and browns.
While I like the fact that it gets dark at night, I would also like some way of generating light so I don't have to stop playing because it is too dark. EQ managed that 15 years ago...


I applaud the decision to do away with them and if it removes the players that need to have them from the game, well, that's just a bonus![]()
Wrong attitude to have Scritchy, I remember the playerbase in WAR, ToR etc etc say the same thing and look what happened to them (well, maybe not ToR as they are doing quite nicely since their f2p conversion). But for the rumored $200million dev cost they need as many subs as possible.
[TFU] Thegoon84;26177632 said:Anyone's TESO down?
No idea, but in PvP, I don't want the fact that I am positioned behind a rock or tree to be split because the enemy can see the words above my head sticking out from the terrain, so I would just have mine turned off all the time anyway
It may well be the wrong attitude to have, but people that constantly rile against decisions the devs have made (in any game, not just this one) are never in it for the good of the game. They won't be lasting subscriptions if they get their way. They'll still bugger off come May (or whenever Wildstar launches) and move onto the next one after that and so on; MMO tourists that they are.
It is much better the devs stick to their guns and don't go changing their philosophy to suit fair-weather players, than change things and risk alienating the far larger majority of players that want them to keep things the way they are.
If a load of TESO fans started playing Wildstar (I'm assuming this is going to be your MMO newbie? I've no idea if you're currently playing anything, I'm just using it to illustrate a point) and demanded the removal of all the 'humour', the removal of the UI into one resembling the minimal TESO one and the change of all the bright garish colours into much more sombre and muted ones, I don't suppose you'd be particularly in favour of it and would probably be quite happy to see the back of them.
I've seen it happen in too many games I like and I'd like it to not happen to this one. It may be a rather brusque opinion, but I stick by it.
I'm sorry but this is just a load of tosh, how can adding players names, mini maps etc be catering to fair-weather players ..I want to say something much harsher here but it would bring the tears again.
It may well be the wrong attitude to have, but people that constantly rile against decisions the devs have made (in any game, not just this one) are never in it for the good of the game. They won't be lasting subscriptions if they get their way. They'll still bugger off come May (or whenever Wildstar launches) and move onto the next one after that and so on; MMO tourists that they are.
It is much better the devs stick to their guns and don't go changing their philosophy to suit fairweather players, than change things and risk alienating the far larger majority of players that want them to keep things the way they are.
If a load of TESO fans started playing Wildstar (I'm assuming this is going to be your MMO newbie? I've no idea if you're currently playing anything, I'm just using it to illustrate a point) and demanded the removal of all the 'humour', the removal of the UI into one resembling the minimal TESO one and the change of all the bright garish colours into much more sombre and muted ones, I don't suppose you'd be particularly in favour of it and would probably be quite happy to see the back of them.
- fyi the Wildstar team are actually changing the UI this late into the game. But I quite like the art sytle they have gone with in ESo, they could change the vibrancy in some places imo, everything doesnt need to feel washed out to try and capture that Skyrim appeal
As to the UI, you can have a minimal look but still retain a decent level of information, my main gripe with UI would be the god damn ability delay when using the hotbar and the total lack of debuffs (as previously discussed, its all well and good not showing debuffs but give people better tells if that's the route your going, having the latest hot/debuff animation overwrite the 'tell' is silly.)