**** Official Fallout 4 Thread ****

After I had almost killed the radscorpion, a molerat spawned, attacked the radscorpion and killed it. So I got no experience. I was hoping that the molerat would use all the levels it should have gained from that much xp to level its intelligence and start talking to me :)

That shouldn't be right, if you land a shot on an enemy, when you die you get EXP as normal, I do this with a bunch of enemy's knowing my companion will kill some, I land a single shot and focus on other to get full EXP.
 
Can someone please explain to me how to throw a hand grenade? I equipped it but can't seem to figure out how exactly to throw the damn thing.

Thanks
 
Can someone please explain to me how to throw a hand grenade? I equipped it but can't seem to figure out how exactly to throw the damn thing.

Thanks

Hold down the melee button on whatever platform your playing on. First it cooks it (you should hear a click) Then release to throw it.
 
Had me stumped for a while too. Like the above say; a quick press of the melee button (ALT on M&K) will melee, a long press will arm and then throw when you release the button.
This is the same for laying mines too.
 
In that section, I have scavenging station, brahmin feed trough, bell, siren, fast travel target.

I worked around the problem by selecting and moving a pre-existing kennel.

Its under Decorations --> Miscellaneous, rather then Resources --> Miscellaneous, should be available from the onset.

Had me stumped for a while too. Like the above say; a quick press of the melee button (ALT on M&K) will melee, a long press will arm and then throw when you release the button.
This is the same for laying mines too.

Be warned with a certain perk for Fusion cores
third level where they last ages, they also act like grenades when you have no other ones equipped. One too many times was trying to melee someone holding down the button a tad too long and rather causing nuclear explosions without realising :D
 
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On the Trader front in your settlements i noticed yesterday whilst playing that in my workshop in sanctuary i had 500 caps waiting for me! so i guess they have some use!
 
Anyone that enjoys the base building this is worth a watch:


I've spent a hours doing it and still didn't know some of these tricks especially the clipping through objects at around the 6:40 mark.
 
Hmm, shall have to look into that video when I get home, at the minute all my bases consist of a handful of the prefab pieces put together it'd be nice to do something a bit more epic, I've already seen some epic stuff in imgur and reddit but I just don't have the vision for it.
 
Anyone that enjoys the base building this is worth a watch:


I've spent a hours doing it and still didn't know some of these tricks especially the clipping through objects at around the 6:40 mark.

wow that guy in the video is lvl 273, unless he used console command he sure been busy with the game. :p

Hmmm tempted to buy this game already, even if I wanted to wait until some more decent mod was out from modders able to use GECK. :o

But I also read somewhere else in this forum that Steam might have a sale on sometimes next week, anyone know if that's so ?? Also, would anyone think they have any discount already on FO4, or should I just buy it from a key site (since they €20 cheaper then Steam themselfs..) If I would succumb and buy it already I mean.. :rolleyes:
 
Two of the best/biggest fixes to settlements that are needed are scavenging/stores and the entire lack of information available on them. Before building there is nothing to tell you what scavenging does, at least with the stores you get the idea you can buy items at them. It tells you they bring in income but gives zero clue about how much. Is the 600 store going to bring in 2.5x what the 300 one does and how much is that in the first place, 5 caps a day, 50?

Scavenging could be the best mechanic in the game but was ignored. Go to some raider site, clear it then if you have a settlement, scavenging stations and someone assigned to it within range you can press a button and after a given time every item in the cleared site ends up back at the settlement. It's an RPG, not an MMO, dragging junk is a massive grind and considering the still awful interface and missing buttons like transfer all junk between yourself and companions, or my god, a button to god damned lock some items. SO you equip armour/gun/ammo to a companion, press whatever to lock those items. Then take all ignores locked items. How on earth that isn't done I don't know.
 
wow that guy in the video is lvl 273, unless he used console command he sure been busy with the game. :p

Most people doing mega settlements/viedos are cheating for items and considering placing everything gets you XP, a mega settlement will get you dozens of levels easily, the more you chop and change the more levels you will get.

That is something else that kind of feels like it needs fixing. The game is already becoming pretty easy for me at what feels way too early in the game(guessing, no real clue). I feel like I spent too much time making settlements and gaining too many levels.
 
Two of the best/biggest fixes to settlements that are needed are scavenging/stores and the entire lack of information available on them. Before building there is nothing to tell you what scavenging does, at least with the stores you get the idea you can buy items at them. It tells you they bring in income but gives zero clue about how much. Is the 600 store going to bring in 2.5x what the 300 one does and how much is that in the first place, 5 caps a day, 50?

Scavenging could be the best mechanic in the game but was ignored. Go to some raider site, clear it then if you have a settlement, scavenging stations and someone assigned to it within range you can press a button and after a given time every item in the cleared site ends up back at the settlement. It's an RPG, not an MMO, dragging junk is a massive grind and considering the still awful interface and missing buttons like transfer all junk between yourself and companions, or my god, a button to god damned lock some items. SO you equip armour/gun/ammo to a companion, press whatever to lock those items. Then take all ignores locked items. How on earth that isn't done I don't know.

From what I found out, the larger the store, the better selection of rarer goods and keeps more caps at hand, no clue about the ratio though.
And no idea about the scavenging. :(

Most people doing mega settlements/viedos are cheating for items and considering placing everything gets you XP, a mega settlement will get you dozens of levels easily, the more you chop and change the more levels you will get.

That is something else that kind of feels like it needs fixing. The game is already becoming pretty easy for me at what feels way too early in the game(guessing, no real clue). I feel like I spent too much time making settlements and gaining too many levels.

Ahh gotcha, that would explain it then. And yes, bit weird you get exp from tearing down and building stuff, should only be through doing quests and killing things. Well, maybe a tiny tiny bit exp for building but not as much as it seems to be (no clue since not bought the game yet, just going from what I seen)
 
Am i missing something with the brotherhood quest line, I just keep getting quest after quest to either clear X place or get X item.......do I just keep going. (maybe I have a quest in my log I missed....)
 
I would enjoy the base building, but I run out of components too quickly. There needs to be some kind of mechanic that generates plenty of materials for each settlement.

Also, is power armour rad resistance bugged? I have a full suit with massive resistance, but a ghoul stands near me and I'm losing health!
 
Am i missing something with the brotherhood quest line, I just keep getting quest after quest to either clear X place or get X item.......do I just keep going. (maybe I have a quest in my log I missed....)

If you're at the bit in the quest I think you're at:

Still getting endless quests from the scribe and the knight at the police station

You'll just keep getting radiant quests forever off them until you complete a certain quest in the mainplot that opens up the next stage of Brotherhood stuff.
 
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