**** Official Fallout 4 Thread ****

Going to start building a base around Red Rocket, does anything ever just come up and attack you? I only seem to get attacked when venturing into nothing, so a base maybe a bit.. useless? Apart from a warm cozy feeling.
 
Going to start building a base around Red Rocket, does anything ever just come up and attack you? I only seem to get attacked when venturing into nothing, so a base maybe a bit.. useless? Apart from a warm cozy feeling.

Base attacks are supposed to happen randomly but you'll get an alert through the pip boy when that happens to travel back and help (if you want too)
 
See while you had set your expectations based on previous knowledge of the engine, that doesn't excuse releasing a game in 2015 with some massive glaring bugs and some of the visuals that belong in 2011. (character models and animations I'm looking at you)

It doesn't have to look like Crysis.....anyone that expects that is being unrealistic, but then with clunky UI and lack of polish on what is one of the biggest advertised/marketed games I've seen in a long time is just not on in my opinion.

As someone mentioned above, people are just getting fed up of being given unfinished products and paying AAA prices for it....and the excuse that modders can fix it with upgraded textures etc, is an awful cop out that let developers get away with a shoddy product.

As you can see the actual game underneath is great, open world....hopefully a good story and lots of exploring.......just the wrapping that completes the experience is flawed in my opinion.

Look at the anger when The Witcher 3 was released since it did not look like the pre-release videos even though it did look good enough,and delivered in other area. Crysis was moaned at and Crytek delivered on graphics,flexible gameplay,largish maps for an FPS and destructable environments and too many were complaining it was a system hog and the story was not good enough,when we knew it was going to be a game more focused on being the best looking FPS of its day. Now we look back and realise people were being a bit too harsh on them.

Even when companies generally hit the mark with what they are advertising,there is still loads of negativity from the PC gaming community,and with Crysis I think it was catastrophic for PC gaming in general.

Crytek was one of the last truly PC centric devs who were pushing graphics on the PC,and Crysis was such a disaster for them financially,it pretty much seems like other devs,decided to branch out to consoles and not push the PC as much as it could have been,after seeing what happened.

The thing is,interestingly enough I have not had any crashes or bugs apart from in the game yet. My biggest annoyance is the pedestrian pace the character wants to walk at and the controls for the followers like the dog need work and some of the animations.

Could the game look better? Sure! But neither Skyrim was that impressive compared to The Witcher 2 graphically and neither were Fallout 3 or Fallout:New Vegas which were bested by its contemporaries too.
 
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I agree, you will always have a large group of people that moan for the sake of it, The Witcher 3 downgrade was a little overblown, as I think that game looks unbelievablely good for the size of the world, but also understand that if you give ammo such as showing off even better visuals at big events pre-release, then expect a back lash when you ship something less.

I've played about 6 hours of FO4 so far, and I've encountered quite a large number of bugs for the time played, from not being able to switch out of 3rd person view without a reset, my pipboy and weapons disappearing so that I have to restart to see them again, subtitles getting stuck it out of sync.....couple that with an overall lack of polish, just leaves a bitter taste in the opening moments.

But I love RPG games and I can see that the game itself is fun, so will continue....and hopefully enjoy it.
 
Fallout fanboys cry out for a sequel - an oft repeated post on Forums is:

"We wouldn't even care if it was the same engine as Fallout 3 in a new area!!!"

Fallout 4 is released, looks substantially better and plays very similarly to Fallout 3

Fallout fanboys rage about "lacklustre" graphics.


In the meantime, VincentHanna enjoys playing the game :D
 
Apologies if I'm re-treading covered ground here - the thread is moving too fast for me to keep up with...

I played the prologue last night and got to the point where you exit the vault... I've got no problems so far and find the graphics are all alright etc. but my biggest gripe is this (I'll put it in spoiler tags though it's not that spoilerish):

I know the rabid foaming CoD generation desperately need to shootz da minigunz asap and keep up a high rate of explosions and gore otherwise they'll get bored... however I wish the beginning of the game had progressed a bit more slowly (had you wanted it to)...

So what do we know about Mr./Mrs. main character's wife (or husband - I dunno if it changes when you play as a female character or not)?
* She drops a couple of token lines about you being handsome or whatever during the character creation... okay
* She refuses to answer the front door...
* They have a baby together, which she tells you how to raise...
* She can run carrying said baby...

If it sounds like I'm scraping the bottom of the barrel here you'd be right. I also happened to spot she was a doctor as she has a diploma on the shelf in the house. That's about it... And yet we're expected to care or feel that her being point-blanked in the face is some sort of big dramatic event?!

Here's what I think they should have done in the prologue:
* Customise bit was fine - keep it
* Let 1 "normal" day play out... maybe you wander about the neighbourhood, maybe even see a few locations you'll see in the future. Perhaps chat to a few people about nothing in particular, spend time with your wife and child
* Go to bed on that evening... have some sort of ****** up dream sequence play out where the main character is traumatized by their war experiences or something... he/she wakes up all freaked out and goes to the living room, the wife comes out and comforts him. You know, an event that implies the two characters care about each other or have a history of any kind.
* Then you do the shtick with the Vault salesman as before...
* Maybe have another "go to bed" but this time do a "2 weeks later" or something... it's totally stupid that the whole thing happens in the space of an afternoon.
* Then have the news report etc. and continue with the prologue

Sorry for the long post but come on I'm not a writer by any stretch of the imagination but I can't be the only person thinking the prologue was a wasted opportunity. It doesn't really matter that much as the rest of the game can go on without it, but still...
 
Can't help feel most peoples bugs are due to tweaking settings anyway :D I know the bugs I experienced was so all my own fault.

But the game world detail is just amazing, This out ways graphics by miles, Just being able to walk into a random house and you can look around and know the story behind there deaths.
 
I'm happy with the graphics of the game....with the exception of faces...their faces and animations look very dated.

I'm only about 5 hours in , but really enjoying it so far.

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Quite like it so far, hasn't drawn me in anything like FO3 & Skyrim did in the few hours I've played so far, i think that's more down to its consolised UI which i'm finding very unintuitive/clunky on the mouse/kb. The new speech mechanics really draw you away from the conversation, i'd much rather see the actual dialog rather than the generic terms it gives you. Not sure what they hoped to achieve by implementing that!

Hopefully i'll get used to it, or a mod comes out that sorts it out.
 
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^^ I can see what you mean actually it is a little bit....

rushed (didnt want to ruin anything)

It is very rushed. Care about your family. Now get in this power armour and shoot this mingun!

game would be much better off if you start the game with your character waking up in the vault. No family, nothing. Just go out and play the game. Then you find out about the different factions and what is going on.

This is the main area that New Vegas excelled. You start off basically being left for dead with a trail to follow... If you want. It is basically a side quest though. The main story progresses as you wander about. You don't have any agenda forced on you by the game makers. You can even start working for the bad guys if you want.

I couldn't care less about the main character's kid or his motivations. They shouldn't have tried to make me.
 
Actually, do you know what I'm most disappointed about.

They are using FO3/NV music. I loved the 50's songs in those games. Wish they had released some new ones...but it is also nice to hear some classics.

He's hacking and whacking and smacking :D
 
Loving the game so far and like other people have said before the slightly dated graphics kind of add to the charm of the game, however I would like them to get improved. The main thing that really grinds my gears is the limited key binding options.
 
Actually, do you know what I'm most disappointed about.

They are using FO3/NV music. I loved the 50's songs in those games. Wish they had released some new ones...but it is also nice to hear some classics.

He's hacking and whacking and smacking :D

I thought that was a good thing tbh... There are new songs as well.
 
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