**** Official Fallout 4 Thread ****

Using junk for parts without scrapping it seems to have a huge drawback - unused parts are wasted.

I've just checked by doing this:

I had 43 cloth in my workbench.

I made a receiver that required some adhesive, which the weapon crafting station obtained by breaking down some duct tape.

Duct tape contains adhesive and cloth.

After making the receiver, I still had 43 cloth.

So the unused components are just wasted when crafting from junk.

Is there a practical way to scrap junk to get the components from it? You can do it by dropping each piece of junk one at a time and scrapping each piece of junk one at a time from the floor by looking at it and selecting the scrap option, but that's ridiculously impractical.
 
Is there a practical way to scrap junk to get the components from it? You can do it by dropping each piece of junk one at a time and scrapping each piece of junk one at a time from the floor by looking at it and selecting the scrap option, but that's ridiculously impractical.

All they needed to do was add a 'scrap all junk' button to the damned workshop. I hope a mod does it. I did try dropping everything once (never again), it just takes too long to individually scrap 200 items and not to mention when you drop them they roll around bloody everywhere.
 
You don't need to do that, the items count for the scrap already. Say something has 1 nuclear material in it and you need exactly one, it will automatically scrap that and give you the other parts. At least that's what it has been doing in my experience!
 
You don't need to do that, the items count for the scrap already. Say something has 1 nuclear material in it and you need exactly one, it will automatically scrap that and give you the other parts. At least that's what it has been doing in my experience!
That's what he's contesting. It doesn't give you the other parts.
I haven't checked myself, I just assumed it would work as intended.

+1 for the scrap all junk button.

And wtf with the R and E button. I had a few too many shandies last night and 3 times in a row I took all items from my workshop because R is bound to that button, which is the same bloody button to open the workshop inventory. Took me a good 15mins to get it all filtered back
 
That's what he's contesting. It doesn't give you the other parts.
I haven't checked myself, I just assumed it would work as intended.

+1 for the scrap all junk button.

And wtf with the R and E button. I had a few too many shandies last night and 3 times in a row I took all items from my workshop because R is bound to that button, which is the same bloody button to open the workshop inventory. Took me a good 15mins to get it all filtered back

Argh, I did that so many times in Skyrim. I'd tpyically have 700+KG of ingredients etc in skyrim, so when I did that by mistake, I'd just reload the save ha.
 
You don't need to do that, the items count for the scrap already. Say something has 1 nuclear material in it and you need exactly one, it will automatically scrap that and give you the other parts. At least that's what it has been doing in my experience!

And not in mine. I read that it didn't, which is why I checked. And it didn't. If it had, I would have had 44 cloth after crafting the receiver used the adhesive from the duct tape. I still had 43 - the adhesive was taken from the duct tape and the cloth was destroyed.

Ah, wait a mo. After I saved, quit and reloaded the extra piece of cloth appeared.

So the next test witll have to be crafting more than one thing and using parts of several different pieces of junk, to see if all of the unused parts show up on reload or just the last one. Also, leaving the area, waiting, etc, to see if a save, quit and reload is needed.

As an aside, the inventory system is the worst I can remember. Even taking into account the expected over-simplification of the interface for consoles, it's still crap.
 
They dumbed it down into a shooter that's what. Just pretend you're playing Serious Sam it's much more fun.

I did wonder that...

Not surprised, you have been out to hate the game before it was released. You set yourself up for disappointment. Lol

Not really, I was starting to hate The Witcher 3 based on what people were saying, yet when I actually played it I was blown away and did admit I was wrong. It turned out to be one of the best games I've played in a very long time.
 
I was getting serious tanking of FPS, from 72 to mostly 22-25 but some areas down to the teens.

Good tips on the shadow settings thanks for that. Getting some stupid frame rate drops in areas I shouldn't be, and it's all happening in the area of the police station and big warehouse you can climb. Tanks from 70+ down to 45 at times. At one point I was in the police station garage, looking at a wall and it was doing 48 for no reason. :confused:. Yet The Witcher does 71 all the time.

Although I am using SweetFX, if that makes a difference
 
And not in mine. I read that it didn't, which is why I checked. And it didn't. If it had, I would have had 44 cloth after crafting the receiver used the adhesive from the duct tape. I still had 43 - the adhesive was taken from the duct tape and the cloth was destroyed.

Ah, wait a mo. After I saved, quit and reloaded the extra piece of cloth appeared.

So the next test witll have to be crafting more than one thing and using parts of several different pieces of junk, to see if all of the unused parts show up on reload or just the last one. Also, leaving the area, waiting, etc, to see if a save, quit and reload is needed.

As an aside, the inventory system is the worst I can remember. Even taking into account the expected over-simplification of the interface for consoles, it's still crap.

I think you might be onto something with the saving/loading thing. Since everything I do seems to cause an auto-save (I think mostly opening and closing the pipboy does it) it just updates for me all the time? Still though, a scrap all button wouldn't go amiss since the de-constructed parts generally weigh less than the items themselves!
 
How long are your loading times SSD users? I'm finding them unusually long. Any other game I would be loaded in about 5 sec or less but FO4 is taking like 10-20 sec. It all adds up when playing and you find yourself spending 30 mins just watching load screens.

If I remember, Skyrim's load times increased when you started adding mods. This isn't a good sign if Fallout4 is taking this long without any additions!
 
it's not a gripe but i too have thought loading takes a bit too long for a 12 core 5930k @ 4.5 with a pci-e ssd
 
can confirm you don't get the cloth if you use the duct tape for adehsive

+1 for a scrap all button

I just repeated the test a third time. This time, I did the crafting, walked a few yards to the buildings workbench like on the previous tests but I entered the crafting menu by mistake instead of the transfer menu. When I exited the crafting menu and went into the transfer menu, the cloth was there.

I think there's a delay rather than the unused materials being lost, but I don't know what triggers the unused materials being added and I don't know if they're all added if you do several craftings and partially use several different items. I need to go, so if you decided to check that please let me know so I won't have to do it myself tonight.
 
Is it possible you simply need to leave the menu? I know that when you add things via the console, they are not available until you restart the menu.

I may have added some materials using the console, guilty as charged :cool:
 
How long are your loading times SSD users? I'm finding them unusually long. Any other game I would be loaded in about 5 sec or less but FO4 is taking like 10-20 sec. It all adds up when playing and you find yourself spending 30 mins just watching load screens.

If I remember, Skyrim's load times increased when you started adding mods. This isn't a good sign if Fallout4 is taking this long without any additions!

Mostly about 8-12 secs. I however seem to always be syncing in steam when quitting the game which takes about 5 mins each time which is annoying.
 
Now another thing I'm wondering- does raising stats affect companions?... For example if I make someone wear a +2 strength chest piece will it raise their mele damage and carry weight?
 
Are there any mods that make weapons less massive? The laser weapons (and I hated this in F3 also) take up so much of your view. They're probably actually an accurate size but I hate how in your face they appear compared to other games.

I might try the 'lower weapons' mod that pulls weapons down to the hip when you walk/run...
 
Swan. I **** my pants when I stumbled right into it head first


I happily jumped into the pond looking for stuff and a massive super mutant popped out and shouted "SSSSSWWWWWWWWWWWWWWAAAAAAAAAAAAAAANNNNNNNNNNNNNNNNNNNNN" Cacked my pants.

Got Artillery at Castle last night and the Generals Armor which has something like 50 damage res on it which is nice :)
 
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Mostly about 8-12 secs. I however seem to always be syncing in steam when quitting the game which takes about 5 mins each time which is annoying.

That's because as in the other Bethesda games the save file is like an incremental save file - so every single time you save the file gets a little bit bigger... by the time you get to hundreds of hours the save can be absolutely massive - and if you have cloud-saves activated in Steam it has to upload the whole save file to Steam every time you exit the game
 
Now another thing I'm wondering- does raising stats affect companions?... For example if I make someone wear a +2 strength chest piece will it raise their mele damage and carry weight?

Interesting point. Followers in Skyrim level their skills as you do, ie, as you get better at sneaking, followers start doing rolls etc. Now that skills don't level up like in previous games, I'm curious as to how this is handled also.

Mostly about 8-12 secs. I however seem to always be syncing in steam when quitting the game which takes about 5 mins each time which is annoying.

Saves take about 20s for me on an SSD, and yeah, it's a good minute or more of syncing on steam. TBH I just put it down to having only 17MBit VDSL (~1Mbps up) sky and using homeplugs...
 
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